Files
P3DS-test/src/core/PICA/gpu.cpp
2022-09-22 03:46:19 +03:00

12 lines
355 B
C++

#include "PICA/gpu.hpp"
#include <cstdio>
void GPU::reset() {
regs.fill(0);
shaderUnit.reset();
// TODO: Reset blending, texturing, etc here
}
void GPU::clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 control) {
printf("GPU: Clear buffer\nStart: %08X End: %08X\nValue: %08X Control: %08X\n", startAddress, endAddress, value, control);
}