Moved IM_MALLOC/IM_FREE/etc. to IO structure members one can set at runtime.
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-6
@@ -1,14 +1,11 @@
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//-----------------------------------------------------------------------------
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// USER IMPLEMENTATION
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// This file contains compile-time options for ImGui.
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// Other options (memory allocation overrides, callbacks, etc.) can be set at runtime via the ImGuiIO structure - ImGui::GetIO().
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//-----------------------------------------------------------------------------
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#pragma once
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//---- Define your own malloc/free/realloc functions if you want to override internal memory allocations for ImGui
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//#define IM_MALLOC(_SIZE) MyMalloc(_SIZE) // void* MyMalloc(size_t size);
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//#define IM_FREE(_PTR) MyFree(_PTR) // void MyFree(void *ptr);
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//#define IM_REALLOC(_PTR, _SIZE) MyRealloc(_PTR, _SIZE) // void* MyRealloc(void *ptr, size_t size);
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//---- Define your own ImVector<> type if you don't want to use the provided implementation defined in imgui.h
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//#include <vector>
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//#define ImVector std::vector
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@@ -17,7 +14,7 @@
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//---- Define assertion handler. Defaults to calling assert().
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//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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//---- Don't implement default clipboard handlers for Windows (so as not to link with OpenClipboard(), etc.)
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//---- Don't implement default clipboard handlers for Windows (so as not to link with OpenClipboard() and others Win32 functions)
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//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS
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//---- Include imgui_user.cpp at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
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@@ -35,6 +32,7 @@
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*/
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//---- Freely implement extra functions within the ImGui:: namespace.
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//---- Declare helpers or widgets implemented in imgui_user.cpp or elsewhere, so end-user doesn't need to include multiple files.
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//---- e.g. you can create variants of the ImGui::Value() helper for your low-level math types.
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/*
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namespace ImGui
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