Merge branch 'ocornut:master' into sdl_cpu

This commit is contained in:
MoonPower
2026-03-13 15:51:47 +01:00
committed by GitHub
6 changed files with 43 additions and 15 deletions
+7
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@@ -95,9 +95,16 @@ Other Changes:
- ColorButton() border thickness.
- Separator() thickness, via scaling newly added style.SeparatorSize. (#2657, #9263)
- Nav:
- Changed Gamepad mapping for "Activate with Text Input" action: (#8803, #787)
- Previously: press North button (PS4/PS5 triangle, Switch X, Xbox Y).
- Now: long press (hold) Activate button (PS4/PS5 cross, Switch B, Xbox A) for ~0.60 secs.
This is rarely used, somehow easier to discover, and frees a button for other uses.
See updated Gamepad Control Sheets: https://www.dearimgui.com/controls_sheets
- Short Gamepad Activation press on InputText() always activate with Text Input mode.
- Popups: Shift+F10 or Menu key can now open popups menus when using
BeginPopupContextItem(), BeginPopupContextWindow() or OpenPopupOnItemClick().
(#8803, #9270) [@exelix11, @ocornut]
- Popups: pressing North button (PS4/PS5 triangle, SwitchX, Xbox Y) also open popups menus.
- Clipper:
- Clear `DisplayStart`/`DisplayEnd` fields when `Step()` returns false.
- Added `UserIndex` helper storage. This is solely a convenience for cases where