Logo
Explore Help
Sign In
moonpower/imgui
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
745f01022ee454dbdc5fe308e8298ed92e7d54d0
imgui/examples/example_apple_metal
T
History
Warren Mooreandomar b4488d4f48 Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133)
2018-10-17 10:46:49 +02:00
..
example_apple_metal.xcodeproj
Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133)
2018-10-17 10:46:49 +02:00
iOS
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873)
2018-07-05 21:58:15 +09:00
macOS
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873)
2018-07-05 21:58:15 +09:00
Shared
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
2018-09-13 16:50:13 +02:00
README.md
Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx
2018-07-08 11:16:11 +02:00

README.md

iOS / OSX Metal example

Introduction

This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9.

(NB: you may still want to use GLFW or SDL which will also support Windows, Linux along with OSX.)

Reference in New Issue View Git Blame Copy Permalink
Powered by Gitea Version: 1.27.1 Page: 111ms Template: 8ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses