bf746c4215
DragScalar, SliderScalar, InputScalar: Added p_ prefix to parameter that are pointers to the datato clarify how they are used, and more comments redirecting to the demo code. (#2844)
omar2019-10-11 12:03:43 +02:00
927472f5ff
Combo: Added _NoMove flag to prevent window from docking, which has an effect in Docking branch (in Master was not noticeable as the Combo code kept repositioning the window). (#2835)
omar2019-10-07 19:14:08 +02:00
3b271b1847
Demo: Added simple item reordering demo in Widgets -> Drag and Drop section. (#2823, #143) [@rokups]
omar2019-10-07 17:52:31 +02:00
8aad3482a4
ImVector: Fixed index_from_ptr() not asserting when passed end() element.
omar2019-10-07 17:22:55 +02:00
ee3373d067
TreeNode: Fixed combination of ImGuiTreeNodeFlags_SpanFullWidth and ImGuiTreeNodeFlags_OpenOnArrow incorrectly locating the arrow hit position to the left of the frame. (#2451, #2438, #1897)
omar2019-10-04 19:21:29 +02:00
1425bec7a4
Demo: Text baseline demo tweaks.
omar2019-10-03 16:57:14 +02:00
a6c3be4bda
Internals: Tweaks to ItemSize() should be harmless. Added DebugDrawItemRect() helper.
omar2019-10-03 15:59:36 +02:00
892dfb1dea
InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. (#787) Small refactor of ActiveIdUsingXXX inputs flags toward a little more consistent system. (#2637)
omar2019-10-02 11:38:30 +02:00
a2f3dcfc97
Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809)
omar2019-10-02 11:38:30 +02:00
664f9e76b9
Documentation: Various tweaks and improvements to the README page. [@ker0chan]
omar2019-09-24 15:46:08 +02:00
e100523917
CollapsingHeader: Added support for ImGuiTreeNodeFlags_Bullet and ImGuiTreeNodeFlags_Leaf on framed nodes. (#2159, #2160)
goran-wandomar2018-10-30 15:52:27 +01:00
ca858c084b
Demo tweaks. Comments. Compacting the rarely used AutoFitXXX fields in ImGuiWindowTempData.
omar2019-09-23 15:31:05 +02:00
52deb415e0
Internal: Refactored internal RenderMouseCursor so colors can be specified. (#2614)
omar2019-09-23 14:53:49 +02:00
97691643b7
Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3 (#2798)
omar2019-09-22 23:19:04 +02:00
44cd8e39da
Automatically include the available gl loader header
osheriffandomar2019-09-22 12:52:36 +02:00
80b3ab7d3e
TabBar: Fixed single tab shrinking reducing the tab to 0.0f size. Broken by a856c670c1.
omar2019-09-22 22:16:05 +02:00
accb0261b8
ColorPicker / ColorEdit: restore Hue when zeroing Saturation. (#2722, #2770) Issue is fixed by storing last active color picker color and last hue value when active color picker takes rgb as input. Then if current color picker color matches last active color - hue value will be restored. IDs are not used because ColorEdit4() and ColorWidget4() may call each other in hard-to-predict ways and they both push their own IDs on to the stack. We need hue restoration to happen in entire stack of these widgets if topmost widget used hue restoration. Since these widgets operate on exact same color value - color was chosen as a factor deciding which widgets should restore hue.
Rokas Kupstysandomar2019-08-31 18:44:20 +03:00
74e01e62ce
Fixed unused static function warning for some compilers. (#2793)
omar2019-09-18 13:21:12 +02:00
098591fe4c
ImDrawListSplitter: fixed an issue merging channels if the last submitted draw command used a different texture. (#2506)
omar2019-09-17 20:27:15 +02:00
b48dc067ae
Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639) + Fix#2775omar2019-09-17 16:16:38 +02:00
3f986e72d9
Internal: Offset STB_TEXTURE_K_ defines to remove that change from #2541 + sponsors update.
omar2019-09-17 12:06:31 +02:00
7d5a17e5e4
Remove trailing spaces (grep for ' \r?$' in visual studio)
omar2019-09-17 11:33:18 +02:00
1c951dca97
Font: Narrow ellipsis: once we know an ellipsis is going to be drawn, we can claim the space between pos_max.x and ellipsis_max.x which gives us enough extra space to not requires the further (and otherwise valid) optimizations. Gets us vastly simplified code, yay. (#2775)
omar2019-09-17 11:11:14 +02:00
57623c15dd
Font: Narrow ellipsis: various minor stylistic tweaks (#2775)
omar2019-09-17 10:00:28 +02:00
45405f0dc9
Font: implement a way to draw narrow ellipsis without relying on hardcoded 1 pixel dots. (#2775)
Rokas Kupstysandomar2019-09-05 12:59:43 +03:00
404dc0367e
BeginTabItem: Fixed case where right-most tab would create an extraneous draw calls (probably related to other tab fitting code in 1.73 wip)
omar2019-09-17 10:41:11 +02:00
561e7dd490
Fix signed types warning in pasteboard handler (#2786)
Qixandomar2019-09-17 09:21:09 +02:00
3dcf323c35
Columns: Separator: Fixed a bug where non-visible separators within columns would alter the next row position differently than visible ones. Fixed rounding issues also leading to change of ScrollMax depending on visible items (in particular negative coordinate would be rounded differently)
omar2019-09-16 19:03:20 +02:00
b05f6f6f50
Nav, Scrolling: Added support for Home/End key. (#787)
omar2019-09-09 18:09:41 +09:00
3cf519c9cb
Fix DragScalar for unsigned types (#2780) decreasing the value was broken on arm64
Bagrat Dabaghyanandomar2019-09-16 06:03:42 +04:00
cc288e073c
Backends: OpenGL3: Tweaked initialization code allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before ImGui_ImplOpenGL3_NewFrame() if for some reason they wanted.
