@@ -89,6 +89,8 @@ Other Changes:
|
||||
- Backends:
|
||||
- GLFW: Avoid repeated glfwSetCursor()/glfwSetInputMode() calls when unnecessary.
|
||||
Lowers overhead for very high framerates (e.g. 10k+ FPS). [@maxliani]
|
||||
- GLFW: Added IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND to
|
||||
forcefully disable either. (#9109, #9116)
|
||||
- SDL_GPU3: macOS version can use MSL shaders in order to support macOS 10.14+
|
||||
(vs Metallib shaders requiring macOS 14+). Requires application calling
|
||||
SDL_CreateGPUDevice() with SDL_GPU_SHADERFORMAT_MSL. (#9076) [@Niminem]
|
||||
|
||||
Reference in New Issue
Block a user