[GPU] Set lightingLUTDirty to true on reset because paranoia

This commit is contained in:
wheremyfoodat
2023-07-05 21:48:30 +03:00
parent 52c7783ae1
commit 53db56ad9d

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@@ -23,6 +23,7 @@ void GPU::reset() {
shaderJIT.reset();
std::memset(vram, 0, vramSize);
lightingLUT.fill(0);
lightingLUTDirty = true;
totalAttribCount = 0;
fixedAttribMask = 0;