ocornut
|
e4a865177e
|
ImFont: added cpu clip fine option for ImFont::RenderChar() (which is technically internal).
(toward #7024)
|
2025-04-16 20:21:23 +02:00 |
|
ocornut
|
faea193800
|
Internals: minor refactor of TabItemLabelAndCloseButton(), should be no-op.
(minor thing toward #7024)
|
2025-04-16 20:07:39 +02:00 |
|
ocornut
|
7ab4728a36
|
Error Handling: added better error report and recovery when calling EndFrame() or Render() without NewFrame().
|
2025-04-16 18:12:53 +02:00 |
|
ocornut
|
b23a216ecd
|
Examples: added SDL2+Vulkan, SDL3+Vulkan, GLFW+Vulkan makefiles. Amend ignore list. (#2480)
|
2025-04-16 15:04:14 +02:00 |
|
 519qandocornut
|
d3bb3336f5
|
Backends: OSX: remove duplicate variable. (#8565)
|
2025-04-14 14:12:48 +02:00 |
|
ocornut
|
3ab50c334a
|
TreeNode, Style: added style.TreeLinesRounding support. (#2920)
|
2025-04-10 19:26:29 +02:00 |
|
ocornut
|
9943137d1e
|
TreeNode: fixed non-opened clipped child node not moving Y2 marker. (#2920)
|
2025-04-10 17:25:06 +02:00 |
|
ocornut
|
ee0d96ac0d
|
TreeNode: extract code out of TreePop() into TreeNodeDrawLineToTreePop(). (#2920)
|
2025-04-10 17:00:29 +02:00 |
|
ocornut
|
8c977bf7b3
|
TreeNode, Tables: fixed ImGuiTreeNodeFlags_DrawLinesXXX feature when TreePop() is called in table: in no column or at top of row. (#2920)
|
2025-04-10 16:53:14 +02:00 |
|
ocornut
|
5311253468
|
TreeNode: ImGuiTreeNodeFlags_DrawLinesFull uses ToNodes Y2 when they are close (using a threshold). (#2920)
|
2025-04-10 16:03:39 +02:00 |
|
ocornut
|
ed50bb1676
|
TreeNode, Tables: fixed ImGuiTreeNodeFlags_DrawLinesXXX feature when TreePop() is called from a different column. (#2920)
|
2025-04-10 14:47:08 +02:00 |
|
ocornut
|
bbb0f0ade4
|
TreeNode: fixed incorrect clipping of arrow/bullet when using ImGuiTreeNodeFlags_SpanAllColumns.
|
2025-04-10 14:08:17 +02:00 |
|
ocornut
|
43caca05c2
|
TreeNode: DrawLines: tweak X2 offset to avoid losing line when ItemSpacing is large. (#2920)
|
2025-04-09 18:57:20 +02:00 |
|
ocornut
|
bcbbfdaad4
|
TreeNode: DrawLines: latch X1 offset during TreePush(). (#2920)
|
2025-04-09 18:56:56 +02:00 |
|
ocornut
|
5e7174dec6
|
TreeNode: removed TreeLinesSize > 0.0f optimization check. (#2920)
This is desirable but we'd need to avoid exposing 0.0f in style editor + assert on it.
|
2025-04-09 17:40:15 +02:00 |
|
 Zane van Iperenandocornut
|
74e453cf15
|
Backends: SDL2, SDL3: don't attempt to call SDL_CaptureMouse() on drivers where we don't call SDL_GetGlobalMouseState(). (#8561)
|
2025-04-09 14:58:32 +02:00 |
|
ocornut
|
789de09dda
|
TreeNode: extracted TreeNodeDrawLineToChildNode() for usage by custom widgets (#2920)
|
2025-04-09 12:04:09 +02:00 |
|
ocornut
|
39f34e1e58
|
TreeNode: Don't latch GetColorU32(ImGuiCol_TreeLines). (#2920)
Trade off doesn't seem worth it for large trees. User who really needs to alter colors can do it by adjusting Push/Pop locations.
