Commit Graph

  • c461401b21 Comments, FAQ omar 2018-04-03 20:05:59 +02:00
  • 664ab85f76 Examples: Tweak comments. (#1704, #1708). omar 2018-04-02 17:31:51 +02:00
  • ca39070ca0 Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463) omar 2018-03-28 23:32:02 +02:00
  • cc96477b1c Comments (#1695) omar 2018-03-25 14:45:40 +02:00
  • cd602b8832 Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced). omar 2018-03-23 12:03:57 +01:00
  • b69dc45f6e Internals: Removed ImGuiDataType_Float2. omar 2018-03-22 20:14:31 +01:00
  • c19b27813d Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well. omar 2018-03-22 18:58:40 +01:00
  • c796960ff9 InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011) omar 2018-03-22 17:49:53 +01:00
  • 21ac470a8a Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics. omar 2018-03-21 19:45:19 +01:00
  • 94116f1143 Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK] omar 2018-03-20 22:41:05 +01:00
  • 75c3793db5 IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202) omar 2018-03-20 21:19:23 +01:00
  • dcf7c3d188 Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542) omar 2018-03-20 20:39:44 +01:00
  • 170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) omar 2018-03-20 20:12:34 +01:00
  • fe5347ef94 imconfig: Added IMGUI_STB_TRUETYPE_FILENAME, IMGUI_STB_RECT_PACK_FILENAME + documenting IMGUI_DISABLE_STB_XXX flags and hiding IMGUI_STB_NAMESPACE which is misleading. Fixed typos in todo list. omar 2018-03-20 18:25:37 +01:00
  • 74b7dce394 Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks omar 2018-03-20 15:57:54 +01:00
  • 70d500502a ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c2b1) omar 2018-03-20 11:35:10 +01:00
  • d1c45db9e8 Fixed enum typo. omar 2018-03-19 22:47:10 +01:00
  • 4485e56e02 Examples: Vulkan: Fix missing subpass dependency Christian Forfangandomar 2018-03-19 15:01:00 +01:00
  • a73f6d06e0 Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. (#1042) omar 2018-03-19 16:47:28 +01:00
  • 166411287f Demo: Added more complete Combo demo. (#1658) omar 2018-03-19 14:44:37 +01:00
  • 62e94717eb Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. (#787) omar 2018-03-19 13:20:25 +01:00
  • 33ad8b2f0c Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks omar 2018-03-19 12:13:22 +01:00
  • d8d93f6360 imgui.h: Various comments and tweaks. omar 2018-03-18 12:24:28 +01:00
  • 6fe22e6297 imgui.h: Moved columns lower in the file. Various spacing changes and minor comments. omar 2018-03-18 12:23:33 +01:00
  • 6bda816ffe ImVector: Added copy/assign operators as helpers to ease cloning of data. omar 2018-03-17 21:00:56 +01:00
  • 1e296453ef ImDrawList: Added Clone() helper function. omar 2018-03-17 21:10:40 +01:00
  • 4186c2c2b1 ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators. omar 2018-03-17 20:42:56 +01:00
  • d68be086b2 ImVector: Using value_type consistently. Spacing. omar 2018-03-17 17:34:57 +01:00
  • 533c86a7a3 Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows. omar 2018-03-17 17:29:58 +01:00
  • 0e3a6ef4f7 Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code. omar 2018-03-13 16:14:50 +01:00
  • 7b833dabc8 ImVector: Spacing, assert tweaks omar 2018-03-13 15:04:47 +01:00
  • 26296bb4c1 Misc: Fix 111ea7af77, GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it). omar 2018-03-13 11:53:12 +01:00
  • f93a22ae6e Contributing: tweaks, mention screenshots more prominently. omar 2018-03-13 11:47:57 +01:00
  • 111ea7af77 Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap. omar 2018-03-12 17:24:15 +01:00
  • 37cb177745 Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042) omar 2018-03-12 14:46:24 +01:00
  • 1c18d65313 Examples: Renamed glfw error callback for clarity. omar 2018-03-12 14:43:37 +01:00
  • b2453d7e8f Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar. Peter Particleandomar 2018-03-10 20:49:06 +01:00
  • 887712a6f1 Updated templates, added pull request template. omar 2018-03-12 14:20:39 +01:00
  • e7670c0bcc Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707) omar 2018-03-12 11:48:04 +01:00
  • b9ac127b0b Internals: Columns renaming fields omar 2018-03-12 11:03:27 +01:00
  • 1f6ad7a894 ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d omar 2018-03-10 10:33:12 +01:00
  • 351b3fa7b0 Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in 1ef1acbd8d omar 2018-03-08 16:59:38 +01:00
  • 5fdde52444 Merge branch '2018-03-font_offset' into master2 omar 2018-03-09 10:29:22 +01:00
  • a3d5f92214 Merge branch 'master' into font_offset omar 2018-03-08 16:49:39 +01:00
  • 1ef1acbd8d Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5) omar 2018-03-08 16:47:41 +01:00
  • 3dfac93ebe Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well. omar 2018-03-08 15:58:56 +01:00
  • 642c6748ac Comments, Changelog omar 2018-03-08 11:15:27 +01:00
  • a1f3949d71 Drag and Drop: Increased payload data type to 32 characters. (#143) omar 2018-03-08 10:42:51 +01:00
  • 7fd62baa42 Examples: Added Makefile for SDL+OpenGL2 example. (#1668) omar 2018-03-07 11:50:56 +01:00
