Backends: SDL2: Content Scales are always reported as 1.0 on Wayland. (#8921)
SDL_GetDisplayDPI() seems generally broken on X11/Wayland, but our logs shows that on Wayland we get both a content scale from SDL_GetDisplayDPI() and a framebuffer scale.
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@@ -112,9 +112,9 @@ Other Changes:
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- Backends: GLFW: distinguish X11 vs Wayland to fix various scaling issues.
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(#8920, #8921) [@TheBrokenRail, @pthom, @ocornut]
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- window/monitor content scales are always reported as 1.0 on Wayland.
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- framebuffer scales are always reported as 1.0 on X11. (#8920, #8921)
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- Backends: GLFW:
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[@TheBrokenRail, @pthom, @ocornut]
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- framebuffer scales are always reported as 1.0 on X11.
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- Backends: SDL2: window/monitor content scales are always reported as 1.0 on Wayland.
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(#8920, #8921) [@TheBrokenRail, @pthom, @ocornut]
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- Backends: SDL3: use SDL_GetWindowDisplayScale() on Mac to obtain DisplayFrameBufferScale,
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fixing incorrect values during resolution changes e.g. going fullscreen.
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(#8703, #4414) [@jclounge]
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