Examples: enhance sdl2 surface
This commit is contained in:
@@ -41,10 +41,12 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
|
||||||
|
|
||||||
ImGui::StyleColorsDark();
|
ImGui::StyleColorsDark();
|
||||||
|
|
||||||
ImGui_ImplSDL2_InitForSDLRenderer(window, nullptr);
|
ImGui_ImplSDL2_InitForSDLRenderer(window, nullptr);
|
||||||
|
ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode_AutoFirst, nullptr, 0);
|
||||||
ImGui_ImplSDLSurface2_Init(framebuffer);
|
ImGui_ImplSDLSurface2_Init(framebuffer);
|
||||||
|
|
||||||
bool show_demo_window = true;
|
bool show_demo_window = true;
|
||||||
|
|||||||
Reference in New Issue
Block a user