wheremyfoodat
0446bcdaa1
Add Metal support to Qt frontend and clean up renderer creation code ( #795 )
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* Qt: Initial support for Metal renderer
* Clean up graphics context code
* Nits
* More nits
* Qt: Move screen-related stuff to own folder
* Qt: Make screen widget polymorphic
* Qt: Re-add Metal
* Add factory for screen widget
* Qt: Support compilation without Metal
* Qt: Fix build without Metal
* Oops
* oops
2025-07-26 23:13:08 +03:00
wheremyfoodat
8b0b1939cf
GL: Respect minimum UBO alignment requirement ( #794 )
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* GL: Respect minimum UBO alignment requirement
* Use glBindBufferRange for UBOs
* Fix fragment shadergen UBO bindings
* Nit
2025-07-25 01:24:23 +03:00
wheremyfoodat
0815707613
GL: Use StreamBuffer for shadergen UBOs ( #793 )
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* GL: Use StreamBuffer for shadergen UBOs
* Clean up UBO sizes
2025-07-24 23:25:34 +03:00
wheremyfoodat
97b2557391
Enable audio by default on all frontends
2025-07-23 03:45:50 +03:00
wheremyfoodat
2ccb264a86
HLE DSP: Implement partial embedded buffer updates ( #782 )
2025-07-21 01:59:46 +03:00
wheremyfoodat
146dc92a0f
Formatting fixes ( #781 )
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* Formatting
* More formatting
* More formatting
* More formatting
2025-07-21 00:33:24 +03:00
wheremyfoodat
81f37e1699
Qt: Allow rebinding keyboard controls ( #779 )
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* Initial input UI draft
Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com >
* More keybinding work
Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com >
* Nit
Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com >
* More nits
Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com >
---------
Co-authored-by: Paris Oplopoios <parisoplop@gmail.com >
2025-07-18 04:08:08 +03:00
wheremyfoodat
d126cf1ac6
Reduce global namespace bloat
2025-07-09 00:26:51 +03:00
wheremyfoodat
9ef7db63ef
Update teakra
2025-07-08 23:59:28 +03:00
wheremyfoodat
518b279139
DSP debugger: Fix prpage
2025-07-08 23:39:12 +03:00
wheremyfoodat
69bbb13d5d
Make HLE DSP load binaries too
2025-07-08 23:39:12 +03:00
wheremyfoodat
415bf7b0a4
Initial DSP debugger work
2025-07-08 23:39:12 +03:00
wheremyfoodat
8ba3b1ceca
CECD: Stub GetChangeStateEventHandle ( #776 )
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* CECD: Stub GetChangeStateEventHandle
* More CECD
2025-07-08 02:18:13 +03:00
wheremyfoodat
94d78edb49
Add missing override
2025-07-07 13:41:57 +03:00
wheremyfoodat
c0948f4235
Upgrade Lua service intercepts ( #775 )
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Co-authored-by: Théo B. <16072534+LiquidFenrir@users.noreply.github.com >
2025-07-07 11:52:57 +03:00
wheremyfoodat
2909e671aa
Make address input wider
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Co-Authored-By: liuk707 <62625900+liuk7071@users.noreply.github.com >
2025-07-07 04:41:12 +03:00
wheremyfoodat
37f38509db
More CPU debugger work
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Co-Authored-By: liuk707 <62625900+liuk7071@users.noreply.github.com >
2025-07-07 04:32:17 +03:00
wheremyfoodat
9dc52577ea
Qt: Initial CPU debugger widget implementation
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Co-Authored-By: liuk707 <62625900+liuk7071@users.noreply.github.com >
