Backends: GLFW: added a Win32-specific implementation of ImGui_ImplGlfw_GetContentScaleXXXX functions for legacy GLFW 3.2. (#9003)
Since we ship GLFW 3.2 binaries for Windows this makes our examples a little better behaving by default. Ideally we'd use ImGui_ImplWin32_GetDpiScaleForHwnd() and ImGui_ImplWin32_GetDpiScaleForMonitor() but they are too much code to copy.
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@@ -103,6 +103,8 @@ Other Changes:
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- Minor optimization: reduce redudant label scanning in common widgets.
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- Added missing Test Engine hooks for PlotXXX(), VSliderXXX(), TableHeader().
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- Backends:
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- GLFW: added a Win32-specific implementation of `ImGui_ImplGlfw_GetContentScaleXXXX`
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functions for legacy GLFW 3.2. (#9003)
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- Metal: avoid redundant vertex buffer bind in `SetupRenderState()`, which leads
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to validation issue. (#9343) [@Hunam6]
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- Metal: use a dedicated `bufferCacheLock` to avoid crashing when `bufferCache` is
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