omar2019-09-16 12:08:23 +02:00
c077dd4872
Fixed missing IMGUI_API for IsMouseDragPastThreshold().
omar2019-08-31 19:59:51 +02:00
0537ac005f
ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around.
omar2019-08-30 20:33:35 +02:00
b59ec7b9b7
DragInt, DragFloat, DragScalar: Using (v_min > v_max) allows locking any edit to the value.
omar2019-08-30 20:28:14 +02:00
3f99890f40
TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768) Before 1.71 tab bars fed the sum of current width which created feedback loops in certain situations. Amend f95c77eeea.
omar2019-08-29 14:46:02 +02:00
f8d3d8d7f5
TabBar: improved shrinking for large number of tabs to avoid leaving extraneous space on the right side. Individuals tabs are given integer-rounded width and remainder is spread between tabs left-to-right.
omar2019-08-29 12:13:29 +02:00
bfcdaeb610
Disable with ConfigWindowsMemoryCompactTimer < 0.0f (#2636)
omar2019-08-28 20:30:36 +02:00
62f75c7fb1
Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636)
omar2019-06-30 12:48:19 +02:00
c8418015c2
SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. (#2765) + misc minor stuff.
omar2019-08-28 12:31:43 +02:00
cb538fadfe
Internals: Storing settings using ImVec2ih to match what we are doing with dock node. + removed ImMax from reading Size value (done in Begin) + removed seemingly unnecessary FLT_MAX compare in SettingsHandlerWindow_WriteAll. About: Added backquote to text copied into clipboard so it doesn't mess up with github formatting when pasted.
omar2019-08-23 11:08:30 +02:00
c4ff1b3578
ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740)
omar2019-08-22 17:43:57 +02:00
3fb5cf3541
Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94)
omar2019-08-22 16:55:42 +02:00
7abd41bd5f
TabBar: fixed ScrollToBar request creating bouncing loop when tab is larger than available space.
omar2019-08-19 20:38:17 +02:00
9fce278918
ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. (#2711) Note that some elements won't accurately fade down with the same intensity, and the color wheel when enabled will have small overlap glitches with (style.Alpha < 1.0).
omar2019-08-15 19:03:07 +02:00
6cf4743f17
Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count, would generally make the debug layer complain (Added in 1.72).
omar2019-08-01 10:58:41 -07:00
f624455d7b
Version 1.73 WIP
omar2019-08-01 10:57:13 -07:00
9bd7846f07
Internal: Made ScrollToBringRectIntoView() handle recursing back to scroll parent window, so the function can be called elsewhere (instead of 1 deep recursion done in NavUpdateMoveResult().
omar2019-07-31 18:37:55 -07:00
6a0d0dab5a
Version 1.72b (patch for nav)
omar2019-07-31 10:42:32 -07:00
27079e68c2
Nav: Made hovering non-MenuItem Selectable not re-assign the source item for keyboard navigation.
omar2019-07-31 10:36:40 -07:00
4cfaf7d89c
Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74.
omar2019-07-31 10:26:10 -07:00
3548fb8013
Internal refactor: moved all Scroll related functions in a same spot.
omar2019-07-30 20:04:02 -07:00
1b1e539288
Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804. Fixed changelog wreck from 1.72.
omar2019-07-30 18:21:44 -07:00
5ef7445d92
Internal: Avoid using GImGui multiple times in same function.
omar2019-07-30 16:48:15 -07:00
85ad8e0e2e
Nav: Fixed an issue with NavFlattened window flag where widgets not entirely fitting in child window (often selectable because of their extruded bits) would be not considered to navigate toward the child window. (#787) This creates a little bit of tension because g.NavDisableHighlight tends to makes the reference point not always visible. Amend c665c15a7domar2019-07-30 14:26:02 -07:00
9183e7c426
Version 1.73 WIP
omar2019-07-29 15:54:32 -07:00
7a26a49f08
Internal: Added IsMouseDragPastThreshold(). Tweaks. Todo. Demo: Showing how to use the format parameter of Slider/Drag functions to display the name of an enum value instead of the underlying integer value
omar2019-07-26 12:08:29 -07:00
d057550209
Fixed Clang 8.0 warning "empty expression statement has no effect; remove unnecessary ';' to silence this" warning [-Wextra-semi-stmt] + Comment
omar2019-07-24 09:48:34 -07:00
824e8c53b4
Internals: Added IMGUI_DEBUG_INI_SETTINGS. Made IMGUI_DEBUG_LOG redefinable in imconfig.h. Comments. Fix to allow Metrics's NodeWindow() being called with a NULL window.
omar2019-07-23 21:26:15 -07:00
baae057a03
Internals: Merge in minor noise from wip Tables branch to simplify further merging.
omar2019-07-23 11:50:41 -07:00
51853292cc
ImDrawList: Using ImDrawCornerFlags instead of int in various apis. Demo: Using ImGuiColorEditrFlags instead of int.
omar2019-07-23 09:49:17 -07:00
26f14e056c
Scrolling: Made mouse-wheel scrolling lock the underlying window until the mouse is moved again or until a short delay expires (2 seconds). This allow uninterrupted scroll even if child windows are passing under the mouse cursor. (#2604)
omar2019-07-22 18:48:39 -07:00
dcd03f62a7
Scrolling: Made it possible for mouse wheel and navigation-triggered scrolling to override a call to SetScrollX()/SetScrollY(), making it possible to use a simpler stateless pattern for auto-scrolling. Demo: Log, Console: Using a simpler stateless pattern for auto-scrolling.
omar2019-07-22 18:24:23 -07:00