MultiSelect: minor tidying up.
Checkbox() was reworked in master effectively fixing render clipping when culled by BoxSelect2d's UnclipMode.
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@@ -3406,7 +3406,7 @@ namespace ImGui
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// Box-Select API
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IMGUI_API bool BeginBoxSelect(ImGuiWindow* window, ImGuiID box_select_id, ImGuiMultiSelectFlags ms_flags);
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IMGUI_API void EndBoxSelect(const ImRect& scope_rect, bool enable_scroll);
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IMGUI_API void EndBoxSelect(const ImRect& scope_rect, ImGuiMultiSelectFlags ms_flags);
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// Multi-Select API
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IMGUI_API void MultiSelectItemHeader(ImGuiID id, bool* p_selected, ImGuiButtonFlags* p_button_flags);
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