wwylele
80ed0f03ac
cmake: add missing ${...} for variables inside generator expressions
2017-12-23 03:00:15 +02:00
Weiyi Wang and GitHub
4c3a4ab664
Merge pull request #3306 from lioncash/qt4
...
citra_qt: Drop Qt 5 version checks in code
2017-12-17 12:08:21 +02:00
wwylele
eeec04fcaa
ldr_ro: use ServiceFramework's session slot for client slot
2017-12-17 01:43:12 +02:00
wwylele
35b1306941
ir_user: convert to ServiceFramework
2017-12-09 18:14:51 +02:00
wwylele
4812e98e05
ir_rst: convert to ServiceFramework
...
also fix the wrong header in Shutdown
2017-12-09 18:14:51 +02:00
wwylele
f3e41fe941
ir_u: convert to ServiceFramework
2017-12-09 12:34:23 +02:00
wwylele
5026480b36
svc: correct GetProcessInfo(20)
2017-12-08 21:28:48 +02:00
wwylele
07acc6ceab
cam: convert to ServiceFramework
2017-12-08 11:20:48 +02:00
wwylele
2b907dadf4
cro_helper: add todo about process handle
2017-12-07 16:20:15 +02:00
wwylele
9749a43cc4
ldr_ro: create per-client storage; pass process where needed
2017-12-07 16:01:01 +02:00
wwylele
8e4e663113
memory: add overload with process parameter for ZeroBlock and CopyBlock
2017-12-07 15:59:54 +02:00
wwylele
de8dbbf0b6
ldr_ro: convert to ServiceFramework
2017-12-07 15:59:54 +02:00
wwylele
6050d000fa
fs: correct header code; remove dead code
2017-12-05 16:34:01 +02:00
wwylele
fda023c9fa
ipc_helper: split PushMoveObjects and PushCopyObjects
2017-12-04 19:46:44 +02:00
wwylele
ff00cb391a
service/ptm: add missing % in logging
2017-12-03 11:52:42 +02:00
Weiyi Wang and GitHub
2664042325
Merge pull request #3086 from Subv/swkbd_launch
...
HLE/APT: Allow launching native applets instead of HLE ones.
2017-12-03 11:38:29 +02:00
Weiyi Wang and GitHub
14819d0b84
Merge pull request #3138 from wwylele/ipc-mapped-buffer
...
Kernel/IPC: Implement MappedBuffer translation for HLE services that use the HLERequestContext architecture.
2017-12-03 11:33:48 +02:00
Weiyi Wang and GitHub
466bec2d43
Merge pull request #3144 from BreadFish64/CIAInstallUI
...
QT CIA installation
2017-12-03 11:32:58 +02:00
wwylele
94ae0b1305
HLE/Tests: add tests for MappedBuffer IPC HLE translation
2017-12-03 00:05:20 +02:00
wwylele
a79a8d17fa
FS: transform File to ServiceFramework
2017-12-03 00:05:20 +02:00
wwylele
cef6b15de4
IPC Helpers: Implement MappedBuffer translation helper for new interface
2017-12-03 00:05:20 +02:00
wwylele
3ecf650bf9
Kernel/IPC: Implement MappedBuffer translation for HLE services that use the HLERequestContext architecture.
2017-12-03 00:05:20 +02:00
wwylele
3b960fe651
citra-qt: fix broken About box
2017-11-06 18:08:53 +02:00
Weiyi Wang and GitHub
1300c96995
Merge pull request #3080 from citra-emu/Subv-ReleaseMutex-Return
...
Kernel/Mutex: Add a missing return in Mutex::Release
2017-11-06 14:06:53 +02:00
wwylele
4fdc877626
remove trailing spaces
2017-11-06 13:57:06 +02:00
Weiyi Wang and GitHub
4fc0448093
Merge pull request #3064 from wwylele/printf-warnings
...
Clean all format warnings
2017-11-05 10:32:46 +02:00
wwylele
499508389c
core: clear format warnings
2017-11-01 12:35:32 +02:00
wwylele
47c0c87c47
video_core: clean format warnings
2017-11-01 12:35:32 +02:00
wwylele
2bcbd565b8
Add missing header for PRIU64
2017-10-27 18:52:50 +03:00
Weiyi Wang and GitHub
a81536f53f
Merge pull request #2944 from huwpascoe/perf-3
...
Optimized Float<M,E> multiplication
2017-09-25 03:37:14 +03:00
wwylele
7117fcc024
citra-qt: fix some untranslated strings
2017-09-24 17:53:35 +03:00
Weiyi Wang and GitHub
7ea3ce103f
Merge pull request #2936 from B3n30/system_curl_linux
...
WebService: Set USE_SYSTEM_CURL for travis linux builds
2017-09-19 12:26:53 +03:00
Weiyi Wang and GitHub
617b6974b9
Merge pull request #2831 from Subv/uds_auth
...
Services/UDS: Handle beacon frames and the basic AP connection sequence frames.
