Fix bottom screen detection
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@@ -682,7 +682,7 @@ void RendererVK::display() {
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}
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// Render bottom screen
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if (Texture* bottomScreen = findColorRenderTexture(bottomScreenAddr); bottomScreenAddr) {
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if (Texture* bottomScreen = findColorRenderTexture(bottomScreenAddr); bottomScreen) {
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descriptorUpdateBatch->addImageSampler(
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bottomDisplayPipelineDescriptorSet[frameBufferingIndex], 0, bottomScreen->imageView.get(), samplerCache->getSampler(sampler2D())
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);
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