InputText: fixed misassignment to unused Scroll.y variable when using ImGuiInputTextFlags_NoHorizontalScroll.
Amend d474ed7f7 (#7913, #383)
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@@ -5439,7 +5439,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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}
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}
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else
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else
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{
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{
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state->Scroll.y = 0.0f;
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state->Scroll.x = 0.0f;
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}
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}
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// Vertical scroll
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// Vertical scroll
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