wheremyfoodat and GitHub
85d363c17d
Android: Update shader multiplication text
2024-10-25 00:28:01 +03:00
wheremyfoodat and GitHub
edb047ec34
Merge pull request #619 from GabrielBRDeveloper/accurate-option
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Implement accurate shader multiplication option
2024-10-24 22:44:55 +03:00
wheremyfoodat and GitHub
cdc61ea95a
GL renderer: Add fallback for when driver doesn't provide glDrawRangeElementsBaseVertex ( #617 )
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* GL: Add fallback for when driver doesn't provide glDrawRangeElementsBaseVertex
* GL: Fix fallback when glDrawRangeElementsBaseVertex is absent
2024-10-23 22:43:58 +03:00
wheremyfoodat and GitHub
54d0618f02
Fonts: Fix IWYU bug
2024-10-23 10:57:59 +03:00
wheremyfoodat and GitHub
827cf93aca
Merge pull request #615 from wheremyfoodat/relocate-font
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Implement shared font relocation
2024-10-22 19:38:29 +03:00
wheremyfoodat
8c80099339
Implement shared font relocation
2024-10-22 19:13:25 +03:00
wheremyfoodat and GitHub
238d84ba3b
DSP: Default to HLE
2024-10-20 21:45:08 +03:00
wheremyfoodat and GitHub
5d28f11ccf
GPU: Add optimized NEON path for analyzing index buffers ( #613 )
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* Implement ARM NEON index buffer analysis
* NEON: Fix initial index buffer minima/maxima
* NEON: Fix vertex count comparison for index buffer analysis
* GPU: Add SSE4.1 path for index buffer analysis
* Fix oopsie
* Fix oopsie, again
2024-10-20 20:02:02 +03:00
wheremyfoodat and GitHub
af1fe13996
Make Android builds official & update readme ( #612 )
2024-10-20 16:41:41 +03:00
wheremyfoodat and GitHub
c97a174cd1
Silence invalid offsetof warning
2024-10-19 18:16:33 +03:00
wheremyfoodat and GitHub
89d129211e
HLE DSP: Add AAC decoder toggle for enabling/disabling AAC decoding ( #611 )
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* HLE DSP: Add AAC decoder toggle
* Fix derp
2024-10-19 17:23:54 +03:00
wheremyfoodat and GitHub
49a94a13c5
Moar shader decompiler ( #559 )
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* Renderer: Add prepareForDraw callback
* Add fmt submodule and port shader decompiler instructions to it
* Add shader acceleration setting
* Hook up vertex shaders to shader cache
* Shader decompiler: Fix redundant compilations
* Shader Decompiler: Fix vertex attribute upload
* Shader compiler: Simplify generated code for reading and faster compilation
* Further simplify shader decompiler output
* Shader decompiler: More smallen-ing
* Shader decompiler: Get PICA uniforms uploaded to the GPU
* Shader decompiler: Readd clipping
* Shader decompiler: Actually `break` on control flow instructions
* Shader decompiler: More control flow handling
* Shader decompiler: Fix desitnation mask
* Shader Decomp: Remove pair member capture in lambda (unsupported on NDK)
* Disgusting changes to handle the fact that hw shader shaders are 2x as big
* Shader decompiler: Implement proper output semantic mapping
* Moar instructions
* Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI
* Shader decompiler: Add register indexing
* Shader decompiler: Optimize mova with both x and y masked
* Shader decompiler: Add DPH/DPHI
* Fix shader caching being broken
* PICA decompiler: Cache VS uniforms
* Simply vertex cache code
* Simplify vertex cache code
