Commit Graph
100 Commits
Author SHA1 Message Date
wheremyfoodatandGitHub 85d363c17d Android: Update shader multiplication text 2024-10-25 00:28:01 +03:00
wheremyfoodatandGitHub edb047ec34 Merge pull request #619 from GabrielBRDeveloper/accurate-option
Implement accurate shader multiplication option
2024-10-24 22:44:55 +03:00
wheremyfoodatandGitHub cdc61ea95a GL renderer: Add fallback for when driver doesn't provide glDrawRangeElementsBaseVertex (#617)
* GL: Add fallback for when driver doesn't provide glDrawRangeElementsBaseVertex

* GL: Fix fallback when glDrawRangeElementsBaseVertex is absent
2024-10-23 22:43:58 +03:00
wheremyfoodatandGitHub 54d0618f02 Fonts: Fix IWYU bug 2024-10-23 10:57:59 +03:00
wheremyfoodatandGitHub 827cf93aca Merge pull request #615 from wheremyfoodat/relocate-font
Implement shared font relocation
2024-10-22 19:38:29 +03:00
wheremyfoodat 8c80099339 Implement shared font relocation 2024-10-22 19:13:25 +03:00
wheremyfoodatandGitHub 238d84ba3b DSP: Default to HLE 2024-10-20 21:45:08 +03:00
wheremyfoodatandGitHub 5d28f11ccf GPU: Add optimized NEON path for analyzing index buffers (#613)
* Implement ARM NEON index buffer analysis

* NEON: Fix initial index buffer minima/maxima

* NEON: Fix vertex count comparison for index buffer analysis

* GPU: Add SSE4.1 path for index buffer analysis

* Fix oopsie

* Fix oopsie, again
2024-10-20 20:02:02 +03:00
wheremyfoodatandGitHub af1fe13996 Make Android builds official & update readme (#612) 2024-10-20 16:41:41 +03:00
wheremyfoodatandGitHub c97a174cd1 Silence invalid offsetof warning 2024-10-19 18:16:33 +03:00
wheremyfoodatandGitHub 89d129211e HLE DSP: Add AAC decoder toggle for enabling/disabling AAC decoding (#611)
* HLE DSP: Add AAC decoder toggle

* Fix derp
2024-10-19 17:23:54 +03:00
wheremyfoodatandGitHub 49a94a13c5 Moar shader decompiler (#559)
* Renderer: Add prepareForDraw callback

* Add fmt submodule and port shader decompiler instructions to it

* Add shader acceleration setting

* Hook up vertex shaders to shader cache

* Shader decompiler: Fix redundant compilations

* Shader Decompiler: Fix vertex attribute upload

* Shader compiler: Simplify generated code for reading and faster compilation

* Further simplify shader decompiler output

* Shader decompiler: More smallen-ing

* Shader decompiler: Get PICA uniforms uploaded to the GPU

* Shader decompiler: Readd clipping

* Shader decompiler: Actually `break` on control flow instructions

* Shader decompiler: More control flow handling

* Shader decompiler: Fix desitnation mask

* Shader Decomp: Remove pair member capture in lambda (unsupported on NDK)

* Disgusting changes to handle the fact that hw shader shaders are 2x as big

* Shader decompiler: Implement proper output semantic mapping

* Moar instructions

* Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI

* Shader decompiler: Add register indexing

* Shader decompiler: Optimize mova with both x and y masked

* Shader decompiler: Add DPH/DPHI

* Fix shader caching being broken

* PICA decompiler: Cache VS uniforms

* Simply vertex cache code

* Simplify vertex cache code

* Shader decompiler: Add loops

* Shader decompiler: Implement safe multiplication

* Shader decompiler: Implement LG2/EX2

* Shader decompiler: More control flow

* Shader decompiler: Fix JMPU condition

* Shader decompiler: Convert main function to void

* PICA: Start implementing GPU vertex fetch

* More hw VAO work

* More hw VAO work

* More GPU vertex fetch code

* Add GL Stream Buffer from Duckstation

* GL: Actually upload data to stream buffers

* GPU: Cleanup immediate mode handling

* Get first renders working with accelerated draws

* Shader decompiler: Fix control flow analysis bugs

* HW shaders: Accelerate indexed draws

* Shader decompiler: Add support for compilation errors

* GLSL decompiler: Fall back for LITP

* Add Renderdoc scope classes

* Fix control flow analysis bug

* HW shaders: Fix attribute fetch

* Rewriting hw vertex fetch

* Stream buffer: Fix copy-paste mistake

* HW shaders: Fix indexed rendering

* HW shaders: Add padding attributes

* HW shaders: Avoid redundant glVertexAttrib4f calls

* HW shaders: Fix loops

* HW shaders: Make generated shaders slightly smaller

* Fix libretro build

* HW shaders: Fix android

* Remove redundant ubershader checks

* Set accelerate shader default to true

* Shader decompiler: Don't declare VS input attributes as an array

* Change ubuntu-latest to Ubuntu 24.04 because Microsoft screwed up their CI again

