Files
imgui/examples/example_sdl2_surface/build_win32.bat
T
moonpower 5ae4be2b5f Refactor SDL surface backend for improved quad rendering and performance
- Introduced a new structure ImGui_ImplSDLSurface3_Quad to represent quads.
- Added functions to detect quads and check for constant colors and linear UVs.
- Enhanced rendering functions to utilize quad detection for faster rendering paths.
- Updated the rendering logic in ImGui_ImplSDLSurface3_RenderDrawData to leverage the new quad rendering capabilities.
- Optimized Makefiles and build scripts to include optimization flags for better performance.
2026-03-13 14:19:04 +01:00

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Batchfile

@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
@set OUT_DIR=Debug
@set OUT_EXE=example_sdl2_surface
@set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include
@set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_sdlsurface2.cpp ..\..\imgui*.cpp
@set LIBS=/LIBPATH:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib
mkdir %OUT_DIR%
cl /nologo /Zi /O2 /MD /utf-8 %INCLUDES% %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS% /subsystem:console