de72e9cc87
Internals: ImLerp() helper for ImVec4
omar2017-10-19 23:29:27 +02:00
f6ff373b22
Nav: #define IMGUI_HAS_NAV to ease sharing code across branches of imgui
omar2017-10-23 14:54:23 +02:00
97bf2131e2
Fixed calling SetNextTreeNodeOpen() on a collapsed window leaking to next frame.
omar2017-10-23 14:37:47 +02:00
20983773f1
Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. (#787) This is enough for basic mouse/gamepad usage, but 1- previous window gets an unfocused title bar color temporarily, 2- generaly for gamepad and especially keyboard we need much more to get this done right
omar2017-10-23 12:38:39 +02:00
025d4f0c97
Merge branch 'master' into navigation
omar2017-10-23 12:34:46 +02:00
e7922b3fa0
Factorized some code (+ declared as static function without namespace, a pattern with the Nav branch has started to use)
omar2017-10-23 12:34:15 +02:00
2ef2c104a1
Begin: Minor tweaks
omar2017-10-23 11:36:43 +02:00
be12f8c55d
Nav: Fixed handling of ImGuiNavInput_KeyMenu so it doesn't set g.NavWindowingTarget at all, reducing size effects + handling menu layer toggle on Alt Release (#787)
omar2017-10-23 11:26:52 +02:00
6f0aa766e1
Nav: Added internal ImGuiNavReadMode_Released test for key releases.
omar2017-10-23 11:26:30 +02:00
d769e2515a
Merge branch 'master' into navigation
omar2017-10-23 10:05:36 +02:00
50f5be9266
Examples: GLFW+GL2/GL3: Minor tweaks, comments.
omar2017-10-23 10:04:38 +02:00
d6a9956781
Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
omar2017-10-23 10:01:18 +02:00
c14a66970b
Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
omar2017-10-23 09:57:59 +02:00
a96f095deb
Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375) ps: DirectX 12 example (#302) may want to adopt that as well.
omar2017-10-23 09:46:49 +02:00
3e0765ee22
Examples: DirectX9: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
omar2017-10-23 09:43:13 +02:00
1bc1751670
MenuItem(): Tweaks to mimic exact spacing of BeginMenu() when inside a menu bar, which is a little misleading imho but may be useful. (#1387)
omar2017-10-22 10:54:53 +02:00
b177f2432d
MenuItem(): Tweak to not draw over all horizontal space when in horizontal layout mode. (#1387)
omar2017-10-22 10:36:22 +02:00
7f880674e5
Font: Renamed ImFont::Clear() to ImFont::ClearOutputData() for consistency with what ImFontAtlas does. DisplayOffset is set by constructor but not reset by ClearOutputData. (#1349)
omar2017-10-22 10:24:56 +02:00
fce41d0b55
Demo: Fixed Fonts "set as default button" not having collading id on collapsed nodes.
omar2017-10-22 10:21:49 +02:00
5fa81f2a26
Nav: Added ImGuiNavInput_KeyMenu aside from ImGuiNavInput_PadMenu as it is one differenciator between pad and keyboard that's very annoying with the keyboard. Remove the move/resize behavior that appears than holding the button for a while. (#787)
omar2017-10-20 22:12:10 +02:00
1c5b3fb1d2
Merge branch 'master' into navigation
omar2017-10-20 21:17:57 +02:00
23b9060468
Nav: Honoring ImGuiItemFlags_NoNav which is used by color picker (#787)
omar2017-10-20 20:35:39 +02:00
e4bb9102f9
Merge branch 'master' into navigation
omar2017-10-20 20:32:17 +02:00
6ab737a4bb
Popups: Fixed right-click to close popups not handling modal windows properly. (~#439)
omar2017-10-20 20:31:01 +02:00
aca23fd3f0
Popups: similarly to previous commit, we fix reopening a popup within a popup stack from truncating the whole stack. This is done by properly refocusing the lower level popup. (~#439)
omar2017-10-20 19:25:34 +02:00
59a89774d7
Popups: fixed CloseInactivePopups() so that right-clicking to close one level of popups in a popups stack won't close the whole stack. This is done by properly refocusing the lower level popup. Fixes 87ae40843c (~#439)
omar2017-10-20 19:24:12 +02:00
43df7eb5ea
Added OpenPopupOnItemClick(); helper which mimic BeginPopupContextItem() but doesn't do the open. Made the color popups uses this standard function so they handle reopening a context menu.
