Sacha
1b1205cf73
Pass format to the QGLWidget and use atomic instead of mutex.
2014-08-25 03:42:52 +10:00
Sacha
b044510fa9
Fix EmuThread loop by ensuring it exits properly.
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Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread.
The GL code now supports this but the Core still doesn't.
2014-08-25 01:49:34 +10:00
Sacha
a3a70e56ac
Fix the threading for GL Context in Qt5.
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Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
Sacha
90f23020f5
Add Qt5 option. Use Qt5 by default.
2014-08-19 21:34:00 +10:00
Sacha
b7ecc9543a
CMake Cleanup
2014-08-18 14:35:44 +10:00