Fix typos. (#2413)
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@@ -283,7 +283,7 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
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- (_Nullable id<MTLRenderPipelineState>)renderPipelineStateForFrameAndDevice:(id<MTLDevice>)device
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{
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// Try to retrieve a render pipeline state that is compatible with the framebuffer config for this frame
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// Thie hit rate for this cache should be very near 100%.
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// The hit rate for this cache should be very near 100%.
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id<MTLRenderPipelineState> renderPipelineState = self.renderPipelineStateCache[self.framebufferDescriptor];
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if (renderPipelineState == nil)
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