omar2017-10-20 18:56:31 +02:00
0ea66dc260
Fixed bad merge from Master
omar2017-10-20 18:16:53 +02:00
1172ff62e1
Merge branch 'master' into navigation
omar2017-10-20 18:10:07 +02:00
3cc10d25a9
BeginPopupContextItem(), BeginPopupContextWindow(): Using newly introduced IsItemHovered() flags to allow reopening another context menu (over same or not same item) with right-click. (#439) (+1 squashed commits)
omar2017-10-20 17:59:59 +02:00
695ea45fca
IsWindowHovered(): Changed default behavior to now return false is a widget from another window is active + Added support for ImGuiHoveredFlags_AllowWhenBlockedByActiveItem. (relate to drag'n drop idoms: #143)
omar2017-10-20 17:59:48 +02:00
564ff2dfd3
IsItemHovered(), IsWindowHovered(): added flags to enable various and more specific behavior. Will enable improvements for popups/context menus and drag'n drop. (relate ~#439, #1013, #143, #925) The legacy confusing IsItemRectHovered(), IsWindowRectHovered() can be completely removed now. Changed IsWindowHovered() behavior with default parameter: it now return false is the window is blocked by a popup. Demo: Added tests for those two functions.
omar2017-10-20 17:52:22 +02:00
d29a6a5a5a
Moved IMGUI_DISABLE_OBSOLETE_FUNCTIONS block lower in the imgui.h file so obsolete functions can use flags. Also sane to quarantine them outside of the respectable area.
omar2017-10-20 16:40:10 +02:00
e6f06627e9
Made the ImGuiWindowFlags_NoMove flag inherited from parent to child, so in a setup with RootWindow (no flag) -> Child (NoMove flag) -> SubChild (no flag) user won't be able to move the root window by clicking on SubChild. (#1381)
omar2017-10-20 16:13:13 +02:00
3b485cda51
Fixed a bug allowing to move a _NoMove window from a child that doesn't have the flag. (#1381) broken by e56eba44fe (#1337)
omar2017-10-20 16:09:24 +02:00
87ae40843c
Popups: popups can be closed with a right-click anywhere, without altering focus under the popup.(~#439)
omar2017-10-20 13:26:39 +02:00
853018dd4d
Popups: Fixed a bug introduced in 1a35766356 which made the BeginPopupContextXXX functions create popups without border. (nb: all that border mess is going away in styling clean up)
omar2017-10-20 13:21:42 +02:00
5f7299e15a
Refactor EndFrame() code that process focusing window with left mouse button. This commit should be no-op.
omar2017-10-20 13:07:57 +02:00
2a32a2e662
Demos: Tweaks of popups/context/menus section.
omar2017-10-20 12:38:48 +02:00
e384078d7a
IO: reordering some supposedly private fields.
omar2017-10-19 22:49:36 +02:00
51eed2f257
Merge branch 'master' into navigation
omar2017-10-19 19:42:27 +02:00
5b699517d4
Internals: PaintVerts** renamed to ShadeVerts**, moved to imgui_draw.cpp and exposed in imgui_internal.h (+1 squashed commits)
omar2017-10-19 19:33:03 +02:00
22977ffedb
Documentation: Extra comments + tweaks to make usage of long-line more bearable.
omar2017-10-19 19:30:46 +02:00
073dd60b4b
Merge branch 'master' into navigation
omar2017-10-18 19:55:34 +02:00
a03093b2d4
CollapsingHeader(bool*) variant: fixed for IsItemHovered() to work properly in the nav branch.Basically the close button now has to use ItemAdd() to be navable into, which overwrite the IsItemHovered data. (#600, #787)
omar2017-10-18 19:51:32 +02:00
29a652adee
CollapsingHeader(bool*) variant: fixed for IsItemHovered() to work properly in the nav branch.Basically the close button now has to use ItemAdd() to be navable into, which overwrite the IsItemHovered data. (#600, #787)
omar2017-10-18 19:51:32 +02:00
a126c702d9
Merge branch 'master' into navigation
omar2017-10-18 13:09:28 +02:00
ef3f87eec5
Internals: ButtonBehavior: made ImGuiButtonFlags_PressedOnClick and ImGuiButtonFlags_PressedOnDoubleClick set the click offset correctly + hold on g.ActiveId so Held state can be reported. Added ImGuiButtonFlags_NoHoldingActiveId flag to disable the later.
omar2017-10-17 23:31:17 +02:00
d96b6ecf88
Merge branch 'master' into navigation
omar2017-10-17 16:20:35 +02:00
03b76bf05b
Begin: Marked 5 parameters version of Begin() as obsolete. Now waiting for a riot to happen!
omar2017-10-17 16:19:21 +02:00
78a85ba3fe
Begin: Work toward obsoleting the 5-arguments Begin() overload. Internal BeginEx() becomes the normal public Begin() again! (4)
omar2017-10-17 16:15:46 +02:00
2739b6ebcd
Begin: Work toward obsoleting the 5-arguments Begin() overload. Removed bg_alpha from internal BeginEx(). (3)
omar2017-10-17 16:14:20 +02:00
4aa9d2089d
Begin: Work toward obsoleting the 5-arguments Begin() overload. Removed size_on_first_use from internal BeginEx(). (2)
omar2017-10-17 15:51:20 +02:00
55d873875e
Begin: Work toward obsoleting the 5-arguments Begin() overload. (1)
omar2017-10-17 15:47:55 +02:00
839067fda9
Capture/release window in DX9 implementation
GargajandGitHub2017-10-17 12:37:21 +02:00
1a35766356
BeginPopupContextItem() now supports a NULL string identifier and uses the last item ID if available. For interactive items (that have an ID) this works! For non interactive items we assert.