|
2025-04-08 19:58:59 +02:00 |
|
ocornut
|
e5b218e6d1
|
TreeNode: added ImGuiTreeNodeFlags_DrawTreeXXX flags. (#2920)
# Conflicts:
# docs/CHANGELOG.txt
|
2025-04-08 19:58:59 +02:00 |
|
ocornut
|
faa03031b4
|
Windows: loosened code to handle ImGuiButtonFlags_FlattenChildren so that master matches docking. (#8554)
This essentially merges 059560d2 back into master.
|
2025-04-07 18:21:34 +02:00 |
|
ocornut
|
974bf58a21
|
Backends: Vulkan: Build and warning fixes. (#8282)
|
2025-04-07 17:39:00 +02:00 |
|
ocornut
|
91652c317e
|
Backends: Vulkan: Deep-copy ImGui_ImplVulkan_InitInfo::PipelineRenderingCreateInfo's pColorAttachmentFormats buffer when set, in order to reduce common user-error of specifying a pointer to data that gets out of scope. (#8282)
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# docs/CHANGELOG.txt
|
2025-04-07 16:40:14 +02:00 |
|
ocornut
|
9701810bc3
|
TreeNode: adding ImGuiTreeNodeFlags_NoNavFocus in imgui_internal.h (#8551)
|
2025-04-07 11:41:21 +02:00 |
|
ocornut
|
b4bd596a39
|
Fonts: word-wrapping code handle ideographic comma & full stop (U+3001, U+3002). (#8540)
|
2025-04-01 22:57:07 +02:00 |
|
ocornut
|
fcab22f80f
|
Fonts: fixed CalcWordWrapPositionA() fallback when width is too small to wrap with multibyte codepoints.. (#8540)
|
2025-04-01 22:57:07 +02:00 |
|
 Shixian ShengandGitHub
|
8098d79ca2
|
Docs: fixed link typo (#8538)
|
2025-04-01 09:10:30 +02:00 |
|
ocornut
|
4bdb0ac685
|
Comments
|
2025-03-31 15:12:28 +02:00 |
|
ocornut
|
b6786595a4
|
Backends: SDLGPU3: Made ImGui_ImplSDLGPU3_PrepareDrawData() reuse GPU Transfer Buffers which were unusually slow to recreate every frame. (#8534)
|
2025-03-31 14:45:29 +02:00 |
|
ocornut
|
a26fcf58cc
|
Nav: fixed assertion when holding gamepad FaceLeft/West button + pressing a keyboard key. (#8525)
|
2025-03-30 16:40:39 +02:00 |
|
ocornut
|
8bbdfefe05
|
Nav: added bool ConfigNavWindowingWithGamepad to disable windowing with gamepad. (#8525, #4828, #3255, #5641)
|
2025-03-30 15:05:27 +02:00 |
|
ocornut
|
187acb8609
|
Nav: polling gamepad for ImGuiKey_NavGamepadMenu use routing-friendly Shortcut() so Ctrl+Tab equivalent may be hijacked. (#8525, #4828, #3255, #5641)
|
2025-03-30 14:46:58 +02:00 |
|
 Green Skyandocornut
|
5c9fb8f064
|
Backends: SDL3: Update for API changes: Revert SDL_GetClipboardText() memory ownership change. (#8530, #7801)
see https://github.com/libsdl-org/SDL/pull/10390
|
2025-03-30 13:52:39 +02:00 |
|
 gan74andocornut
|
7674cbc9b2
|
Added extra operators to ImVec4. (#8510)
|
2025-03-23 13:09:14 +01:00 |
|
ocornut
|
dbd9ae287a
|
Windows: fixed SetNextWindowCollapsed()/SetWindowCollapsed() breaking codepath that preserve last contents size when collapsed. (#7691)
|
2025-03-23 12:57:14 +01:00 |
|
ocornut
|
702a67807b
|
Move Changelog entry. (#8509)
|
2025-03-21 20:17:49 +01:00 |
|
 puugzandocornut
|
a806d2f9b8
|
Backends: SDLGPU: Fixed typo in function name Imgui_ImplSDLGPU3_PrepareDrawData() -> ImGui_ImplSDLGPU3_PrepareDrawData(). (#8509, 8163, #7998, #7988)
