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moonpower/imgui
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2,087 Commits 4 Branches 0 Tags
928832a5bc93eb4285f73ef3e181a233a3abbe71
Commit Graph
10 Commits
Author SHA1 Message Date
ocornut 1dcb9c877d Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) 2016-03-06 10:46:57 +01:00
ocornut 2813a44dcc Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) 2016-02-16 09:14:38 +01:00
ocornut 9e86d0e225 Examples: SDL/OpenGL: Tabs to spaces 2016-02-15 10:56:37 +01:00
ocornut 87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) 2016-02-15 10:55:20 +01:00
ocornut 217a6c875a Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
2015-12-19 20:54:23 +01:00
ocornut 6cee2fca94 Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
2015-11-29 14:54:05 +00:00
ocornut 6800939e73 Examples: Header comments. 2015-11-29 11:19:30 +00:00
zryan3 aa6cb32bd4 fixed text referencing GLFW library in SDL examples 2015-11-27 23:04:35 -07:00
ocornut ab7e91b65e Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356) 2015-11-16 22:12:18 +01:00
ocornut 9d0caa2e66 Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356) 2015-11-16 22:05:22 +01:00
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