* fix merge conflict bug
2024-10-19 16:53:51 +03:00
wheremyfoodatandGitHub afaf18f124 GLES: Fix Set logic op 2024-10-14 00:42:35 +03:00
wheremyfoodatandGitHub fa9ce5fc70 GLES: Implement logic ops via fb fetch (#608)
* GLES: Implement logic ops via fb fetch

* Attempt to fix deprecated libglx-mesa0 package

* Update Qt_Build.yml

* GLES: Enable fb fetch instead of requiring it

* GLES: Add support for GL_ARM_shader_framebuffer_fetch

* Fix GL_EXT_shader_framebuffer_fetch behavior
2024-10-14 00:17:24 +03:00
wheremyfoodatandGitHub 5eb628eb5f Merge pull request #609 from wheremyfoodat/wheremyfoodat-patch-2
Shadergen: Pre-allocate space for shadergen string
2024-10-13 20:29:15 +00:00
wheremyfoodatandGitHub 82068031f3 Shadergen: Pre-allocate space for shadergen string 2024-10-13 23:27:08 +03:00
wheremyfoodatandGitHub 96f684e51c Merge pull request #600 from wheremyfoodat/ir
HLE DSP: Initial mixer work
2024-09-28 21:48:42 +00:00
wheremyfoodat 3e72323653 HLE DSP: Initial mixer work 2024-09-29 00:32:51 +03:00
wheremyfoodatandGitHub d14b1da5a1 Merge pull request #599 from wheremyfoodat/lua-float
Lua: Expose read/write functions for floats and doubles
2024-09-28 20:23:12 +00:00
wheremyfoodatandGitHub 1c8b7a61b0 Lua: Expose read/write functions for floats and doubles 2024-09-28 22:56:26 +03:00
wheremyfoodatandGitHub a8041bce8c Merge pull request #598 from wheremyfoodat/aac
Qt: Add CMake target for generating translations
2024-09-16 20:37:55 +00:00
wheremyfoodat 683b4186d8 Qt: Add CMake target for generating translations 2024-09-16 23:36:42 +03:00
wheremyfoodatandGitHub 699d2ded6d Merge pull request #597 from wheremyfoodat/aac
Qt: Fix Linguist issues and format files
2024-09-16 20:19:29 +00:00
wheremyfoodat 3567a4bc55 Update Github Actions checkout/upload-artifact versions 2024-09-16 22:51:33 +03:00
wheremyfoodat c0c8545dc2 Qt: Fix Linguist issues and format files 2024-09-16 22:39:05 +03:00
wheremyfoodatandGitHub 656b7da5e4 Properly pad AAC request struct 2024-09-05 01:55:44 +03:00
wheremyfoodatandGitHub 1420e714e7 Merge pull request #595 from wheremyfoodat/aac
HLE DSP: Implement AAC audio decoding
2024-09-04 22:47:39 +00:00
wheremyfoodat 4b21d601e2 Vendor fdk-aac 2024-09-05 01:10:32 +03:00
wheremyfoodat 545bbd5c45 HLE DSP: Implement AAC audio decoder 2024-09-05 00:06:48 +03:00
wheremyfoodat 9055076d0d Add fdk-aac & AAC request structure 2024-09-04 22:31:19 +03:00
wheremyfoodatandGitHub 08237e6a2c Merge pull request #589 from OFFTKP/gles-rsad
Fix compilation issues on GLES
2024-08-27 14:26:12 +00:00
wheremyfoodatandGitHub 2754df9b94 Add renderdoc API support (#585)
* Add renderdoc API support

* FIx renderdoc include directory

* Fix RenderDoc linking

* Fix Renderdoc linking (again)