* Shader decompiler: Add loops
* Shader decompiler: Implement safe multiplication
* Shader decompiler: Implement LG2/EX2
* Shader decompiler: More control flow
* Shader decompiler: Fix JMPU condition
* Shader decompiler: Convert main function to void
* PICA: Start implementing GPU vertex fetch
* More hw VAO work
* More hw VAO work
* More GPU vertex fetch code
* Add GL Stream Buffer from Duckstation
* GL: Actually upload data to stream buffers
* GPU: Cleanup immediate mode handling
* Get first renders working with accelerated draws
* Shader decompiler: Fix control flow analysis bugs
* HW shaders: Accelerate indexed draws
* Shader decompiler: Add support for compilation errors
* GLSL decompiler: Fall back for LITP
* Add Renderdoc scope classes
* Fix control flow analysis bug
* HW shaders: Fix attribute fetch
* Rewriting hw vertex fetch
* Stream buffer: Fix copy-paste mistake
* HW shaders: Fix indexed rendering
* HW shaders: Add padding attributes
* HW shaders: Avoid redundant glVertexAttrib4f calls
* HW shaders: Fix loops
* HW shaders: Make generated shaders slightly smaller
* Fix libretro build
* HW shaders: Fix android
* Remove redundant ubershader checks
* Set accelerate shader default to true
* Shader decompiler: Don't declare VS input attributes as an array
* Change ubuntu-latest to Ubuntu 24.04 because Microsoft screwed up their CI again
* fix merge conflict bug
2024-10-19 16:53:51 +03:00
wheremyfoodat and GitHub
afaf18f124
GLES: Fix Set logic op
2024-10-14 00:42:35 +03:00
wheremyfoodat and GitHub
fa9ce5fc70
GLES: Implement logic ops via fb fetch ( #608 )
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* GLES: Implement logic ops via fb fetch
* Attempt to fix deprecated libglx-mesa0 package
* Update Qt_Build.yml
* GLES: Enable fb fetch instead of requiring it
* GLES: Add support for GL_ARM_shader_framebuffer_fetch
* Fix GL_EXT_shader_framebuffer_fetch behavior
2024-10-14 00:17:24 +03:00
wheremyfoodat and GitHub
5eb628eb5f
Merge pull request #609 from wheremyfoodat/wheremyfoodat-patch-2
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Shadergen: Pre-allocate space for shadergen string
2024-10-13 20:29:15 +00:00
wheremyfoodat and GitHub
82068031f3
Shadergen: Pre-allocate space for shadergen string
2024-10-13 23:27:08 +03:00
wheremyfoodat and GitHub
96f684e51c
Merge pull request #600 from wheremyfoodat/ir
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HLE DSP: Initial mixer work
2024-09-28 21:48:42 +00:00
wheremyfoodat
3e72323653
HLE DSP: Initial mixer work
2024-09-29 00:32:51 +03:00
wheremyfoodat and GitHub
d14b1da5a1
Merge pull request #599 from wheremyfoodat/lua-float
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Lua: Expose read/write functions for floats and doubles
2024-09-28 20:23:12 +00:00
wheremyfoodat and GitHub
1c8b7a61b0
Lua: Expose read/write functions for floats and doubles
2024-09-28 22:56:26 +03:00
wheremyfoodat and GitHub
a8041bce8c
Merge pull request #598 from wheremyfoodat/aac
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Qt: Add CMake target for generating translations
2024-09-16 20:37:55 +00:00
wheremyfoodat
683b4186d8
Qt: Add CMake target for generating translations
2024-09-16 23:36:42 +03:00
wheremyfoodat and GitHub
699d2ded6d
Merge pull request #597 from wheremyfoodat/aac
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Qt: Fix Linguist issues and format files
