Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)

This commit is contained in:
ocornut
2026-04-23 22:03:11 +02:00
parent 7e7f3adb80
commit 86ebb3bc11
16 changed files with 20 additions and 21 deletions
+2 -2
View File
@@ -41,9 +41,9 @@ IMGUI_IMPL_API void ImGui_ImplDX10_UpdateTexture(ImTextureData* tex);
struct ImGui_ImplDX10_RenderState
{
ID3D10Device* Device;
ID3D10SamplerState* SamplerLinear;
ID3D10SamplerState* SamplerNearest;
ID3D10Buffer* VertexConstantBuffer;
//ID3D10SamplerState* SamplerLinear; // Use ImDrawList::AddCallback(ImGui::GetPlatform().DrawCallback_SetSamplerLinear)
//ID3D10SamplerState* SamplerNearest; // Use ImDrawList::AddCallback(ImGui::GetPlatform().DrawCallback_SetSamplerNearest)
};
#endif // #ifndef IMGUI_DISABLE