|
2025-03-21 20:16:56 +01:00 |
|
ocornut
|
ca3ba28768
|
Internals: made MousePos an argument of UpdateHoveredWindowAndCaptureFlags(). (#8431, #1152)
|
2025-03-21 17:21:45 +01:00 |
|
 tanksdudeandGitHub
|
f5003aff69
|
Docs: Fix some typos (#8505)
|
2025-03-21 16:23:09 +01:00 |
|
ocornut
|
102f3f3a0d
|
IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508)
|
2025-03-21 16:18:36 +01:00 |
|
ocornut
|
979c7d76ab
|
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
2025-03-21 15:42:47 +01:00 |
|
ocornut
|
d467950a5e
|
Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031)
|
2025-03-19 17:50:40 +01:00 |
|
ocornut
|
0ecb2bbe74
|
Version 1.92.0 WIP
|
2025-03-19 17:45:20 +01:00 |
|
ocornut
|
ee48ffe021
|
Added comments about line/rect thickness needing scaling. (#7031)
|
2025-03-19 17:42:19 +01:00 |
|
ocornut
|
5679de60c5
|
Error Handling: added better report and recovery for extraneous EndPopup() call. (#1651, #8499)
|
2025-03-18 17:35:43 +01:00 |
|
ocornut
|
f5befd2d29
|
Version 1.91.9b
|
2025-03-17 20:17:26 +01:00 |
|
ocornut
|
cfed7a3a54
|
Tables: fixed assert/issues loading settings. (#8496, #7934)
Not sure what I did with 05742f9b6f but I missed on the primary filter.
|
2025-03-17 20:04:50 +01:00 |
|
ocornut
|
93b446a962
|
Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496)
|
2025-03-17 19:39:52 +01:00 |
|
ocornut
|
a7dc184772
|
Moved ImDrawIdx definition lower in imgui.h. Moved ImTextureID slightly below in its own section.
|
2025-03-17 19:19:25 +01:00 |
|
ocornut
|
bfaef8ca17
|
Version 1.92.0 WIP
|
2025-03-17 19:09:07 +01:00 |
|
ocornut
|
2737dbb1e1
|
Docs: Fixed typo. Very oops. (#8495)
|
2025-03-17 11:51:57 +01:00 |
|
ocornut
|
4d4f1fd364
|
Docs: retroactively document ConfigData->Sources renaming. (#8495)
Amend 4c0604e
|
2025-03-17 11:50:32 +01:00 |
|
 WizardandGitHub
|
d6493aab02
|
Fix typo in comment (#8494)
|
2025-03-16 23:56:59 +01:00 |
|
ocornut
|
97428e8ac9
|
Version 1.91.9
|
2025-03-14 17:13:11 +01:00 |
|
ocornut
|
ea2a12112d
|
Misc: Various zealous warning fixes for newer version of Clang.
|
2025-03-14 17:13:11 +01:00 |
|
ocornut
|
b758b8223f
|
InputText: Pasting a multi-line buffer into a single-line edit replaces carriage return by spaces. (#8459)
|
2025-03-13 19:30:59 +01:00 |
|
ocornut
|
79bba34c5f
|
Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455.
|
2025-03-13 16:32:50 +01:00 |
|
ocornut
|
d9dad2f4a1
|
Scrollbar: stabilize visibility of ScrollbarX when detecting a feedback loop. (#8488, #3285, #4539)
|
2025-03-13 12:27:47 +01:00 |
|
ocornut
|
6e30c42101
|
Tables: fixed an issue with TableSetupColumn() overriding ini data. (#7934)
Amend 05742f9b6f
|
2025-03-12 19:29:41 +01:00 |
|
ocornut
|
de4f77b0ac
|
Backends: DX12: comment about using SrvDescriptorAllocFn/SrvDescriptorFreeFn.
Amend 40b2286d16
|
2025-03-12 15:47:37 +01:00 |
|
ocornut
|
09654f4e8c
|
Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10."
