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moonpower/imgui
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4,361 Commits 4 Branches 0 Tags
a7a1b3b0a78f64e704c8e3a8b56c6c17bc19b306
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11 Commits
Author SHA1 Message Date
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar 73d493c780 Examples: Organized header files to make available features more visible. 2018-02-05 20:34:11 +01:00
Codecat 979fe30a6f Fix wrong comment in dx implementation headers 2017-11-18 13:56:59 +01:00
ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) 2016-03-24 11:00:47 +01:00
ocornut 94ec3d534e Examples: Header comments. 2015-11-29 11:25:15 +00:00
ocornut 5d53f37a5d Examples: Possibly clarified the intent of imgui_impl_* files. 2015-10-13 17:53:43 +02:00
ocornut 9a0650dbd0 Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL 2015-08-24 14:02:51 +02:00
ocornut f9c833b4a5 Examples: DirectX9 example cleanup to match DirectX11 structure. 2015-03-09 14:55:46 +00:00
ocornut 866fa95aaa Examples: DirectX9 example application handle window resizing. 2015-03-09 14:13:29 +00:00
ocornut a3f3793cb6 Examples: Tweaks. 2015-03-09 13:05:18 +00:00
ocornut 7397425097 Examples: Refactored directx9_example to be eaasier to copy & paste into user application. 2015-03-09 13:03:46 +00:00
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