Fonts: calling ImFontAtlas::Clear() mid-frame without re-adding a font will lead to a more explicit crash. (#9067)
+ reformat Changelog.
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@@ -3856,6 +3856,7 @@ IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildDestroy(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildMain(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildSetupFontLoader(ImFontAtlas* atlas, const ImFontLoader* font_loader);
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IMGUI_API void ImFontAtlasBuildNotifySetFont(ImFontAtlas* atlas, ImFont* old_font, ImFont* new_font);
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IMGUI_API void ImFontAtlasBuildUpdatePointers(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildRenderBitmapFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char);
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IMGUI_API void ImFontAtlasBuildClear(ImFontAtlas* atlas); // Clear output and custom rects
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