This reverts commit 6da230636b.
|
2025-03-11 18:42:12 +01:00 |
|
ocornut
|
557c77e455
|
Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
|
2025-03-11 18:38:45 +01:00 |
|
ocornut
|
6da230636b
|
Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10.
|
2025-03-11 12:25:19 +01:00 |
|
ocornut
|
51e4cba909
|
Backends: Fixed zealous warnings.
|
2025-03-11 12:05:23 +01:00 |
|
ocornut
|
39585aa90d
|
Amend Changelog to talk about OEM keys. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
+ more consistently use Ctrl+XXX instead of Ctrl-XXX.
|
2025-03-10 18:16:08 +01:00 |
|
ocornut
|
a9e53829d2
|
Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
|
2025-03-10 18:01:29 +01:00 |
|
 Zijie WuandGitHub
|
88d4827b64
|
Update FAQ.md for SDL3 (#8480)
|
2025-03-09 21:44:26 +01:00 |
|
 fdsaandocornut
|
3c3d943fb1
|
Docs: Fix some typos (#8473)
|
2025-03-09 16:42:16 +01:00 |
|
 TheModeandocornut
|
806731e37a
|
Set IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS on 3DS sdk (#8477, #8476)
|
2025-03-09 16:34:50 +01:00 |
|
ocornut
|
1ec99f4fd3
|
Internals: added ImStrlen/ImMemchr #define to facilitate experimenting with variations. (#8421)
|
2025-03-07 11:09:07 +01:00 |
|
ocornut
|
377a387a42
|
Add proper ImGuiTextBuffer::resize() support other than 0.
|
2025-03-05 16:23:31 +01:00 |
|
ocornut
|
9f49292b35
|
Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00".
|
2025-03-05 15:47:57 +01:00 |
|
ocornut
|
119dfbc627
|
Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631)
|
2025-03-05 15:04:26 +01:00 |
|
ocornut
|
fcec08f7ae
|
Demo: (Refactor) Moved ExampleTreeNode contents below ShowDemoWindow() so main entry point is more visible to casual reader.
|
2025-03-05 13:39:48 +01:00 |
|
ocornut
|
324172fb1f
|
Demo: (Refactor) Moved DemoWindowWidgets() below the functions it calls, reducing amount of forward declarations.
|
2025-03-05 13:35:14 +01:00 |
|
ocornut
|
a7657f2ed4
|
Examples: SDL3: Added comments to clarify setup for users of the unfortunate SDL_MAIN_USE_CALLBACKS feature. (#8455)
|
2025-03-04 14:36:00 +01:00 |
|
ocornut
|
df31774327
|
Disabled: Fixed an issue restoring Alpha in EndDisabled() when using nested BeginDisabled() calls with PushStyleVar(ImGuiStyleVar_DisabledAlpha) within. (#8454, #7640)
|
2025-03-03 19:20:10 +01:00 |
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ocornut
|
71b160cdbb
|
Demo: (Refactor) Moved code into DemoWindowWidgetsDisableBlocks() section.
|
2025-03-03 18:56:21 +01:00 |
|
ocornut
|
7a919e80c9
|
Demo: (Refactor) Moved code into DemoWindowWidgetsQueryingStatuses() section.
|
2025-03-03 18:54:02 +01:00 |
|
ocornut
|
0758594bd2
|
Demo: (Refactor) Moved code into DemoWindowWidgetsDragAndDrop() section.
|
2025-03-03 18:54:01 +01:00 |
|
ocornut
|
9b486e47fe
|
Demo: (Refactor) Moved code into DemoWindowWidgetsDragsAndSliders(), DemoWindowWidgetsMultiComponents(), DemoWindowWidgetsVerticalSliders() sections.
|
2025-03-03 18:47:11 +01:00 |
|
ocornut
|
caf3faa054
|
Demo: (Refactor) Moved code into DemoWindowWidgetsColorAndPickers() section.
|
2025-03-03 18:46:44 +01:00 |
|
ocornut
|
510a9a77d6
|
Demo: (Refactor) Moved code into DemoWindowWidgetsDataTypes() section.
|
2025-03-03 18:46:44 +01:00 |
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ocornut
|
4d0c776a80
|
Demo: (Refactor) Moved code into DemoWindowWidgetsPlotting(), DemoWindowWidgetsProgressBars(), DemoWindowWidgetsTabs() sections.
|
2025-03-03 18:46:44 +01:00 |
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ocornut
|
4450d61ac2
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Demo: (Refactor) Moved code into DemoWindowWidgetsSelectables(), DemoWindowWidgetsTextFilter(), DemoWindowWidgetsTextInputs() sections.
