Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)

This commit is contained in:
ocornut
2026-04-23 22:03:11 +02:00
parent 7e7f3adb80
commit 86ebb3bc11
16 changed files with 20 additions and 21 deletions
+1 -1
View File
@@ -17,7 +17,7 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2026-XX-XX: Added support for standard draw callbacks (in platform_io): DrawCallback_ResetRenderState, DrawCallback_SetSamplerLinear, DrawCallback_SetSamplerNearest.
// 2026-04-23: Added support for standard draw callbacks (in platform_io): DrawCallback_ResetRenderState, DrawCallback_SetSamplerLinear, DrawCallback_SetSamplerNearest. (#9378)
// 2026-03-19: Fixed issue in ImGui_ImplDX9_UpdateTexture() if ImTextureID_Invalid is defined to be != 0, which became the default since 2026-03-12. (#9295, #9310)
// 2025-09-18: Call platform_io.ClearRendererHandlers() on shutdown.
// 2025-06-11: DirectX9: Added support for ImGuiBackendFlags_RendererHasTextures, for dynamic font atlas.