Merge pull request #5 from wheremyfoodat/Sync-Objects

[OpenGL] 410 blaze it (MacOS does not have 420)
This commit is contained in:
wheremyfoodat
2023-05-16 00:16:37 +03:00
committed by GitHub

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@@ -27,7 +27,7 @@ const char* vertexShader = R"(
)";
const char* fragmentShader = R"(
#version 420 core
#version 410 core
in vec4 colour;
in vec2 tex0_UVs;
@@ -100,7 +100,7 @@ const char* fragmentShader = R"(
)";
const char* displayVertexShader = R"(
#version 420 core
#version 410 core
out vec2 UV;
void main() {
@@ -126,7 +126,7 @@ const char* displayVertexShader = R"(
)";
const char* displayFragmentShader = R"(
#version 420 core
#version 410 core
in vec2 UV;
out vec4 FragColor;