* Maybe fix renderdoc
2024-08-23 05:30:25 +03:00
wheremyfoodatandGitHub 471bdd6ab9 GPU: Temporarily skip draws if they're too big instead of panicking 2024-08-20 16:02:06 +03:00
wheremyfoodatandGitHub 2debced399 Merge pull request #584 from jonian/version-from-git
Get application version from git
2024-08-20 10:44:21 +00:00
wheremyfoodat c694ce9a25 Improved git versioning 2024-08-20 13:20:14 +03:00
wheremyfoodatandGitHub b09972892a Merge pull request #583 from wheremyfoodat/fix-fog-in-shader
Closes #582
2024-08-20 00:21:43 +00:00
wheremyfoodatandGitHub 937348a36f OpenGL: Fix shift signedness in fog calculation 2024-08-20 03:17:53 +03:00
wheremyfoodat 4b11eb0984 OpenGL: Fix fragment shader compilation error 2024-08-20 03:09:40 +03:00
wheremyfoodatandGitHub 5babeaf692 Merge pull request #581 from jonian/lr-fcram
Libretro: Expose FCRAM pointer
2024-08-18 20:03:31 +00:00
wheremyfoodatandGitHub 27de70dce9 Merge pull request #580 from warmenhoven/warmenhoven/pr/libretro-ci
add libretro gitlab CI file
2024-08-17 23:03:56 +00:00
wheremyfoodatandGitHub 4a90b1ede1 Compile SDL in libretro frontend 2024-08-18 01:18:08 +03:00
wheremyfoodatandGitHub 458e466f67 Merge pull request #579 from wheremyfoodat/hle-dsp
Add accelerometer support to Qt/SDL
2024-08-16 15:31:01 +00:00
wheremyfoodatandGitHub 1256395688 IWYU 2024-08-16 18:05:21 +03:00
wheremyfoodat ac3840ddb0 Docs: Add accelerometer sample data 2024-08-16 17:58:53 +03:00
wheremyfoodat dbdf21b1ab Improve accelerometer algorithm 2024-08-16 17:54:15 +03:00
wheremyfoodat c772b1c702 Initial accelerometer support 2024-08-15 17:31:55 +03:00
wheremyfoodatandGitHub e756815b51 Merge pull request #577 from wheremyfoodat/hle-dsp
Optimize gyro calculation
2024-08-14 20:43:42 +00:00
wheremyfoodat ff7e0f9ca8 Optimize gyro calculation 2024-08-14 23:41:48 +03:00
wheremyfoodatandGitHub 16cac4c05a Merge pull request #576 from wheremyfoodat/hle-dsp
Implement controller-based gyroscope on both Qt and SDL
2024-08-14 20:32:44 +00:00
wheremyfoodat 520e00c553 Qt: Add controller gyroscope 2024-08-14 22:57:45 +03:00
wheremyfoodat d208c24c0c Implement controller gyroscope in SDL 2024-08-14 22:35:02 +03:00
wheremyfoodatandGitHub 4a2491df81 Merge pull request #575 from wheremyfoodat/hle-dsp
HLE DSP: Fix source resetting
2024-08-14 18:09:27 +00:00
wheremyfoodatandGitHub 17b9699c24 Workaround MacOS runner image breaking again 2024-08-14 17:58:26 +00:00
wheremyfoodat 88e0782f71 HLE DSP: Fix source resetting 2024-08-14 20:13:38 +03:00
wheremyfoodatandGitHub 0cf5687e64 Merge pull request #566 from wheremyfoodat/hle-dsp
Fixing remaining HLE DSP hangs
2024-08-04 14:35:44 +00:00
wheremyfoodat 85bae2e94e HLE DSP: Handle cycle drifting 2024-08-04 16:46:43 +03:00
wheremyfoodatandGitHub e9f98bffa9 Merge pull request #571 from jonian/lr-cheats
Libretro: Add support for cheats
2024-08-03 09:53:18 +00:00
wheremyfoodatandGitHub 6e65367e07 size_t -> usize 2024-08-03 12:52:52 +03:00
wheremyfoodatandGitHub c50c9a35a7 Merge pull request #570 from wheremyfoodat/litp
PICA: Add LITP test + interpreter implementation
2024-08-02 20:17:44 +00:00
wheremyfoodat 24c4e02143 Format litp test 2024-08-02 22:59:33 +03:00
wheremyfoodat 195f3388e9 PICA: Add LITP test + interpreter implementation 2024-08-02 22:53:51 +03:00
wheremyfoodatandGitHub eacd9fdbff Merge pull request #569 from wheremyfoodat/gs
CMake: Disable /GS when using MSVC for user builds
2024-07-31 15:44:38 +00:00
wheremyfoodat d1922798c5 CMake: Disable /GS when using MSVC for user builds 2024-07-31 18:22:14 +03:00
wheremyfoodat e666afd1a3 DSP HLE: Fix buffer queue metadata 2024-07-31 02:51:40 +03:00
wheremyfoodatandGitHub 91ebff1b5f Merge pull request #567 from wheremyfoodat/seed-crypto
Implement seed crypto
2024-07-30 11:45:03 +00:00
wheremyfoodatandGitHub bec63c43a1 AES: Properly handle missing seeds 2024-07-30 14:36:39 +03:00
wheremyfoodatandGitHub e6c97edb1c AES: Remove unused seedsLoaded variable 2024-07-30 14:32:42 +03:00
wheremyfoodat f572373fc1 AES: Implement seed crypto 2024-07-30 14:29:18 +03:00
wheremyfoodat e26f58595e HLE DSP: Reset flags should take priority 2024-07-30 00:36:16 +03:00
wheremyfoodat 6668ba3e37 HLE DSP: Fix embedded buffer starting sample position 2024-07-29 23:46:36 +03:00
wheremyfoodat 57ecc18f32 HLE DSP: Implement buffer queue dirty bit 2024-07-29 23:03:17 +03:00
wheremyfoodat 45dd69d62a HLE DSP: Pop unused samples when loading new buffer 2024-07-29 21:58:00 +03:00
wheremyfoodat c7db6fe5dc FIx DSP region calculation 2024-07-29 19:54:46 +03:00
wheremyfoodatandGitHub 908222f26f HLE DSP: Don't printf on buffer queue dirty 2024-07-28 19:05:50 +03:00
wheremyfoodatandGitHub 04e18987dc Merge pull request #563 from wheremyfoodat/wheremyfoodat-patch-2
Fix HLE__DSP::RecvData
2024-07-28 16:03:50 +00:00
wheremyfoodatandGitHub e557bd2976 Fix HLE__DSP::RecvData 2024-07-28 19:03:05 +03:00
wheremyfoodatandGitHub d0f13de4c5 Fix swapping loaded ELF files 2024-07-26 16:25:38 +03:00
wheremyfoodatandGitHub f095e6af0b Shadergen: Move comments outside of emitted source code 2024-07-26 14:44:11 +03:00
wheremyfoodatandGitHub b7bc520afa Merge pull request #562 from jonian/sdl-mouse-fix
SDL: Fix mouse coords
2024-07-26 09:44:55 +00:00
wheremyfoodat 11e7eb7fd6 SDL: Fixup touchscreen code 2024-07-26 12:08:10 +03:00
wheremyfoodatandGitHub 2abf642922 Merge pull request #561 from wheremyfoodat/uniformz
Add SDL resizing & optimize GL shadergen
2024-07-25 17:39:26 +00:00
wheremyfoodat 32ddc28789 Shadergen: Move fog colour to uniform 2024-07-25 20:18:30 +03:00
wheremyfoodat 33cb3d9c9f SDL: Add window resizing 2024-07-25 20:05:23 +03:00
wheremyfoodat a0e506affc Share fragment UBO between shadergen programs 2024-07-25 19:51:29 +03:00
wheremyfoodatandGitHub bb19049fc0 Merge pull request #560 from jonian/qt-window-close
Qt: Stop emuThread on closeEvent
2024-07-25 10:59:18 +00:00
wheremyfoodatandGitHub da23ec1a06 Don't deinit SDL from non-SDL thread 2024-07-25 13:40:01 +03:00
wheremyfoodatandGitHub df5d14e3d8 Shadergen: Remove unused vertex shader code 2024-07-25 03:59:01 +03:00
wheremyfoodatandGitHub f16486757b Merge pull request #558 from wheremyfoodat/shader-decomp
More instructions in shader decompiler
2024-07-24 14:02:53 +00:00
wheremyfoodat 156c3031a2 More instructions in shader decompiler 2024-07-24 16:47:46 +03:00
wheremyfoodatandGitHub 2dc5c706b5 Merge pull request #557 from wheremyfoodat/shader-decomp
More shader->GLSL recompiler work
2024-07-23 23:38:16 +00:00
wheremyfoodat be75fa43a3 More shader->GLSL recompiler work 2024-07-24 02:03:29 +03:00
wheremyfoodatandGitHub c319e59545 Resizing window on Qt (#556)
* Qt: Add screen resize

