Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)

This commit is contained in:
ocornut
2015-08-20 22:32:07 +01:00
parent 06c7453ee2
commit d80869189a
4 changed files with 8 additions and 8 deletions
@@ -17,4 +17,4 @@ bool ImGui_ImplGlfwGL3_CreateDeviceObjects();
void ImGui_ImplGlfwGL3_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods);
void ImGui_ImplGlfwGL3_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow* window, unsigned int c);
void ImGui_ImplGlfwGL3_CharModsCallback(GLFWwindow* window, unsigned int c, int mods);