Fonts: Added PushFontSize(), PopFontSize() api. Added font_size param to PushFont() as well.
Fonts: Fixed PopFont() recovery. (To squash into "Added PushFontSize(), PopFontSize() api."
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@@ -469,11 +469,13 @@ namespace ImGui
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IMGUI_API void SetScrollFromPosX(float local_x, float center_x_ratio = 0.5f); // adjust scrolling amount to make given position visible. Generally GetCursorStartPos() + offset to compute a valid position.
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IMGUI_API void SetScrollFromPosY(float local_y, float center_y_ratio = 0.5f); // adjust scrolling amount to make given position visible. Generally GetCursorStartPos() + offset to compute a valid position.
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// Parameters stacks (shared)
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IMGUI_API void PushFont(ImFont* font); // use NULL as a shortcut to push default font
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// Parameters stacks (font)
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IMGUI_API void PushFont(ImFont* font, float font_size = -1); // use NULL as a shortcut to push default font. Use <0.0f to keep current font size.
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IMGUI_API void PopFont();
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IMGUI_API void SetFontSize(float size);
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//IMGUI_API void PopFontSize();
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IMGUI_API void PushFontSize(float size);
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IMGUI_API void PopFontSize();
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// Parameters stacks (shared)
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IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); // modify a style color. always use this if you modify the style after NewFrame().
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IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col);
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IMGUI_API void PopStyleColor(int count = 1);
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@@ -3657,8 +3659,8 @@ struct ImFontBaked
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// Font runtime data and rendering
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// - ImFontAtlas automatically loads a default embedded font for you if you didn't load one manually.
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// - Since 1.92.X a font may be rendered as any size! Therefore a font doesn't have one specific size.
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// - Use 'font->GetBakedForSize(size)' to retrieve the ImFontBaked* corresponding to a given size.
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// - If you used g.Font + g.FontSize (which is frequent from the ImGui layer), you can use g.FontBaked as a shortcut, as g.FontBaked == g.Font->GetBakedForSize(g.FontSize).
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// - Use 'font->GetFontBaked(size)' to retrieve the ImFontBaked* corresponding to a given size.
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// - If you used g.Font + g.FontSize (which is frequent from the ImGui layer), you can use g.FontBaked as a shortcut, as g.FontBaked == g.Font->GetFontBaked(g.FontSize).
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struct ImFont
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{
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// [Internal] Members: Cold ~32/40/80 bytes
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