* Qt: Allocate screen on heap for setCentralWidget

* Fix header inclusion order

* Switch to std::function for resize callback

* rdeepfried
2024-07-23 23:13:14 +03:00
wheremyfoodatandGitHub 7aa41d0b35 Merge pull request #554 from wheremyfoodat/metallica
Rename Handle to HorizonHandle, add metal-cpp submodule, format
2024-07-23 12:37:42 +00:00
wheremyfoodat 0f80d0af7a Rename Handle to HorizonHandle, add metal-cpp submodule, format 2024-07-23 15:22:15 +03:00
wheremyfoodatandGitHub cd519499ee Merge pull request #552 from wheremyfoodat/nyom
Renderer GL: Add UB checks
2024-07-23 01:23:14 +00:00
wheremyfoodat e4d4a35674 Renderer GL: Add UB checks 2024-07-23 04:11:12 +03:00
wheremyfoodatandGitHub 964d46a12a Merge pull request #551 from wheremyfoodat/nyom
PICA Shader -> GLSL recompiler work
2024-07-23 00:02:53 +00:00
wheremyfoodat fc397b2b58 Fix Linux Qt packages 2024-07-23 02:33:53 +03:00
wheremyfoodat 850aadb0f6 Update Linux version on CI 2024-07-23 02:25:40 +03:00
wheremyfoodat 0aa1ed21b2 More shader decompiler work 2024-07-23 01:22:26 +03:00