2024-09-16 20:19:29 +00:00
wheremyfoodat
3567a4bc55
Update Github Actions checkout/upload-artifact versions
2024-09-16 22:51:33 +03:00
wheremyfoodat
c0c8545dc2
Qt: Fix Linguist issues and format files
2024-09-16 22:39:05 +03:00
wheremyfoodat and GitHub
656b7da5e4
Properly pad AAC request struct
2024-09-05 01:55:44 +03:00
wheremyfoodat and GitHub
1420e714e7
Merge pull request #595 from wheremyfoodat/aac
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HLE DSP: Implement AAC audio decoding
2024-09-04 22:47:39 +00:00
wheremyfoodat
4b21d601e2
Vendor fdk-aac
2024-09-05 01:10:32 +03:00
wheremyfoodat
545bbd5c45
HLE DSP: Implement AAC audio decoder
2024-09-05 00:06:48 +03:00
wheremyfoodat
9055076d0d
Add fdk-aac & AAC request structure
2024-09-04 22:31:19 +03:00
wheremyfoodat and GitHub
08237e6a2c
Merge pull request #589 from OFFTKP/gles-rsad
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Fix compilation issues on GLES
2024-08-27 14:26:12 +00:00
wheremyfoodat and GitHub
2754df9b94
Add renderdoc API support ( #585 )
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* Add renderdoc API support
* FIx renderdoc include directory
* Fix RenderDoc linking
* Fix Renderdoc linking (again)
* Maybe fix renderdoc
2024-08-23 05:30:25 +03:00
wheremyfoodat and GitHub
471bdd6ab9
GPU: Temporarily skip draws if they're too big instead of panicking
2024-08-20 16:02:06 +03:00
wheremyfoodat and GitHub
2debced399
Merge pull request #584 from jonian/version-from-git
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Get application version from git
2024-08-20 10:44:21 +00:00
wheremyfoodat
c694ce9a25
Improved git versioning
2024-08-20 13:20:14 +03:00
wheremyfoodat and GitHub
b09972892a
Merge pull request #583 from wheremyfoodat/fix-fog-in-shader
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Closes #582
2024-08-20 00:21:43 +00:00
wheremyfoodat and GitHub
937348a36f
OpenGL: Fix shift signedness in fog calculation
2024-08-20 03:17:53 +03:00
wheremyfoodat
4b11eb0984
OpenGL: Fix fragment shader compilation error
2024-08-20 03:09:40 +03:00
wheremyfoodat and GitHub
5babeaf692
Merge pull request #581 from jonian/lr-fcram
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Libretro: Expose FCRAM pointer
2024-08-18 20:03:31 +00:00
wheremyfoodat and GitHub
27de70dce9
Merge pull request #580 from warmenhoven/warmenhoven/pr/libretro-ci
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add libretro gitlab CI file
2024-08-17 23:03:56 +00:00
wheremyfoodat and GitHub
4a90b1ede1
Compile SDL in libretro frontend
2024-08-18 01:18:08 +03:00
wheremyfoodat and GitHub
458e466f67
Merge pull request #579 from wheremyfoodat/hle-dsp
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Add accelerometer support to Qt/SDL
2024-08-16 15:31:01 +00:00
wheremyfoodat and GitHub
1256395688
IWYU
2024-08-16 18:05:21 +03:00
wheremyfoodat
ac3840ddb0
Docs: Add accelerometer sample data
2024-08-16 17:58:53 +03:00
wheremyfoodat
dbdf21b1ab
Improve accelerometer algorithm
2024-08-16 17:54:15 +03:00
wheremyfoodat
c772b1c702
Initial accelerometer support
2024-08-15 17:31:55 +03:00
wheremyfoodat and GitHub
e756815b51
Merge pull request #577 from wheremyfoodat/hle-dsp
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Optimize gyro calculation
2024-08-14 20:43:42 +00:00
wheremyfoodat
ff7e0f9ca8
Optimize gyro calculation
2024-08-14 23:41:48 +03:00
wheremyfoodat and GitHub
