Examples: Added imgui_impl_osx.mm bindings (#1870, #281)

This commit is contained in:
omar
2018-06-11 10:19:17 +02:00
parent 6f7b7807ad
commit fac0c801da
8 changed files with 866 additions and 6 deletions
+6 -1
View File
@@ -109,6 +109,7 @@ Most the example bindings are split in 2 parts:
List of officially maintained Platforms Bindings:
imgui_impl_glfw.cpp
imgui_impl_osx.mm
imgui_impl_sdl.cpp
imgui_impl_win32.cpp
@@ -212,10 +213,14 @@ example_sdl_vulkan/
This is quite long and tedious, because: Vulkan.
= main.cpp + imgui_impl_sdl.cpp + imgui_impl_vulkan.cpp
example_osx_opengl2/
OSX Cocoa + OpenGL2.
= main.mm + imgui_impl_osx.mm + imgui_impl_opengl2.cpp
example_apple/
OSX & iOS example + OpenGL2.
THIS EXAMPLE HAS NOT BEEN MAINTAINED PROPERLY AND NEEDS A MAINTAINER.
Consider using the example_glfw_opengl3/ instead.
Consider using the example_glfw_opengl3/ or example_osx_opengl2/ example instead.
On iOS, Using Synergy to access keyboard/mouse data from server computer.
Synergy keyboard integration is rather hacky.