Demo: Assets Browser: add hit spacing, requierd for box-select patterns.
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+21
-5
@@ -3456,7 +3456,8 @@ static void ShowDemoWindowMultiSelect()
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// Drag and Drop
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// Drag and Drop
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if (use_drag_drop && ImGui::BeginDragDropSource())
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if (use_drag_drop && ImGui::BeginDragDropSource())
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{
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{
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// Write payload with full selection OR single unselected item (only possible with ImGuiMultiSelectFlags_SelectOnClickRelease)
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// Consider payload to be full selection OR single unselected item.
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// (the later is only possible when using ImGuiMultiSelectFlags_SelectOnClickRelease)
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if (ImGui::GetDragDropPayload() == NULL)
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if (ImGui::GetDragDropPayload() == NULL)
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{
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{
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ImVector<int> payload_items;
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ImVector<int> payload_items;
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@@ -9690,8 +9691,10 @@ struct ExampleAssetsBrowser
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{
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{
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// Options
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// Options
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bool ShowTypeOverlay = true;
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bool ShowTypeOverlay = true;
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bool AllowDragUnselected = false;
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float IconSize = 32.0f;
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float IconSize = 32.0f;
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int IconSpacing = 7;
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int IconSpacing = 10;
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int IconHitSpacing = 4; // Increase hit-spacing if you want to make it possible to clear or box-select from gaps. Some spacing is required to able to amend with Shift+box-select. Value is small in Explorer.
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bool StretchSpacing = true;
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bool StretchSpacing = true;
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// State
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// State
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@@ -9751,9 +9754,13 @@ struct ExampleAssetsBrowser
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ImGui::SeparatorText("Contents");
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ImGui::SeparatorText("Contents");
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ImGui::Checkbox("Show Type Overlay", &ShowTypeOverlay);
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ImGui::Checkbox("Show Type Overlay", &ShowTypeOverlay);
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ImGui::SeparatorText("Selection Behavior");
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ImGui::Checkbox("Allow dragging unselected item", &AllowDragUnselected);
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ImGui::SeparatorText("Layout");
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ImGui::SeparatorText("Layout");
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ImGui::SliderFloat("Icon Size", &IconSize, 16.0f, 128.0f, "%.0f");
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ImGui::SliderFloat("Icon Size", &IconSize, 16.0f, 128.0f, "%.0f");
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ImGui::SliderInt("Icon Spacing", &IconSpacing, 0, 32);
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ImGui::SliderInt("Icon Spacing", &IconSpacing, 0, 32);
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ImGui::SliderInt("Icon Hit Spacing", &IconHitSpacing, 0, 32);
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ImGui::Checkbox("Stretch Spacing", &StretchSpacing);
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ImGui::Checkbox("Stretch Spacing", &StretchSpacing);
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ImGui::PopItemWidth();
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ImGui::PopItemWidth();
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ImGui::EndMenu();
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ImGui::EndMenu();
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@@ -9820,6 +9827,9 @@ struct ExampleAssetsBrowser
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// Multi-select
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// Multi-select
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ImGuiMultiSelectFlags ms_flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_ClearOnClickWindowVoid;
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ImGuiMultiSelectFlags ms_flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_ClearOnClickWindowVoid;
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if (AllowDragUnselected)
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ms_flags |= ImGuiMultiSelectFlags_SelectOnClickRelease; // To allow dragging an unselected item without altering selection.
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ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(ms_flags);
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ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(ms_flags);
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ExampleSelectionAdapter selection_adapter;
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ExampleSelectionAdapter selection_adapter;
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selection_adapter.Data = this;
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selection_adapter.Data = this;
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@@ -9830,7 +9840,8 @@ struct ExampleAssetsBrowser
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// But it is necessary for two reasons:
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// But it is necessary for two reasons:
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// - Selectables uses it by default to visually fill the space between two items.
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// - Selectables uses it by default to visually fill the space between two items.
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// - The vertical spacing would be measured by Clipper to calculate line height if we didn't provide it explicitly (here we do).
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// - The vertical spacing would be measured by Clipper to calculate line height if we didn't provide it explicitly (here we do).
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(item_spacing, item_spacing));
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const float selectable_spacing = IM_MAX(floorf(item_spacing) - IconHitSpacing, 0.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(selectable_spacing, selectable_spacing));
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// Rendering parameters
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// Rendering parameters
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const ImU32 icon_bg_color = IM_COL32(48, 48, 48, 128);
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const ImU32 icon_bg_color = IM_COL32(48, 48, 48, 128);
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@@ -9875,8 +9886,13 @@ struct ExampleAssetsBrowser
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// Drag and drop
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// Drag and drop
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if (ImGui::BeginDragDropSource())
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if (ImGui::BeginDragDropSource())
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{
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{
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ImGui::SetDragDropPayload("ASSETS_BROWSER_ITEMS", "Dummy", 5);
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// Consider payload to be full selection OR single unselected item
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ImGui::Text("%d assets", Selection.Size);
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// (the later is only possible when using ImGuiMultiSelectFlags_SelectOnClickRelease)
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int payload_size = item_is_selected ? Selection.Size : 1;
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if (ImGui::GetDragDropPayload() == NULL)
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ImGui::SetDragDropPayload("ASSETS_BROWSER_ITEMS", "Dummy", 5); // Dummy payload
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ImGui::Text("%d assets", payload_size);
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ImGui::EndDragDropSource();
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ImGui::EndDragDropSource();
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}
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}
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