Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452)
Amend 8e4010479
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@@ -907,7 +907,7 @@ namespace ImGui
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IMGUI_API void PopClipRect();
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// Focus, Activation
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IMGUI_API void SetItemDefaultFocus(); // make last item the default focused item of of a newly appearing window.
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IMGUI_API void SetItemDefaultFocus(); // make last item the default focused item of a newly appearing window.
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IMGUI_API void SetKeyboardFocusHere(int offset = 0); // focus keyboard on the next widget. Use positive 'offset' to access sub components of a multiple component widget. Use -1 to access previous widget.
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// Keyboard/Gamepad Navigation
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