16cac4c05a
Merge pull request #576 from wheremyfoodat/hle-dsp
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Implement controller-based gyroscope on both Qt and SDL
2024-08-14 20:32:44 +00:00
wheremyfoodat
520e00c553
Qt: Add controller gyroscope
2024-08-14 22:57:45 +03:00
wheremyfoodat
d208c24c0c
Implement controller gyroscope in SDL
2024-08-14 22:35:02 +03:00
wheremyfoodat and GitHub
4a2491df81
Merge pull request #575 from wheremyfoodat/hle-dsp
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HLE DSP: Fix source resetting
2024-08-14 18:09:27 +00:00
wheremyfoodat and GitHub
17b9699c24
Workaround MacOS runner image breaking again
2024-08-14 17:58:26 +00:00
wheremyfoodat
88e0782f71
HLE DSP: Fix source resetting
2024-08-14 20:13:38 +03:00
wheremyfoodat and GitHub
0cf5687e64
Merge pull request #566 from wheremyfoodat/hle-dsp
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Fixing remaining HLE DSP hangs
2024-08-04 14:35:44 +00:00
wheremyfoodat
85bae2e94e
HLE DSP: Handle cycle drifting
2024-08-04 16:46:43 +03:00
wheremyfoodat and GitHub
e9f98bffa9
Merge pull request #571 from jonian/lr-cheats
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Libretro: Add support for cheats
2024-08-03 09:53:18 +00:00
wheremyfoodat and GitHub
6e65367e07
size_t -> usize
2024-08-03 12:52:52 +03:00
wheremyfoodat and GitHub
c50c9a35a7
Merge pull request #570 from wheremyfoodat/litp
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PICA: Add LITP test + interpreter implementation
2024-08-02 20:17:44 +00:00
wheremyfoodat
24c4e02143
Format litp test
2024-08-02 22:59:33 +03:00
wheremyfoodat
195f3388e9
PICA: Add LITP test + interpreter implementation
2024-08-02 22:53:51 +03:00
wheremyfoodat and GitHub
eacd9fdbff
Merge pull request #569 from wheremyfoodat/gs
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CMake: Disable /GS when using MSVC for user builds
2024-07-31 15:44:38 +00:00
wheremyfoodat
d1922798c5
CMake: Disable /GS when using MSVC for user builds
2024-07-31 18:22:14 +03:00
wheremyfoodat
e666afd1a3
DSP HLE: Fix buffer queue metadata
2024-07-31 02:51:40 +03:00
wheremyfoodat and GitHub
91ebff1b5f
Merge pull request #567 from wheremyfoodat/seed-crypto
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Implement seed crypto
2024-07-30 11:45:03 +00:00
wheremyfoodat and GitHub
bec63c43a1
AES: Properly handle missing seeds
2024-07-30 14:36:39 +03:00
wheremyfoodat and GitHub
e6c97edb1c
AES: Remove unused seedsLoaded variable
2024-07-30 14:32:42 +03:00
wheremyfoodat
f572373fc1
AES: Implement seed crypto
2024-07-30 14:29:18 +03:00
wheremyfoodat
e26f58595e
HLE DSP: Reset flags should take priority
2024-07-30 00:36:16 +03:00
wheremyfoodat
6668ba3e37
HLE DSP: Fix embedded buffer starting sample position
2024-07-29 23:46:36 +03:00
wheremyfoodat
57ecc18f32
HLE DSP: Implement buffer queue dirty bit
2024-07-29 23:03:17 +03:00
wheremyfoodat
45dd69d62a
HLE DSP: Pop unused samples when loading new buffer
2024-07-29 21:58:00 +03:00
wheremyfoodat
c7db6fe5dc
FIx DSP region calculation
2024-07-29 19:54:46 +03:00
wheremyfoodat and GitHub
908222f26f
HLE DSP: Don't printf on buffer queue dirty
2024-07-28 19:05:50 +03:00
wheremyfoodat and GitHub
04e18987dc
Merge pull request #563 from wheremyfoodat/wheremyfoodat-patch-2
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Fix HLE__DSP::RecvData
2024-07-28 16:03:50 +00:00
wheremyfoodat and GitHub
