Error handling: rework error tooltip logic (will be reused by upcoming feature). (#7961, #7669, #1651)
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@@ -2312,8 +2312,12 @@ struct ImGuiContext
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int LogDepthToExpand;
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int LogDepthToExpandDefault; // Default/stored value for LogDepthMaxExpand if not specified in the LogXXX function call.
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// Error handling
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ImVec2 ErrorTooltipLockedPos;
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// Debug Tools
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// (some of the highly frequently used data are interleaved in other structures above: DebugBreakXXX fields, DebugHookIdInfo, DebugLocateId etc.)
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int DebugDrawIdConflictsCount; // Locked count (preserved when holding CTRL)
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ImGuiDebugLogFlags DebugLogFlags;
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ImGuiTextBuffer DebugLogBuf;
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ImGuiTextIndex DebugLogIndex;
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@@ -3412,11 +3416,14 @@ namespace ImGui
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IMGUI_API void GcCompactTransientWindowBuffers(ImGuiWindow* window);
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IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window);
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// Error Checking, State Recovery
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// Error handling, State Recovery
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IMGUI_API void ErrorLogCallbackToDebugLog(void* user_data, const char* fmt, ...);
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IMGUI_API void ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
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IMGUI_API void ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
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IMGUI_API void ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
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IMGUI_API void ErrorCheckEndFrameFinalizeErrorTooltip();
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IMGUI_API bool BeginErrorTooltip();
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IMGUI_API void EndErrorTooltip();
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// Debug Tools
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IMGUI_API void DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size); // size >= 0 : alloc, size = -1 : free
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