IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. (#7660)
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@@ -2295,11 +2295,6 @@ struct ImGuiIO
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void (*SetClipboardTextFn)(void* user_data, const char* text);
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void* ClipboardUserData;
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// Optional: Notify OS Input Method Editor of the screen position of your cursor for text input position (e.g. when using Japanese/Chinese IME on Windows)
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// (default to use native imm32 api on Windows)
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void (*PlatformSetImeDataFn)(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data);
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//void (*SetPlatformImeDataFn)(ImGuiViewport* viewport, ImGuiPlatformImeData* data); // [Renamed to io.PlatformSetImeDataFn in 1.91.0]
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// Optional: Platform locale
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ImWchar PlatformLocaleDecimalPoint; // '.' // [Experimental] Configure decimal point e.g. '.' or ',' useful for some languages (e.g. German), generally pulled from *localeconv()->decimal_point
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@@ -3495,9 +3490,15 @@ struct ImGuiPlatformIO
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// (default to use ShellExecuteA() on Windows, system() on Linux/Mac)
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bool (*Platform_OpenInShellFn)(ImGuiContext* ctx, const char* path);
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void* Platform_OpenInShellUserData;
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// Optional: Notify OS Input Method Editor of the screen position of your cursor for text input position (e.g. when using Japanese/Chinese IME on Windows)
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// (default to use native imm32 api on Windows)
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void (*Platform_SetImeDataFn)(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data);
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void* Platform_ImeUserData;
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//void (*SetPlatformImeDataFn)(ImGuiViewport* viewport, ImGuiPlatformImeData* data); // [Renamed to platform_io.PlatformSetImeDataFn in 1.91.1]
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};
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// (Optional) Support for IME (Input Method Editor) via the io.PlatformSetImeDataFn() function.
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// (Optional) Support for IME (Input Method Editor) via the platform_io.Platform_SetImeDataFn() function.
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struct ImGuiPlatformImeData
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{
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bool WantVisible; // A widget wants the IME to be visible
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