wheremyfoodat
dc80828397
Fix typo ( #680 )
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Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com >
2024-12-10 18:52:53 +02:00
wheremyfoodat
79d24cba11
Make filesystem decent, part 1 ( #677 )
2024-12-10 00:29:56 +02:00
wheremyfoodat
bdb467d09f
Fix DSP::ForceHeadphoneOut
2024-12-09 19:12:09 +02:00
wheremyfoodat
cc669d7cab
FS: Stub card SPI and some other things
2024-12-09 19:08:30 +02:00
wheremyfoodat
055dbc7fb6
FS: Stub TWL_SOUND
2024-12-08 22:49:46 +02:00
wheremyfoodat
b436fdca64
FS: Stub TWL_PHOTO
2024-12-08 22:33:14 +02:00
wheremyfoodat
5f822b32d5
Add volume curve setting ( #658 )
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* Add volume curve setting
* Qt: Add missing translations
2024-12-03 14:16:57 +02:00
wheremyfoodat
c2b479889c
Remove FirmwareInfo struct redeclaration
2024-12-01 00:06:40 +02:00
wheremyfoodat
ab2005d50d
Specify SHA-256 when printing firmware info
2024-12-01 00:03:42 +02:00
wheremyfoodat
7e51f50999
Add DSP firmware database
2024-11-30 23:34:38 +02:00
wheremyfoodat
18f3865f8b
Add option to print DSP fw
2024-11-30 21:51:46 +02:00
wheremyfoodat
87652bfeda
x64 Shader JIT: Optimize SSE4.1 blending path
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Co-Authored-By: Burhan R <53955076+burhanr13@users.noreply.github.com >
2024-11-28 21:36:16 +02:00
wheremyfoodat
72b4194c95
Remove unused miniaudio resampler
2024-11-28 20:43:26 +02:00
wheremyfoodat
a11019150a
Libretro: Add more audio settings
2024-11-28 19:10:55 +02:00
wheremyfoodat
3b6190b69a
Add volume slider & mute audio settings
2024-11-28 19:10:55 +02:00
wheremyfoodat
b251f84ab1
DSP: Add option to enable/disable AAC
2024-11-28 19:10:55 +02:00
SamoZ256
c35304e485
explicitly setup hash member variables ( #645 )
2024-11-23 21:17:19 +02:00
wheremyfoodat
04d047ff75
Some formatting
2024-11-22 02:48:32 +02:00
wheremyfoodat
83aafa31f0
Better audio playback code
2024-11-22 02:33:57 +02:00
wheremyfoodat
3df63beef4
Merge branch 'master' into more-dsp
2024-11-20 20:01:43 +02:00
wheremyfoodat
878ff419fd
DSP: Add SSE quad-conversion code
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Co-Authored-By: Kelpsy <138107494+kelpsyberry@users.noreply.github.com >
2024-11-20 18:09:57 +02:00
wheremyfoodat
bea7b00c7d
Draw acceleration: Replace multiplication for component sizes with left shift
2024-11-20 13:40:00 +02:00
wheremyfoodat
33f45cf1f5
Merge branch 'master' into more-dsp
2024-11-20 02:40:20 +02:00
wheremyfoodat
224ddac07c
Fix SIMD on MSVC ( #639 )
2024-11-20 02:29:27 +02:00
wheremyfoodat
889c2453de
Audio: Properly close audio device on emulator destruction ( #637 )
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* Audio: Properly close audio device on emulator destruction
* Undo oopsie
2024-11-19 23:41:52 +02:00
wheremyfoodat
47ffd76fae
HLE DSP: Fix temporary quad -> stereo conversion
2024-11-19 01:36:32 +02:00
wheremyfoodat
66be960150
HLE DSP: Stub audio output
2024-11-19 01:27:42 +02:00
wheremyfoodat
e22bc58060
HLE DSP: Format
2024-11-10 14:55:31 +02:00
wheremyfoodat
7a4f3f4836
HLE DSP: Add passthrough mix detection
2024-11-10 14:53:07 +02:00
wheremyfoodat
6a79309722
HLE DSP: Fix up resampling a bit
2024-11-09 23:52:29 +02:00
wheremyfoodat
c70388dbeb
HLE DSP: Actually interpolate audio
2024-11-09 23:18:41 +02:00
wheremyfoodat
69e8e1c2c4
Add audio interpolation helpers
2024-11-09 23:11:19 +02:00
wheremyfoodat
9be353a9b4
Merge branch 'master' into more-dsp
2024-11-09 16:33:33 +02:00
wheremyfoodat
e47923704e
Relieve @SamoZ256 of dark memories
2024-11-09 14:47:58 +02:00
wheremyfoodat
49b65242b9
First Metal cleanup & formatting pass
2024-11-09 13:11:38 +02:00
wheremyfoodat
8cfffb8119
HLE DSP: Actually parse InterpolationMode config
2024-11-07 22:08:28 +02:00
wheremyfoodat
b299609a9b
More HLE DSP work
2024-11-06 19:26:57 +02:00
Samuliak
f322ba5102
Merge branch 'master' into metal2
2024-11-05 19:05:23 +01:00
wheremyfoodat
07cee43a2b
HLE DSP: Implement per-voice mixing stage
2024-11-03 19:50:27 +02:00
wheremyfoodat
70d93a1ad8
HLE DSP: Enable AAC by default
2024-11-02 21:58:27 +02:00
Samuliak
d459f9c1c3
Merge branch 'master' into metal2
2024-11-01 08:43:40 +01:00
wheremyfoodat
965ea6d012
Shadergen: Log unimplemented LUT select indices
2024-10-31 22:05:05 +02:00
SamoZ256
02f8250aff
Merge branch 'master' into metal2
2024-10-31 13:45:58 +01:00
Samuliak
272c24d8e4
don't bind resources unnecessarily
2024-10-31 13:45:05 +01:00
Samuliak
158be432fc
rework the lut system
2024-10-31 09:25:01 +01:00
wheremyfoodat
cdc61ea95a
GL renderer: Add fallback for when driver doesn't provide glDrawRangeElementsBaseVertex ( #617 )
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* GL: Add fallback for when driver doesn't provide glDrawRangeElementsBaseVertex
* GL: Fix fallback when glDrawRangeElementsBaseVertex is absent
2024-10-23 22:43:58 +03:00
wheremyfoodat
54d0618f02
Fonts: Fix IWYU bug
2024-10-23 10:57:59 +03:00
wheremyfoodat
8c80099339
Implement shared font relocation
2024-10-22 19:13:25 +03:00
wheremyfoodat
5d28f11ccf
GPU: Add optimized NEON path for analyzing index buffers ( #613 )
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* Implement ARM NEON index buffer analysis
* NEON: Fix initial index buffer minima/maxima
* NEON: Fix vertex count comparison for index buffer analysis
* GPU: Add SSE4.1 path for index buffer analysis
* Fix oopsie
* Fix oopsie, again
2024-10-20 20:02:02 +03:00
wheremyfoodat
89d129211e
HLE DSP: Add AAC decoder toggle for enabling/disabling AAC decoding ( #611 )
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* HLE DSP: Add AAC decoder toggle
* Fix derp
2024-10-19 17:23:54 +03:00