Stub NWM_UDS::Initialize to fail
This commit is contained in:
@@ -37,7 +37,8 @@ void NwmUdsService::initializeWithVersion(u32 messagePointer) {
|
|||||||
|
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
mem.write32(messagePointer + 4, Result::Success);
|
// Stubbed to fail temporarily, since some games will break trying to establish networks otherwise
|
||||||
|
mem.write32(messagePointer + 4, Result::FailurePlaceholder);
|
||||||
mem.write32(messagePointer + 8, 0);
|
mem.write32(messagePointer + 8, 0);
|
||||||
mem.write32(messagePointer + 12, eventHandle.value());
|
mem.write32(messagePointer + 12, eventHandle.value());
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user