Amend Changelog to better document how changing button behavior of InputInt/InputFloat step buttons affected some mis-uses (#8149)
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@@ -5788,7 +5788,7 @@ bool ImGui::IsItemDeactivatedAfterEdit()
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return IsItemDeactivated() && (g.ActiveIdPreviousFrameHasBeenEditedBefore || (g.ActiveId == 0 && g.ActiveIdHasBeenEditedBefore));
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}
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// == GetItemID() == GetFocusID()
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// == (GetItemID() == GetFocusID() && GetFocusID() != 0)
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bool ImGui::IsItemFocused()
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{
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ImGuiContext& g = *GImGui;
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