Shortcuts, SetShortcutRouting: added ImGuiInputFlags_RouteFromRootWindow. Made it possible for SetShortcutRouting() to query for another location.
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@@ -1489,10 +1489,11 @@ enum ImGuiInputFlags_
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ImGuiInputFlags_RouteGlobalOverFocused = 1 << 14, // Global route (higher priority): unless an active item registered the route, e.g. CTRL+A registered by InputText will take priority over this).
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ImGuiInputFlags_RouteGlobalHighest = 1 << 15, // Global route (highest priority): unlikely you need to use that: will interfere with every active items, e.g. CTRL+A registered by InputText will be overridden by this)
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ImGuiInputFlags_RouteAlways = 1 << 16, // Do not register route, poll keys directly.
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ImGuiInputFlags_RouteUnlessBgFocused = 1 << 17, // Option combine with others: global routes will not be applied if underlying background/void is focused (== no Dear ImGui windows are focused). Useful for overlay applications.
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ImGuiInputFlags_RouteUnlessBgFocused = 1 << 17, // Option: global routes will not be applied if underlying background/void is focused (== no Dear ImGui windows are focused). Useful for overlay applications.
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ImGuiInputFlags_RouteFromRootWindow = 1 << 18, // Option: route evaluated from the point of view of root window rather than current window.
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// Flags for SetNextItemShortcut()
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ImGuiInputFlags_Tooltip = 1 << 18, // Automatically display a tooltip when hovering item.
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ImGuiInputFlags_Tooltip = 1 << 19, // Automatically display a tooltip when hovering item.
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};
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#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
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