e557bd2976
Fix HLE__DSP::RecvData
2024-07-28 19:03:05 +03:00
wheremyfoodat and GitHub
d0f13de4c5
Fix swapping loaded ELF files
2024-07-26 16:25:38 +03:00
wheremyfoodat and GitHub
f095e6af0b
Shadergen: Move comments outside of emitted source code
2024-07-26 14:44:11 +03:00
wheremyfoodat and GitHub
b7bc520afa
Merge pull request #562 from jonian/sdl-mouse-fix
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SDL: Fix mouse coords
2024-07-26 09:44:55 +00:00
wheremyfoodat
11e7eb7fd6
SDL: Fixup touchscreen code
2024-07-26 12:08:10 +03:00
wheremyfoodat and GitHub
2abf642922
Merge pull request #561 from wheremyfoodat/uniformz
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Add SDL resizing & optimize GL shadergen
2024-07-25 17:39:26 +00:00
wheremyfoodat
32ddc28789
Shadergen: Move fog colour to uniform
2024-07-25 20:18:30 +03:00
wheremyfoodat
33cb3d9c9f
SDL: Add window resizing
2024-07-25 20:05:23 +03:00
wheremyfoodat
a0e506affc
Share fragment UBO between shadergen programs
2024-07-25 19:51:29 +03:00
wheremyfoodat and GitHub
bb19049fc0
Merge pull request #560 from jonian/qt-window-close
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Qt: Stop emuThread on closeEvent
2024-07-25 10:59:18 +00:00
wheremyfoodat and GitHub
da23ec1a06
Don't deinit SDL from non-SDL thread
2024-07-25 13:40:01 +03:00
wheremyfoodat and GitHub
df5d14e3d8
Shadergen: Remove unused vertex shader code
2024-07-25 03:59:01 +03:00
wheremyfoodat and GitHub
f16486757b
Merge pull request #558 from wheremyfoodat/shader-decomp
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More instructions in shader decompiler
2024-07-24 14:02:53 +00:00
wheremyfoodat
156c3031a2
More instructions in shader decompiler
2024-07-24 16:47:46 +03:00
wheremyfoodat and GitHub
2dc5c706b5
Merge pull request #557 from wheremyfoodat/shader-decomp
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More shader->GLSL recompiler work
2024-07-23 23:38:16 +00:00
wheremyfoodat
be75fa43a3
More shader->GLSL recompiler work
2024-07-24 02:03:29 +03:00
wheremyfoodat and GitHub
c319e59545
Resizing window on Qt ( #556 )
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* Qt: Add screen resize
* Qt: Allocate screen on heap for setCentralWidget
* Fix header inclusion order
* Switch to std::function for resize callback
* rdeepfried
2024-07-23 23:13:14 +03:00
wheremyfoodat and GitHub
7aa41d0b35
Merge pull request #554 from wheremyfoodat/metallica
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Rename Handle to HorizonHandle, add metal-cpp submodule, format
2024-07-23 12:37:42 +00:00
wheremyfoodat
0f80d0af7a
Rename Handle to HorizonHandle, add metal-cpp submodule, format
2024-07-23 15:22:15 +03:00
wheremyfoodat and GitHub
cd519499ee
Merge pull request #552 from wheremyfoodat/nyom
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Renderer GL: Add UB checks
2024-07-23 01:23:14 +00:00
wheremyfoodat
e4d4a35674
Renderer GL: Add UB checks
2024-07-23 04:11:12 +03:00
wheremyfoodat and GitHub
964d46a12a
Merge pull request #551 from wheremyfoodat/nyom
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PICA Shader -> GLSL recompiler work
2024-07-23 00:02:53 +00:00
wheremyfoodat
fc397b2b58
Fix Linux Qt packages
2024-07-23 02:33:53 +03:00
wheremyfoodat
850aadb0f6
Update Linux version on CI
2024-07-23 02:25:40 +03:00
wheremyfoodat
0aa1ed21b2
More shader decompiler work
2024-07-23 01:22:26 +03:00