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azahar-UWP
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01a1555b5d6d6b560c3168b76e5235175e7d081b
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Henrik Rydgard
01a1555b5d
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
2016-04-24 14:19:49 +02:00