2017-09-05 15:03:56 +03:00
Weiyi Wang and GitHub
b9126a64bf
Merge pull request #2876 from mailwl/mii-stru
...
Mii Selector Applet: update Mii structures
2017-09-05 14:23:07 +03:00
Weiyi Wang and GitHub
9b6dbe9b54
Merge pull request #2917 from jroweboy/icon_fix
...
Fix icon for citra qt
2017-09-04 03:42:58 +03:00
wwylele
59a9aaf388
APT: load different shared font depending on the region
2017-09-03 12:34:11 +03:00
wwylele
12fbc8c8df
pica/lighting: only apply Fresnel factor for the last light
2017-09-03 08:22:03 +03:00
wwylele
e2c41a5891
video_core: report telemetry for gas mode
2017-08-31 12:54:17 +03:00
Weiyi Wang and GitHub
4693d23efb
Merge pull request #2901 from stone3311/master
...
Fix info about TODO list
2017-08-28 03:23:59 -05:00
Weiyi Wang and GitHub
647f017c6d
Merge pull request #2892 from Subv/warnings2
...
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-28 03:21:51 -05:00
wwylele
417cb45e3f
SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL
2017-08-25 07:26:45 +03:00
wwylele
addbcd5784
gl_rasterizer: implement custom clip plane
2017-08-25 07:26:45 +03:00
wwylele
ea51a3af26
SwRasterizer: implement custom clip plane
2017-08-24 15:34:27 +03:00
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
2017-08-24 15:00:56 +03:00
wwylele
c84e60b470
HID: use TouchDevice for touch pad
2017-08-24 13:56:43 +03:00
wwylele
4d058cfb76
motion_emu: fix initialization order
2017-08-22 11:43:44 +03:00
wwylele
17c6104d2a
gl_rasterizer/lighting: more accurate CP formula
2017-08-22 09:34:44 +03:00
wwylele
b5aa570354
SwRasterizer/Lighting: implement LUT input CP
2017-08-22 09:34:44 +03:00
wwylele
3e478ca131
SwRasterizer/Lighting: implement bump mapping
2017-08-22 09:34:44 +03:00
wwylele
63b6e802cd
swrasterizer: remove invalid TODO
...
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f
swrasterizer/clipper: remove tested TODO
...
hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele
5a4af616c6
gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader
2017-08-21 08:03:07 +03:00
wwylele
1eca380886
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
wwylele
54c0c8adee
HID: fix a comment and a warning
2017-08-20 08:37:48 +03:00
wwylele
0f35755572
pica/command_processor: build geometry pipeline and run geometry shader
...
The geometry pipeline manages data transfer between VS, GS and primitive assembler. It has known four modes:
- no GS mode: sends VS output directly to the primitive assembler (what citra currently does)
- GS mode 0: sends VS output to GS input registers, and sends GS output to primitive assembler
- GS mode 1: sends VS output to GS uniform registers, and sends GS output to primitive assembler. It also takes an index from the index buffer at the beginning of each primitive for determine the primitive size.
- GS mode 2: similar to mode 1, but doesn't take the index and uses a fixed primitive size.
hwtest shows that immediate mode also supports GS (at least for mode 0), so the geometry pipeline gets refactored into its own class for supporting both drawing mode.
In the immediate mode, some games don't set the pipeline registers to a valid value until the first attribute input, so a geometry pipeline reset flag is set in `pipeline.vs_default_attributes_setup.index` trigger, and the actual pipeline reconfigure is triggered in the first attribute input.
In the normal drawing mode with index buffer, the vertex cache is a little bit modified to support the geometry pipeline. Instead of OutputVertex, it now holds AttributeBuffer, which is the input to the geometry pipeline. The AttributeBuffer->OutputVertex conversion is done inside the pipeline vertex handler. The actual hardware vertex cache is believed to be implemented in a similar way (because this is the only way that makes sense).
Both geometry pipeline and GS unit rely on states preservation across drawing call, so they are put into the global state. In the future, the other three vertex shader units should be also placed in the global state, and a scheduler should be implemented on top of the four units. Note that the current gs_unit already allows running VS on it in the future.
2017-08-19 10:13:20 +03:00
wwylele
8285ca4ad8
pica/shader/jit: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
36981a5aa6
pica/primitive_assembly: Handle winding for GS primitive
...
hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19 10:13:20 +03:00
wwylele
bb63ae3052
correct constness
2017-08-19 10:13:20 +03:00
wwylele
28128348f2
pica/shader/interpreter: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
46c6973d2b
pica/shader: extend UnitState for GS
...
Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
wwylele
223bd35450
motion_emu: no need to include thread in header
2017-08-19 07:21:02 +03:00
Weiyi Wang and GitHub
7cd8a65949
Merge pull request #2875 from wwylele/bump-skip
...
