Examples: enhance sdl2 surface
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@@ -41,10 +41,12 @@ int main(int, char**)
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO& io = ImGui::GetIO(); (void)io;
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io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
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io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
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ImGui::StyleColorsDark();
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ImGui_ImplSDL2_InitForSDLRenderer(window, nullptr);
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ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode_AutoFirst, nullptr, 0);
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ImGui_ImplSDLSurface2_Init(framebuffer);
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bool show_demo_window = true;
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