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@@ -34,7 +34,7 @@ class GPUService {
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u32 privilegedProcess;
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std::optional<Handle> interruptEvent;
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// Number of threads registers via RegisterInterruptRelayQueue
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// Number of threads registered via RegisterInterruptRelayQueue
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u32 gspThreadCount = 0;
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MAKE_LOG_FUNCTION(log, gspGPULogger)
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@@ -434,7 +434,6 @@ void Emulator::initGraphicsContext() {
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#ifdef PANDA3DS_ENABLE_HTTP_SERVER
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void Emulator::pollHttpServer() {
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std::scoped_lock lock(httpServer.actionMutex);
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ServiceManager& srv = kernel.getServiceManager();
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if (httpServer.pendingAction) {
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