Commit Graph
9468 Commits
Author SHA1 Message Date
ocornut 5a6fa33b88 Fixed an inconsistency between IsItemHovered() and internal hovering check, where IsItemHovered() would return true if mouse was first clicked on the background of a non-moveable window. (#8877) 2025-08-11 15:41:38 +02:00
ocornut 8239a0e0c4 Nav, Tables: fix NavIsScrollPushableX logic clamping value stored in NavApplyItemToResult(), which would break scrolling. (#8816, #2221)
Amend 47c4148.
2025-08-11 15:17:02 +02:00
ocornut 50115596dc Demo: About Box: include IMGUI_ENABLE_TEST_ENGINE in Config/Build info. 2025-08-11 12:29:13 +02:00
ocornut 1c57dc21c2 Misc: fixes zealous MSVC static analyzer warnings + make GetInputSourceName(), GetMouseSourceName() a little more tolerant. (#8876) 2025-08-11 11:04:13 +02:00
ocornut 47c41483bd Tables, Nav: fixed navigation within scrolling tables when item boundaries goes beyond columns limits. (#8816, #2221)
Amend 00d3f9295e.
2025-08-11 10:49:20 +02:00
Ianandocornut ea075ed973 ImVector: skip memcpy in operator= if Data isn't initialized to play nice with -fsanitize=undefined. (#8874) 2025-08-11 09:53:01 +02:00
ocornut b6614f6c7c Backends: SDL_GPU3: removed ImGui_ImplSDLGPU3_Texture struct extraneous indirection now that we only need to store SDL_GPUTexture*. (#8866, #8163, #7998, #7988, #8465) 2025-08-08 15:51:17 +02:00
ocornut 9ee3d731b5 Backends: SDL_GPU3: changed ImTextureID type from SDL_GPUTextureSamplerBinding* to SDL_GPUTexture*. Added ImGui_ImplSDLGPU3_RenderState. (#8866, #8163, #7998, #7988) 2025-08-08 15:51:16 +02:00
LEE KYOUNGHEONandGitHub e7d0ad092c Removed static inline usages from free functions. (#8867, #8813)
For C++20 module compatibility. See https://github.com/stripe2933/imgui-module/
2025-08-07 17:01:23 +02:00
ocornut 412daf7362 Tabs: attempt to fix infinite loop in tab-bar ShrinkWidth() by using an epsilon. (#5652, #3421, #8800) 2025-08-07 16:41:21 +02:00
ocornut c22af8c346 Fonts: fixes comment (amend d8da97f7). 2025-08-07 16:19:07 +02:00
ocornut 1bf41a0762 Fonts, Tables: fixed PushFont() having no effect when called after submitting a hidden column. (#8865)
Amend 0e769c5
2025-08-07 16:16:12 +02:00
ocornut 284283615b InputText: minor tweak to an expression.
Primarily to make PVS Studio static analysis go silent but it is a perfectly valid suggestion.
2025-08-06 10:48:01 +09:00
Adem BudakandGitHub d163e20f63 Examples: Win32+OpenGL3: Replace legacy 'GL/GL.h' with 'GL/gl.h' (#8861) 2025-08-06 10:43:57 +09:00
Christian FillionandGitHub f7eae45ae9 Fonts: show ImFontConfig::FontNo in DebugNodeFont(). (#8863)
Thanks!
2025-08-06 10:42:34 +09:00
Elliot Priorandocornut ff2dfc8422 Fonts: fixed a crash when modifying different texture format with a legacy backend. (#8824) 2025-08-04 18:39:30 +09:00
ocornut 7e701c18c8 Fonts: fixed an issue when a font using MergeMode has a reference size specified but the target font doesn't. 2025-08-04 18:21:38 +09:00
Michael Böhmeandocornut 90025a62c7 Backends: Vulkan: Avoid calling vkCmdBindDescriptorSets() when texture has not changed. (#8666) 2025-08-04 18:10:00 +09:00
ocornut 902b8cc39a Examples: SDL3+SDL_GPU: use SDL_GPU_PRESENTMODE_VSYNC present mode. (#8830) 2025-08-04 15:30:25 +09:00
o:toneandocornut 70cfc02811 Examples: SDL3+SDL_GPU: use SDL_WaitAndAcquireGPUSwapchainTexture() instead of SDL_AcquireGPUSwapchainTexture(). (#8830) 2025-08-04 15:28:38 +09:00
ocornut 250bd66b76 Tabs: fixed ImGuiTabBarFlags_FittingPolicyScroll not triggering (regression in 3ef6c84). (#3421, #8800) 2025-08-04 15:19:16 +09:00
ocornut c14d83d4e0 Tabs: made scrolling buttons never keyboard/gamepad navigation candidates. 2025-08-04 15:12:23 +09:00
ocornut 7d5fef8642 Nav: fixed a bug where GamepadMenu couldn't toggle between main and menu layer while navigating a Modal window. (#8834)
Amend 901d432cb but for Gamepad.
2025-08-04 15:06:14 +09:00
Christian Fillionandocornut 22fe9fce4c Textures: fixed assertion in DebugNodeTexture() when ImTextureID_Invalid is non-zero. (#8860, #8745)
ImFontAtlas's constructor resets ImTextureRef::_TexID to 0 instead of ImTextureID_Invalid.
