Tables, Menus: Fixed using BeginTable() in menu layer (any menu bar). (#8355)
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@@ -2877,6 +2877,7 @@ struct IMGUI_API ImGuiTable
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ImGuiTableDrawChannelIdx DummyDrawChannel; // Redirect non-visible columns here.
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ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; // For Selectable() and other widgets drawing across columns after the freezing line. Index within DrawSplitter.Channels[]
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ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen;
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ImS8 NavLayer; // ImGuiNavLayer at the time of BeginTable().
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bool IsLayoutLocked; // Set by TableUpdateLayout() which is called when beginning the first row.
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bool IsInsideRow; // Set when inside TableBeginRow()/TableEndRow().
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bool IsInitializing;
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