2025-07-07 03:46:51 +03:00
wheremyfoodat
8e20bd6220
Long overdue clang-format pass on most of the project ( #773 )
2025-07-06 18:25:20 +03:00
wheremyfoodat
cf321b1ed8
Better screen layout support
2025-07-06 02:41:44 +03:00
wheremyfoodat
1c0f65c740
Screen layouts: Add configurable screen sizes
2025-07-05 02:36:03 +03:00
wheremyfoodat
62748eef47
Initial screen layout implementation
2025-07-04 17:53:36 +03:00
wheremyfoodat
d06f600b3a
Use multimap for indexing surfaces ( #771 )
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* Use an std::map for faster texture cache lookup
* Surface cache: Use map instead of multimap, optimize `find` to perform tree scan
* Add comments
2025-07-04 14:23:08 +03:00
wheremyfoodat
162e73bfd2
Clean up service intercepts
2025-07-04 02:11:23 +03:00
wheremyfoodat
9932e58bf0
Add thread debugger
2025-07-03 16:58:56 +03:00
wheremyfoodat
228068901b
Add system call intercepts to Lua
2025-07-03 13:02:10 +03:00
wheremyfoodat
620e3699ec
HID/IR: Cleanup and minor fixes ( #768 )
2025-07-03 03:47:06 +03:00
wheremyfoodat
2e148ae997
Merge pull request #767 from wheremyfoodat/cpp
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Initial support for CirclePad Pro/New 3DS controls
2025-07-03 03:39:12 +03:00
wheremyfoodat
2a0661f968
IR: Proper error in SendIrnop
2025-07-03 02:56:25 +03:00
wheremyfoodat
dc7f8a48bd
IR: Move to scheduler
2025-07-03 02:42:43 +03:00
wheremyfoodat
b2904f391f
IR: Deglobalize receiveBuffer
2025-07-03 01:41:43 +03:00
wheremyfoodat
0ab8a6d956
More CirclePad Pro improvements
2025-07-03 01:33:47 +03:00
wheremyfoodat
935e088ca1
More CPP fixes
2025-07-02 21:56:12 +03:00
wheremyfoodat
10d11cb3c9
Clean up CirclePad Pro state
2025-07-01 02:32:40 +03:00
wheremyfoodat
382c0f953d
Initial CPP implementation
2025-07-01 01:44:55 +03:00
wheremyfoodat
eb4e7573da
Stub srv:PublishToSubscriber ( #766 )
2025-06-30 19:41:42 +03:00
wheremyfoodat
1fdaec2b0f
GPU: Don't hash textures by default
2025-06-30 19:15:43 +03:00
wheremyfoodat
adcd03d31e
Metal renderer & iOS frontend fixes
2025-06-29 23:22:43 +03:00
wheremyfoodat
630952f36b
SDL/Qt: Better resizing & fullscreen support
2025-06-28 23:34:12 +03:00
wheremyfoodat
d954086d72
Fix build on new Vk SDK ( #757 )
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Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com >
2025-06-23 03:44:49 +03:00
wheremyfoodat
a0aa11dac0
Add optional texture hashing
2025-06-23 02:45:13 +03:00
Albert
7bd6cef3f0
Qt: Add runpog icon ( #752 )
2025-04-06 23:45:27 +00:00
wheremyfoodat
fec4428ebf
iOS: Add file picker ( #747 )
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* iOS: Add file picker
* Fix lock placement
2025-03-17 02:55:17 +02:00
wheremyfoodat
761f9264ba
Merge pull request #745 from wheremyfoodat/ios
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iOS driver & Metal renderer improvements
2025-03-16 17:12:51 +02:00
wheremyfoodat
6d0479d7c1
Metal renderer fixes for iOS
2025-03-16 16:22:23 +02:00
wheremyfoodat
e635b9ec8a
Metal: Use std::unique_ptr for texture decode
2025-03-16 13:52:32 +02:00
wheremyfoodat
c061bb7b47
Format
2025-03-14 12:38:58 +02:00
wheremyfoodat
b286537b69
Shadergen types: Add Metal & MSL
2025-03-14 12:00:14 +02:00
Samuliak
67f0388eae
metal: remove unused texture functions
2025-03-11 08:40:21 +01:00
Samuliak
1a460d73be
metal: implement texture swizzling
2025-03-11 08:35:35 +01:00