8130fd9816
Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
omar2019-04-15 18:47:36 +02:00
1fe6533192
Examples: Emscripten: Tweaks for size. (#2494)
omar2019-04-15 16:36:14 +02:00
35cbf9c052
Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
omar2019-04-15 15:48:38 +02:00
e805ca29d8
Internals: Moved resize grips and borders to nav layer 1 so that testing system doesn't attempt to scroll to get them inside the InnerRect.
omar2019-04-13 18:51:18 +02:00
30d81f53cb
PlotLines, PlotHistogram: Ignore NaN values when calculating min/max bounds. (#2485)
omar2019-04-12 22:16:59 +02:00
ee02cdbf03
Internals, Docs: Added a bunch of clarification about ButtonBehavior in the form of a table (and to facilitate writing tests)
omar2019-04-12 17:43:50 +02:00
07a70dc972
Internals: Merge minor things from range_select branch. Added ImGuiButtonFlags_NoHoveredOnNav. Added IsItemToggledSelected() - unused here. Renaming.
omar2019-04-11 15:40:36 +02:00
570d0bbbda
Demo: Comments, tweaks, removed some uses of ImColor helpers.
omar2019-04-11 15:12:18 +02:00
42423d5ea4
Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297)
omar2019-04-07 23:02:07 +02:00
e099a7dc74
Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
omar2019-04-05 20:27:46 +02:00
c8fd4afd75
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
omar2019-04-05 20:20:08 +02:00
bd351e9ac5
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
omar2019-04-05 20:20:08 +02:00
452047c7ca
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
omar2019-04-05 17:48:47 +02:00
ec76722d2d
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
omar2019-04-05 17:22:24 +02:00
a45840746e
Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
MindSpunkandomar2019-04-05 15:50:21 +11:00
4f54a527ab
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
omar2019-04-04 23:11:15 +02:00
86f5945f49
Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
omar2019-04-04 22:36:12 +02:00
66f4be2e13
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
omar2019-04-04 22:27:29 +02:00
6bf981c85c
Vulkan: More renaming. Comments.
omar2019-04-03 19:21:06 +02:00
f586764cdd
Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
omar2019-04-03 18:33:13 +02:00
54b8a65d9e
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
omar2019-04-03 17:56:18 +02:00
317859a3da
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
omar2019-04-03 15:48:22 +02:00
5c4cc370bb
Examples: Vulkan: Added shader sources/references in the .cpp source.
omar2019-04-03 11:23:54 +02:00
8dab7ac021
InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
omar2019-04-03 11:14:34 +02:00
da035ced97
InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467) + Fix some output filename in SDL build batch files.
omar2019-04-03 11:04:00 +02:00
01e29a3933
InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
omar2019-04-03 10:45:51 +02:00
4a57507f75
InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336) Not using isprint. + todo items.
omar2019-04-03 10:40:14 +02:00
e3cd6b1cbb
Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
omar2019-04-01 18:12:24 +02:00
3a737e665a
Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
omar2019-04-01 17:32:14 +02:00
e21bbee311
Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
omar2019-03-29 18:29:15 +01:00
163779da51
Examples: DirectX12: Various tidying up.
omar2019-03-29 16:18:26 +01:00
512d39d031
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
omar2019-03-29 16:17:04 +01:00
9a0e71a6ec
Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic.
omar2019-03-28 15:41:49 +01:00
cf1b02e54e
Rearrange code in UpdateMouseWheel(). (#2424, #1463) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
omar2019-03-25 19:40:19 +01:00
1963cc59be
Implement horizontal scrolling with Shift+Scroll
Luca Roodandomar2019-03-16 19:55:42 +01:00
3d8ea352d1
InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) (#2436) [@Nazg-Gul]
omar2019-03-25 16:06:30 +01:00
d9f6ba3035
IsWindowHovered() made change which should have no effect in master but fix result of IsWindowHovered(ImGuiHoveredFlags_ChildWindows) over multiple viewport in docking branch. (#2432)
omar2019-03-25 15:39:11 +01:00
221bf93a55
Comments, todo list, remove trailing spaces.
omar2019-03-16 15:48:21 +01:00
857381b9ca
GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. (#2419)
omar2019-03-15 15:03:37 +01:00
ff03ae503b
Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. (#2421)
omar2019-03-15 13:09:07 +01:00
cf2c52282d
Version 1.70 WIP
omar2019-03-15 13:07:30 +01:00
53e0c13be2
TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to teleport the view when aiming at a tab far away the visible section, and otherwise accelerate the scrolling speed to cap the scrolling time to 0.3 seconds.
omar2019-03-12 20:57:02 +01:00
99d8425173
TabBar: Fixed Tab tooltip code making drag and drop tooltip disappear during the frame where the drag payload activate a tab.
omar2019-03-12 18:56:19 +01:00
cfa8f672f6
Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) (#2416)
omar2019-03-12 18:27:14 +01:00
495065f790
Fixed Clang and PVS warnings.
omar2019-03-12 12:08:51 +01:00
8e0e91827f
ColorEdit: Fixed tooltip not honoring the ImGuiColorEditFlags_NoAlpha contract of never reading the 4th float in the array (value was read and discarded). (#2384)
omar2019-03-08 17:46:04 +01:00
66936880ba
Moved placeholder sections to match Docking branch. Comments.
omar2019-03-08 17:33:44 +01:00
f717df4eb6
Internal: Columns: Allow to use BeginColumns(1) so code designed for variable number of columns can still call NextColumn etc. (#125)
omar2019-03-07 18:21:56 +01:00
e9651aaa77
TabBar: Fixed ImGuiTabItemFlags_SetSelected being ignored if the tab is not visible (with scrolling policy enabled) or if is currently appearing.
omar2019-03-07 17:45:59 +01:00
1c23981782
Made ImS8 and ImS16 explicitly signed in case some crazy SDK decide to flip the signedness over. (#2408)
omar2019-03-07 16:09:11 +01:00
8464df1f6e
Internals: ColorEdit: Minor optimizations. Initialize internal arrays as static const, avoid unnecessary HSV->RGB conversion.
omar2019-03-06 19:12:53 +01:00
fe48368cb2
InputText: Moving some code in anticipation of supporting hint display with password. This commit is aimed at having no visible side effect. (#2400)
omar2019-03-06 15:44:21 +01:00
344140004b
Fixed IsItemDeactivated()/IsItemDeactivatedAfterEdit() from not correctly returning true when tabbing out of a focusable widget (Input/Slider/Drag) in most situations. (#2215, #1875) + Minor renaming of a local variable in widget code.
omar2019-03-05 22:09:25 +01:00
26328fc9fe
Internal: Tabbing/Focus: Tidying up old code, moved some state to context instead of window. Storing new data will allow us to fix the bug mentioned in #2215 (probably in next commit).
omar2019-03-05 19:37:20 +01:00
9c45072cb0
Demo: Added flags to InputTextMulttiline() demo.
omar2019-03-05 19:22:58 +01:00
076be7ec41
MenuItem, Selectable: Fixed disabled widget interfering with navigation (fix c2db7f63 in 1.67).
omar2019-03-05 19:00:19 +01:00