Shadergen: Log unimplemented LUT select indices
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@@ -662,7 +662,7 @@ void FragmentGenerator::compileLUTLookup(std::string& shader, const PICA::Fragme
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case 4: shader += "lut_lookup_delta = dot(light_vector, lightSources[" + std ::to_string(lightID) + "].spotlightDirection);\n"; break;
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default:
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Helpers::warn("Shadergen: Unimplemented LUT select");
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Helpers::warn("Shadergen: Unimplemented LUT select %d", inputID);
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shader += "lut_lookup_delta = 1.0;\n";
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break;
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}
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