  • 6190d794d4 Update README.md omarandGitHub 2018-03-07 10:01:20 +01:00
  • a2ed3ee2cf Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466) omar 2018-03-06 19:48:30 +01:00
  • cea7492bab Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done). omar 2018-03-05 22:47:53 +01:00
  • 945f4d1ecd Removed redundant semi colons. (#1653) omar 2018-03-05 16:16:27 +01:00
  • 51afaf7117 Fixed type cast warning. omar 2018-03-05 13:15:15 +01:00
  • 0ec356eb6e Comments, FAQ update. omar 2018-03-05 11:30:23 +01:00
  • 5ed45d0aec Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0). omar 2018-03-04 17:55:59 +01:00
  • bf7481eba0 Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect. omar 2018-03-04 17:44:17 +01:00
  • 968a8d2a3f Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125) omar 2018-03-04 16:57:44 +01:00
  • ee770af72c Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656) omar 2018-03-04 16:06:43 +01:00
  • 69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added omar 2018-03-03 20:15:10 +01:00
  • 8a4093f38b Added ArrowButton(). Exposed ImGuiDir. omar 2018-03-03 20:08:03 +01:00
  • 1549c5cf5e BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders. omar 2018-03-03 19:43:31 +01:00
  • ad7ff7504e Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1 omar 2018-03-03 19:27:01 +01:00
  • 839cdd37a3 Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding. omar 2018-03-03 19:23:48 +01:00
  • 11f13ab24f Internal: renamed RenderTriangle() to RenderArrow(). omar 2018-03-03 19:08:22 +01:00
  • df8a9c49eb Allow user to override ImTextureId. (#1641) omar 2018-03-01 16:29:32 +01:00
  • b37ef20c5c Makefile: updated sdl_opengl3_example with all changes from #885. omar 2018-03-01 15:54:12 +01:00
  • 124d8522b1 Do not store compiled objects outside the project tree. Sam Hocevarandomar 2016-10-22 13:36:49 +02:00
  • b6f251103b Define SOURCES instead of OBJS in Makefiles. Sam Hocevarandomar 2016-10-22 13:26:39 +02:00
  • d4f63c3844 Use make variables $@ and $^ where appropriate. Sam Hocevarandomar 2016-10-22 13:07:43 +02:00
  • 551932697d Ensure make clean is idempotent. Sam Hocevarandomar 2016-10-22 13:02:58 +02:00
  • 6797ee4b68 Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787) omar 2018-03-01 13:03:12 +01:00
  • c994796e26 Internal: Moved IM_NEWLINE helper to imgui_internal.h omar 2018-02-28 21:45:02 +01:00
  • b3594a6407 Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage) omar 2018-02-28 21:16:47 +01:00
  • 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) omar 2018-02-28 18:51:40 +01:00
  • a869e944b0 README.md typo fix Hossam Aymanandomar 2018-02-26 17:31:02 +02:00
  • c7835dd189 ImRect: Removed misleading IsFinite() function used by some Nav code. omar 2018-02-26 13:10:34 +01:00
  • 5427eca960 Compacted some old Breaking Changes notes (Pre July 2015 stuff) omar 2018-02-25 19:05:31 +01:00
  • bd267ad739 Changelog: Added all change infos since 1.53 up to the current version. omar 2018-02-25 14:14:17 +01:00
  • 133f06d658 Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet. omar 2018-02-24 16:56:15 +01:00
  • 27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079) omar 2018-02-25 13:45:47 +01:00
  • 403b2d7d59 ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646) omar 2018-02-25 13:02:25 +01:00
  • d7f97922b8 Examples: Fix d749d49903 missing the deletion code. (#1217) omar 2018-02-23 22:46:14 +01:00
  • d749d49903 Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217) omar 2018-02-23 12:37:49 +01:00
  • 6662fe7b18 stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. (#1642) omar 2018-02-23 11:07:51 +01:00
  • 79969931e6 ImDrawList: PushTextureID(): Removed unnecessary param by reference. omar 2018-02-23 00:01:34 +01:00
  • 288351a801 Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301) omar 2018-02-23 00:00:43 +01:00
  • a1a36e762e Merge branch 'podgorskiy-master' omar 2018-02-22 23:24:44 +01:00
  • 8040cf1425 Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master omar 2018-02-22 23:22:16 +01:00
  • 63be3e7c82 Update README.txt omarandGitHub 2018-02-22 23:20:37 +01:00
  • 7e24ce0956 Examples: DirectX12: Fixed shutdown issue. (#301) omar 2018-02-22 23:04:28 +01:00
  • 9be7d048c8 Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301) omar 2018-02-22 22:18:59 +01:00
  • 913f3692a2 Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon). omar 2018-02-22 22:25:30 +01:00
  • 0d063585e8 Merge branch 'jdm3_master' omar 2018-02-22 17:04:15 +01:00
  • 94466745bb A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call. Podgorskiy 2018-02-21 23:18:25 -05:00
  • b28995b667 Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640) omar 2018-02-22 15:39:49 +01:00
  • f43068c543 Examples: DirectX10, DirectX11: Simplified main example code. omar 2018-02-22 13:15:16 +01:00
  • 493ec0bc98 Simplified .gitignore list omar 2018-02-21 23:13:53 +01:00
  • 9b9d9321cf Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard. omar 2018-02-21 22:46:49 +01:00
  • 2c3c5125b3 Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637) omar 2018-02-21 21:33:58 +01:00