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moonpower/imgui
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895647a240bcdd2342fabdb091cf8b0d74517e3d
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6 Commits
Author SHA1 Message Date
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar 73d493c780 Examples: Organized header files to make available features more visible. 2018-02-05 20:34:11 +01:00
Codecat 979fe30a6f Fix wrong comment in dx implementation headers 2017-11-18 13:56:59 +01:00
ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) 2016-03-24 11:00:47 +01:00
ocornut 9596e6f794 Examples: DirectX10: Minor tweaks, updated to latest example changes (#424) 2015-12-03 18:32:01 +00:00
Julian Bosch 1f3a0e78cc Ported d3d11 renderer to d3d10 2015-12-03 13:18:35 +01:00
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