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-12 01:23:45 +03:00
wwylele
686fb3e78c
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-11 18:35:00 +03:00
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
wwylele
867eabd6b7
HID: use MotionDevice for Accelerometer and Gyroscope
2017-08-11 11:03:18 +03:00
Weiyi Wang and GitHub
53ef90d1bd
Merge pull request #2874 from danzel/spelling-1
...
Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
wwylele
945f9a1b04
SwRasterizer/Lighting: implement spot light
2017-08-11 01:19:10 +03:00
wwylele
14ee32c46a
SwRasterizer/Lighting: implement geometric factor
2017-08-11 01:18:43 +03:00
Weiyi Wang and GitHub
aaf5161344
Merge pull request #2863 from wwylele/pad-state-zero
...
HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele
599de29ea3
HID: zero unused PadState bits
2017-08-10 17:01:03 +03:00
Weiyi Wang and GitHub
2415bad9ad
Merge pull request #2868 from wwylele/swr-tuple
...
SwRasterizer/Lighting: use make_tuple instead of constructor
2017-08-10 12:44:23 +03:00
wwylele
5d9d42f0d0
SwRasterizer/Lighting: use make_tuple instead of constructor
...
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele
db309b2423
pica/regs: layout geometry shader configuration regs
...
All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-10 01:53:08 +03:00
Weiyi Wang and GitHub
792dee47a7
Merge pull request #2822 from wwylele/sw_lighting-2
...
Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang and GitHub
93ab46e500
Merge pull request #2856 from wwylele/shader-share
...
pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
wwylele
baa24f4ea9
pica: upload shared shader code to both unit
2017-08-07 10:30:05 +03:00
wwylele
2252a63f80
SwRasterizer/Lighting: shorten file name
2017-08-03 13:51:22 +03:00
wwylele
eda28266fb
SwRasterizer/Lighting: move to its own file
2017-08-02 22:20:40 +03:00
wwylele
48b4105871
SwRasterizer/Lighting: reduce confusion
2017-08-02 22:07:15 +03:00
wwylele
c59ed47608
SwRasterizer/Lighting: move quaternion normalization to the caller
2017-08-02 22:05:53 +03:00
Weiyi Wang and GitHub
60024ad7c2
Merge pull request #2848 from wwylele/shader-loop-fix
...
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-29 12:34:28 +03:00
wwylele
c89f804a01
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-27 13:48:27 +03:00
Weiyi Wang and GitHub
f2f39102fa
Merge pull request #2844 from jroweboy/nightlyfix
...
Use WinSSPI instead of OpenSSL
2017-07-24 19:23:07 +03:00
Weiyi Wang and GitHub
045d0b5bbd
Merge pull request #2799 from yuriks/virtual-cached-range-flush
...
Add address conversion functions returning optional, Add function to flush virtual region from rasterizer cache
2017-07-22 10:15:52 +03:00
wwylele
49602139c8
debugger/shader: display LOOP
2017-07-20 23:30:34 +03:00
wwylele
b5609e1578
debugger/shader: print the invert flag for JMPU
2017-07-20 23:18:07 +03:00
wwylele
8375fd2aba
debugger/shader: fix address register for reverted arithmetic op
2017-07-20 23:12:08 +03:00
wwylele
98cd5164c5
debugger/shader: fix inverted uniform flow control
2017-07-20 22:47:53 +03:00
Weiyi Wang and GitHub
924215a41f
Merge pull request #2818 from B3n30/network
...
Enable data transfer over ENet
2017-07-17 17:08:02 +03:00
Weiyi Wang and GitHub
e634b75754
Merge pull request #2784 from wwylele/font-archive
...
load shared font from system archive
2017-07-16 20:12:55 +03:00
Weiyi Wang and GitHub
5137a198f9
Merge pull request #2824 from jroweboy/mingw_compile_test
...
Update enet submodule
2017-07-13 09:57:35 +03:00
wwylele
4feff63ffa
SwRasterizer/Lighting: dist atten lut input need to be clamp
2017-07-11 22:19:00 +03:00
wwylele
56e5425e59
SwRasterizer/Lighting: unify float suffix
2017-07-11 22:15:35 +03:00
wwylele
e415558a4f
SwRasterizer/Lighting: get rid of nested return
2017-07-11 22:15:35 +03:00
wwylele
c6d1472513
SwRasterizer/Lighting: refactor GetLutValue into a function.
...
merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele
f13cf506e0
SwRasterizer: only interpolate quat and view when lighting is enabled
2017-07-11 21:35:57 +03:00
wwylele
fe44e843fe
vector_math: remove dead template parameter
2017-07-11 20:08:56 +03:00
wwylele
efc655aec0
SwRasterizer/Lighting: pass lighting state as parameter
2017-07-11 20:06:26 +03:00
wwylele
f3660ba9dd
vector_math: remove broken SFINAE stuff
...
this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
2017-07-11 19:51:29 +03:00
wwylele
8482933db8
gl_rasterizer: use texture buffer for proctex LUT
2017-07-01 11:02:48 +03:00