Amend bc051dc
2025-08-04 14:10:20 +09:00
ocornut 320c94bfaa Tabs: when scrolling is enabled, track selected tabs when resizing down parent container. (#3421, #8800) 2025-07-31 23:42:30 +09:00
ocornut 3ef6c8410a Tabs: added new fitting policy ImGuiTabBarFlags_FittingPolicyMixed, new default. (#3421, #8800) 2025-07-31 23:42:25 +09:00
ocornut cc1fbcc9a9 Fonts: undo change done in b884533 since 19d1ad0 made them unnecessary. (#8794, #8850) 2025-07-31 23:04:35 +09:00
ocornut 78d11cd781 Tabs: (Breaking) renamed ImGuiTabBarFlags_FittingPolicyResizeDown to ImGuiTabBarFlags_FittingPolicyShrink. (#261, #351)
Amend 54a60aaa40
2025-07-31 22:58:01 +09:00
ocornut 7278cda039 Tabs: added TabMinWidthBase, ImGuiStyleVar_TabMinWidthBase. 2025-07-31 22:57:11 +09:00
ocornut 7bb9db501c Tabs: fixed 046a8ea (commited a modified file). 2025-07-31 22:05:19 +09:00
ocornut 046a8eae0f Tabs: fixed tab bar underline not drawing below scroll buttons. (#6820, #4859, #5022, #5239)
Fix ef8ff1b5d8 which accidentally meant we are using BarRect after it may have been modified by TabBarScrollingButtons().
2025-07-31 22:04:01 +09:00
ocornut a0cdac48e0 Tables: fixed TableGetHoveredRow() (#7350, #6588, #6250) + TableGetRowIndex() which never correctly worked when using a clipper.
Amend e09454aec. Can't understand the comment nor why code was commented. Code looks alright. Compared TableEndRow() between 1.80 and current as well.
2025-07-31 13:21:26 +09:00
ocornut 2ab3946ecb Windows: add StopMouseMovingWindow(), partial merge 80d78fa from docking. 2025-07-30 18:46:49 +09:00
ocornut 87d7f7744e Fonts: (Internal) Added undocumented ImFontBaked::LoadNoRenderOnLayout. (#8758, #8465)
Amend fd75bdccb0.
2025-07-27 20:33:57 +09:00
ocornut 10dc1882c8 Fonts: (Internal) rename ImFontBaked::LockLoadingFallback to ImFontBaked::LoadNoFallback. 2025-07-27 20:31:37 +09:00
ocornut c6c0c3be08 Docs: amend 1.92.0 logs on the fact that font->CalcTextSizeA() used to be thread-safe. 2025-07-27 20:15:21 +09:00
ocornut da6c97203e Fixed comments for io.KeyCtrl / io.KeySuper to match the one for ImGuiMod_Ctrl, ImGuiMod_Super. (#8839) 2025-07-27 19:37:30 +09:00
Miolithandocornut 853a46e021 Backends: Vulkan: fixed texture update corruption introduced in 1.92.0. (#8801, #8755, #8840, #8465)
Fix abe294bfd0
2025-07-27 19:33:30 +09:00
Ori AvtalionandGitHub 075ad676aa Demo: Fix '= =' typo in text (#8836) 2025-07-25 17:36:23 +09:00
ocornut 19d1ad04f4 Fonts: stop using stb_truetype.h implementation functions. Fix using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION. (#8794) 2025-07-23 16:42:00 +09:00
ocornut b884533957 Document/workaround an issue using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION since 1.92.0. (#8794) 2025-07-23 16:30:30 +09:00
ocornut 174f37bdaf Fixed building with IMGUI_DISABLE_DEBUG_TOOLS only. (#8796) 2025-07-23 16:17:35 +09:00
ocornut 4f00774006 Examples: SDL3+Metal: Amend example. (#8827, #8825)
Amend 8403c49
2025-07-23 16:11:47 +09:00
Shi Yanandocornut 8403c49484 Examples: SDL3+Metal: Added example. (#8827, #8825) 2025-07-23 15:58:13 +09:00
ocornut 06ab541e2f CI: Adjust policies to more frequently build Win64 SDL3+SDL_Renderer, SDL3+SDL_GPU, and tweak others. 2025-07-22 17:01:26 +09:00
scribamandocornut 7babc24ad4 CI: Add SDL3 builds to MacOS and Windows. (#8819, #8778) 2025-07-22 16:52:20 +09:00
scribamandocornut c96e9c8273 CI: Update Windows CI to use a more recent SDL2. (#8819, #8778) 2025-07-22 16:51:20 +09:00
Tim-Rexandocornut 4a51295c9e Backends: OpenGL3: add and call embedded loader shutdown in ImGui_ImplOpenGL3_Shutdown(). (#8792)
Include update of imgui_impl_opengl3_loader.h as submitted to gl3w_stripped repository, which adds imgl3wShutdown().
2025-07-22 16:46:35 +09:00
gomkyung2andocornut 9c392896b7 Misc: removed more redundant inline static linkage from imgui_internal.h. (#8813, #8682, #8358) 2025-07-22 16:31:10 +09:00
ocornut ea613e181c Windows: fixed an issue where resizable child windows would emit border logic when hidden/non-visible. (#8815)
This makes more sense in docking branch but may be merged in master right away.
2025-07-22 16:22:53 +09:00