omar2017-10-16 23:36:34 +02:00
c76f014292
Fix IsItemHovered() issue on child by temporarily reverting 344d48be31. This is not the ideal solution. (Fix#1370)
omar2017-10-16 16:41:09 +02:00
af565ea828
Nav: InputTextMultiline: Fixed navigation/selection. Disabled selecting all when activating a multi-line text editor. (#787)
omar2017-10-16 02:41:28 +02:00
7ea52ac1e4
Nav: InputTextMultiline: Fixed navigation/selection. Disabled selecting all when activating a multi-line text editor. (#787)
omar2017-10-16 02:30:59 +02:00
82a27fd3aa
Nav: InputText: Fixed using Up/Down history callback feature when Nav is enabled (#787)
omar2017-10-16 02:06:42 +02:00
b70c2fa887
Nav: Internals: Moved some internal code to namespace, comments
omar2017-10-16 00:46:23 +02:00
ae1866c424
Nav: NavProcessItem() updates current NavLayer. Basically we're hearing toward rebuilidng nav info from an id. (#787).
omar2017-10-16 00:38:42 +02:00
97851f7376
Nav: NavProcessItem() computes window-relative rectangle using own Window rather than NavWindow. Not sure what it may mean for child-flattened-nav (disabled). (#787)
omar2017-10-16 00:36:31 +02:00
7d14262202
Nav: SetFocusID() update NavWindow and NavRectRel just as we get them. Needed by upcoming commit, committing separately as I'm curious if it has any side-effect. (#787)
omar2017-10-16 00:33:30 +02:00
83416fa5da
Merge branch 'master' into navigation
omar2017-10-15 21:28:17 +02:00
e32569dd5a
ImDrawList: Fixed a bug in ChannelsMerge() leading to an extraneous draw call being created, which unexpectly led to more dramatic condition but to faulty draw command merging code. (#1172, #1368)
omar2017-10-15 21:06:33 +02:00
bebc49bc2a
Merge pull request #1368 from ripieces/rendering-issue-1172
omarandGitHub2017-10-15 21:07:05 +02:00
db5f1b79cd
Nav: ButtonBehavior() keep _displaying_ NavId item as howered when refocusing or moving window, which is consistent with IsItemHovered() and reduce noise/flicker (#787)
omar2017-10-13 19:18:59 +02:00
c42baf392a
Reluctantly exposed GetActiveID(), GetHoveredID() in imgui_internal because the demo code will need it.
omar2017-10-13 16:48:14 +02:00
f852b9a52a
Exposed Scrollbar() in imgui_internal.h and removed a bool arg
omar2017-10-13 13:29:42 +02:00
b667d5a9e7
Nav: Internals: Renamed ImGuiButtonFlags_NoNavOverride to ImGuiButtonFlags_NoNavFocus + fixed a theorically missing test in ButtonBehavior() (#787)
omar2017-10-13 13:26:02 +02:00
0371219222
Nav: Internals: Renamed SetActiveIDNoNav -> SetActiveID() and old SetActiveID() -> SetFocusID(), both functions needs to be called when both are desirabled. (#787) May break code relying on imgui_internal.h, relying on nav and not calling ButtonBehavior().
omar2017-10-13 13:23:21 +02:00
8b095e483b
Internals: Moved SetNavID() and renamed casing to be consistent with stuff exposed in imgui_internal.h
omar2017-10-13 13:07:45 +02:00
4be967823f
Exposed Scrollbar() in imgui_internal.h and removed a bool arg
omar2017-10-13 13:29:42 +02:00
48498b337d
Internals: SetActiveID window cannot be NULL
omar2017-10-13 13:07:07 +02:00
4548bcb5c9
Nav: commiting shallow bits to reduce noise from working copy/upcoming commit.
omar2017-10-12 02:09:13 +02:00
17519c313a
Nav: Extract part of NavUpdate() into a saner NavUpdateWindowingTarget() (#787)
omar2017-10-11 20:47:41 +02:00
b05b31e690
Nav: Made NavWindow always refresh from NavId so we can lazily retrieve the window for user functions that don't have it. This is not required by current commit but I'd rather test it earlier. Idea: eventually if we switch to 64-bit identifiers we could reserve e.g. 20 bits to store a simplified window identifier so we can always retrieve a window from an id. (#787)
omar2017-10-11 20:37:45 +02:00
2047c58efb
Nav: Extract part of NavUpdate() into a saner NavScrollToBringItemIntoView() (#787)
omar2017-10-11 20:28:16 +02:00
7a14d7dfdc
Nav: More consistently drawing a (thin) navigation rectangle hover filled frames such as tree nodes, collapsing header, menus. (#787)
omar2017-10-11 19:05:36 +02:00