Files
P3DS-test/include/renderer_mtl/pica_to_mtl.hpp
wheremyfoodat 6d1ef7cb4f Memory rework pt 2 (#801)
* Memory: Rework FCRAM management entirely

Disables a lot of functionality... but I didn't want to commit too much to this commit
Also reworks virtual memory management somewhat (but needs more work)

* Accurately handle MemoryState for virtual memory

Previously all non-free blocks were marked as Reserved

* Memory: Consolidate state and permission changes

Can now use a single function to change either state, permissions, or both
Also merge vmem blocks that have the same state and permissions

* Memory: Fix double reset for FCRAM manager

Fix minor bug with permission tracking

* Memory: Implement Protect operation in ControlMemory

* Memory: Implement Unmap in ControlMemory

Also do a sanity check to make sure the memory region is free for linear allocations

* Memory: Make TLS only 0x200 bytes for each thread

Also move TLS to Base region

* RO: Unmap CROs when unloaded

Thanks @noumidev

* Kernel: Return used app memory for Commit ResourceLimit

Not quite correct, but nothing to be done until process management is improved
Also remove the stack limit for CXIs (thanks amogus)

* Kernel: Report used app memory for GetProcessInfo 2

Not really correct, but it should be accurate for applications at least

* Formatting changes

* Initial fastmem support

* PCSX2 fastmem depression

* Move away from PCSX2 fastmem

* Add enum_flag_ops.hpp

* Finally building on Windows

* Almost got a PoC

* Fix arm64 builds

* This somehow works

* This also works...

* Properly fix fastmem

* Add free region manager

* Update boost

* Add ScopeExit

* Comment out asserts on Linux/Mac/Android

* Comment out ASSERT_MSG asserts too

* Fix derp

* Attempt to fix Android

* Disable fastmem on Android

* Fix Android again maybe pt 2

* android pls

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Update host_memory.cpp

* Properly reset memory arena on reset

* Proper ashmem code for Android

* more

* Add temporary Android buildjet script for faster prototype builds

* Fix fastmem (again)

* Clean up shared memory

* Remove Android BuildJet runner

* a

* Revert "a"

This reverts commit 5443ad6f2a794c19c9b1a1567ca1c7f58eed78cd.

* Re-add ELF support

* Re-add 3DSX support

* GetSystemInfo, GetProcessInfo: Memory sizes should be in bytes

* Update Boost

* Update metal-cpp

* Fix metal renderer compilation

* Fix fastmem mapping

* Clean up fastmem code

* Fix oopsie again

* Emulator: Reorder struct

* Kernel types: Cleanup

* Cleanup

* More cleanup

* Make invalid mprotects warn instead of panicking

* Add setting for toggling fastmem

* More cleanup

* Properly initialize BSS to zeroes

* Remove unused code

* Formatting

* Cleanup

* Memory/CRO: Workaround for Pokemon XY

* NCSD loader: Fix BSS (again)

* NCSD loader: Fix BSS (again) (again)

* More memory fixes

* Memory: Remove unused code

* FS: Warn on unimplemented functions instead of panic

* Update software_keyboard.cpp

* Libretro: Add fastmem option

* FRD: Stub SaveLocalAccountData

---------

Co-authored-by: PSI-Rockin <PSI-Rockin@users.noreply.github.com>
2025-08-07 20:18:09 +03:00