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2025-03-03 18:46:44 +01:00 |
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ocornut
|
22baec494b
|
Demo: (Refactor) Moved code into DemoWindowWidgetsComboBoxes(), DemoWindowWidgetsImages(), DemoWindowWidgetsListBoxes() sections.
|
2025-03-03 18:46:44 +01:00 |
|
ocornut
|
94877a137d
|
Demo: (Refactor) Moved code into DemoWindowWidgetsBullets(), DemoWindowWidgetsCollapsingHeaders(), DemoWindowWidgetsCollapsingText() sections.
|
2025-03-03 18:46:44 +01:00 |
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ocornut
|
de3f68a233
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Demo: (Refactor) Moved code into DemoWindowWidgetsTooltips(), DemoWindowWidgetsTreeNodes() sections.
|
2025-03-03 18:46:44 +01:00 |
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ocornut
|
b2c55c9db5
|
Demo: (Refactor) Moved code into DemoWindowWidgetsBasic() section.
|
2025-03-03 18:46:44 +01:00 |
|
ocornut
|
eefd2da0f6
|
Demo: (Refactor) Added new empty sections.. Renamed existing helper functions.
|
2025-03-03 18:46:43 +01:00 |
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ocornut
|
ce13f6b73e
|
Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452)
Amend 8e4010479
|
2025-03-03 13:11:16 +01:00 |
|
ocornut
|
4819eae867
|
Clipper: Fixed an issue where passing an out of bound index to IncludeItemByIndex() could incorrectly offset the final cursor.
One case where it would manifest was calling Combo() with an out of range index. (#8450)
|
2025-03-02 14:15:11 +01:00 |
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ocornut
|
c5ade6591e
|
TextLink(), TextLinkOpenURL(): fixed honoring text baseline alignment. (#8451, #7660)
|
2025-03-02 13:40:51 +01:00 |
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ocornut
|
9c2876b9f8
|
ShowFontAtlas() uses ImageWithBg(). (#8131, #8238)
Amend 494ea57
|
2025-02-27 22:04:56 +01:00 |
|
ocornut
|
1aab00da85
|
Misc shallow tweaks/tidying up. (#8446)
|
2025-02-27 21:58:02 +01:00 |
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ocornut
|
482a1f50b6
|
Internals: rename ImGuiDataVarInfo to ImGuiStyleVarInfo. Move ImGuiStyleMod, ImGuiColorMod to own section.
# Conflicts:
# imgui.cpp
|
2025-02-27 21:51:07 +01:00 |
|
ocornut
|
494ea57b65
|
Image: removed 'tint_col', 'border_col' parameters from Image(). Added ImageWithBg(). Added style.ImageBorderSize, ImGuiStyleVar_ImageBorderSize. (#8131, #8238)
Displaying a black background behind Font Atlas texture.
|
2025-02-27 21:48:24 +01:00 |
|
 AlanandGitHub
|
cdafefd4be
|
Backends: WebGPU: Add nextInChain field for VertexAttributes under Dawn (#8438)
|
2025-02-27 13:47:33 +01:00 |
|
 AlanandGitHub
|
8bd3e20c86
|
Backends: WebGPU: include imgui.h before backend check (#8437)
|
2025-02-27 00:06:31 +01:00 |
|
ocornut
|
aa83d5d455
|
Backends: SDL2, SDL3: Only start SDL_CaptureMouse() when mouse is being dragged. (#6410, #3650)
To mitigate issues with e.g. Linux debuggers not claiming capture back.
|
2025-02-26 15:34:31 +01:00 |
|
 Jose L. Hidalgo (PpluX)andocornut
|
aaacb01b8d
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Backends: WebGPU: Recreate image bind groups during render. (#8426, #8046, #7765, #8027)
|
2025-02-26 15:20:08 +01:00 |
|