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imgui/examples/example_glfw_opengl2
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omar 35cbf9c052 Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
2019-04-15 15:48:38 +02:00
..
build_win32.bat
Examples: Renamed example folders. (#1870)
2018-06-10 15:42:14 +02:00
example_glfw_opengl2.vcxproj
Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
2019-04-15 15:48:38 +02:00
example_glfw_opengl2.vcxproj.filters
Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
2018-08-30 14:29:11 +02:00
main.cpp
Examples: OpenGL2: Added #define GL_SILENCE_DEPRECATION to cope with newer XCode warnings.
2019-02-11 19:09:54 +01:00
Makefile
Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297)
2019-04-07 23:02:07 +02:00
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