153 lines
5.6 KiB
C++

#pragma once
#include <Metal/Metal.hpp>
#include "PICA/regs.hpp"
// TODO: remove dependency on OpenGL
#include "opengl.hpp"
namespace PICA {
struct MTLPixelFormatInfo {
MTL::PixelFormat pixelFormat;
size_t bytesPerTexel;
void (*decoder)(OpenGL::uvec2, u32, u32, std::span<const u8>, u8*);
bool needsSwizzle = false;
MTL::TextureSwizzleChannels swizzle{
MTL::TextureSwizzleRed,
MTL::TextureSwizzleGreen,
MTL::TextureSwizzleBlue,
MTL::TextureSwizzleAlpha,
};
};
extern MTLPixelFormatInfo mtlPixelFormatInfos[14];
void checkForMTLPixelFormatSupport(MTL::Device* device);
inline MTLPixelFormatInfo getMTLPixelFormatInfo(TextureFmt format) { return mtlPixelFormatInfos[static_cast<int>(format)]; }
inline MTL::PixelFormat toMTLPixelFormatColor(ColorFmt format) {
switch (format) {
case ColorFmt::RGBA8: return MTL::PixelFormatRGBA8Unorm;
case ColorFmt::RGB8: return MTL::PixelFormatRGBA8Unorm;
case ColorFmt::RGBA5551: return MTL::PixelFormatRGBA8Unorm; // TODO: use MTL::PixelFormatBGR5A1Unorm?
case ColorFmt::RGB565: return MTL::PixelFormatRGBA8Unorm; // TODO: use MTL::PixelFormatB5G6R5Unorm?
#ifdef PANDA3DS_IOS
case ColorFmt::RGBA4: return MTL::PixelFormatRGBA8Unorm; // IOS + Metal doesn't support AGBR4 properly, at least on simulator
#else
case ColorFmt::RGBA4: return MTL::PixelFormatABGR4Unorm;
#endif
}
}
inline MTL::PixelFormat toMTLPixelFormatDepth(DepthFmt format) {
switch (format) {
case DepthFmt::Depth16: return MTL::PixelFormatDepth16Unorm;
case DepthFmt::Unknown1: return MTL::PixelFormatInvalid;
case DepthFmt::Depth24:
return MTL::PixelFormatDepth32Float; // Metal does not support 24-bit depth formats
// Apple sillicon doesn't support 24-bit depth buffers, so we use 32-bit instead
case DepthFmt::Depth24Stencil8: return MTL::PixelFormatDepth32Float_Stencil8;
}
}
inline MTL::CompareFunction toMTLCompareFunc(u8 func) {
switch (func) {
case 0: return MTL::CompareFunctionNever;
case 1: return MTL::CompareFunctionAlways;
case 2: return MTL::CompareFunctionEqual;
case 3: return MTL::CompareFunctionNotEqual;
case 4: return MTL::CompareFunctionLess;
case 5: return MTL::CompareFunctionLessEqual;
case 6: return MTL::CompareFunctionGreater;
case 7: return MTL::CompareFunctionGreaterEqual;
default: Helpers::panic("Unknown compare function %u", func);
}
return MTL::CompareFunctionAlways;
}
inline MTL::BlendOperation toMTLBlendOperation(u8 op) {
switch (op) {
case 0: return MTL::BlendOperationAdd;
case 1: return MTL::BlendOperationSubtract;
case 2: return MTL::BlendOperationReverseSubtract;
case 3: return MTL::BlendOperationMin;
case 4: return MTL::BlendOperationMax;
case 5: return MTL::BlendOperationAdd; // Unused (same as 0)
case 6: return MTL::BlendOperationAdd; // Unused (same as 0)
case 7: return MTL::BlendOperationAdd; // Unused (same as 0)
default: Helpers::panic("Unknown blend operation %u", op);
}
return MTL::BlendOperationAdd;
}
inline MTL::BlendFactor toMTLBlendFactor(u8 factor) {
switch (factor) {
case 0: return MTL::BlendFactorZero;
case 1: return MTL::BlendFactorOne;
case 2: return MTL::BlendFactorSourceColor;
case 3: return MTL::BlendFactorOneMinusSourceColor;
case 4: return MTL::BlendFactorDestinationColor;
case 5: return MTL::BlendFactorOneMinusDestinationColor;
case 6: return MTL::BlendFactorSourceAlpha;
case 7: return MTL::BlendFactorOneMinusSourceAlpha;
case 8: return MTL::BlendFactorDestinationAlpha;
case 9: return MTL::BlendFactorOneMinusDestinationAlpha;
case 10: return MTL::BlendFactorBlendColor;
case 11: return MTL::BlendFactorOneMinusBlendColor;
case 12: return MTL::BlendFactorBlendAlpha;
case 13: return MTL::BlendFactorOneMinusBlendAlpha;
case 14: return MTL::BlendFactorSourceAlphaSaturated;
case 15: return MTL::BlendFactorOne; // Undocumented
default: Helpers::panic("Unknown blend factor %u", factor);
}
return MTL::BlendFactorOne;
}
inline MTL::StencilOperation toMTLStencilOperation(u8 op) {
switch (op) {
case 0: return MTL::StencilOperationKeep;
case 1: return MTL::StencilOperationZero;
case 2: return MTL::StencilOperationReplace;
case 3: return MTL::StencilOperationIncrementClamp;
case 4: return MTL::StencilOperationDecrementClamp;
case 5: return MTL::StencilOperationInvert;
case 6: return MTL::StencilOperationIncrementWrap;
case 7: return MTL::StencilOperationDecrementWrap;
default: Helpers::panic("Unknown stencil operation %u", op);
}
return MTL::StencilOperationKeep;
}
inline MTL::PrimitiveType toMTLPrimitiveType(PrimType primType) {
switch (primType) {
case PrimType::TriangleList: return MTL::PrimitiveTypeTriangle;
case PrimType::TriangleStrip: return MTL::PrimitiveTypeTriangleStrip;
case PrimType::TriangleFan:
Helpers::warn("Triangle fans are not supported on Metal, using triangles instead");
return MTL::PrimitiveTypeTriangle;
case PrimType::GeometryPrimitive: return MTL::PrimitiveTypeTriangle;
}
}
inline MTL::SamplerAddressMode toMTLSamplerAddressMode(u8 addrMode) {
switch (addrMode) {
case 0: return MTL::SamplerAddressModeClampToEdge;
case 1: return MTL::SamplerAddressModeClampToBorderColor;
case 2: return MTL::SamplerAddressModeRepeat;
case 3: return MTL::SamplerAddressModeMirrorRepeat;
case 4: return MTL::SamplerAddressModeClampToEdge;
case 5: return MTL::SamplerAddressModeClampToBorderColor;
case 6: return MTL::SamplerAddressModeRepeat;
case 7: return MTL::SamplerAddressModeRepeat;
default: Helpers::panic("Unknown sampler address mode %u", addrMode);
}
return MTL::SamplerAddressModeClampToEdge;
}
} // namespace PICA