Commit Graph
100 Commits
Author SHA1 Message Date
Lioncash 432e847c24 core/memory: Remove unnecessary memory zeroing in MemorySystem::Impl
std::make_unique for arrays is equivalent to doing:

std::unique_ptr<T>(new typename std::remove_extent<T>::type[size]())

(note the ending () after the array size specifier). This means that the
default value within memory for the constructed types will be whatever
the default constructor for that type does. Given the built-in
type for std::uint8_t doesn't have a constructor, this is equivalent to
forcing zero-initialization, so the memory will already be zeroed out on
construction. Because of that, there's no need to zero it out again.
2018-12-27 00:35:53 -05:00
LioncashandfearlessTobi d2aac218a6 renderer_opengl: Correct forward declaration of FramebufferLayout
This is actually a struct, not a class, which can lead to compilation
warnings.
2018-12-27 02:48:05 +01:00
LioncashandfearlessTobi c2790a3f86 yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText
Just a trivial modernization that potentially avoids copying strings in certain scenarios.
2018-12-16 01:18:06 +01:00
LioncashandfearlessTobi 5840943110 yuzu/configuration: Make slots private where applicable
These slots are only ever attached to event handling mechanisms within
the class itself, they're never used externally. Because of this, we can
make the functions private.

This also removes redundant usages of the private access specifier.
2018-12-09 15:51:19 +01:00
LioncashandfearlessTobi d87961bad3 yuzu/configuration: Add missing override specifiers to configuration-related classes
Resolves trivial compiler warnings.
2018-12-09 15:51:19 +01:00
LioncashandfearlessTobi 9c0c817e6f yuzu/configuration/configure_input: Default destructor in the cpp file
The previous code could potentially be a compilation issue waiting to
occur, given we forward declare the type for a std::unique_ptr. If the
complete definition of the forward declared type isn't visible in a
translation unit that the class is used in, then it would fail to
compile.

Defaulting the destructor in a cpp file ensures the std::unique_ptr's
destructor is only invoked where its complete type is known.
2018-12-09 15:51:08 +01:00
LioncashandfearlessTobi dd2cbca3f4 hle/service: Remove unnecessary using declarations
Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
2018-12-08 14:52:30 +01:00
LioncashandfearlessTobi a32725540c hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:49:53 +01:00
LioncashandfearlessTobi 0cb7654d60 hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:48:01 +01:00
Lioncash 067f09b41d kernel/shared_memory: std::move the string parameter in SetName()
This avoids a potential reallocation.
2018-11-24 10:07:11 -05:00
LioncashandfearlessTobi 00564bdb6f common/thread: Drop Hungarian notation on SetCurrentThreadName's parameter
This is inconsistent with our coding style.
2018-11-23 18:23:06 +01:00
LioncashandfearlessTobi 255d46e6ee common/thread: Make Barrier's 'count' member non-const
While admirable as a means to ensure immutability, this has the
unfortunate downside of making the class non-movable. std::move cannot
actually perform a move operation if the provided operand has const data
members (std::move acts as an operation to "slide" resources out of an
object instance). Given Barrier contains move-only types such as
std::mutex, this can lead to confusing error messages if an object ever
contained a Barrier instance and said object was attempted to be moved.
2018-11-23 18:22:30 +01:00
LioncashandfearlessTobi 4f0ec03c97 common/thread: Initialize class member variables where applicable
Simplifies the constructor interfaces for Barrier and Event classes.
2018-11-23 18:22:14 +01:00
LioncashandfearlessTobi 9cbcc70c9b common/thread: Group non-member functions together
Keeps the non-member interface in one spot instead of split into two
places, making it nicer to locate functions.
2018-11-23 18:22:05 +01:00
LioncashandfearlessTobi a7a319cfd1 common/thread: Remove SleepCurrentThread()
This is also unused and superceded by standard functionality. The
standard library provides std::this_thread::sleep_for(), which provides
a much more flexible interface, as different time units can be used with
it.
2018-11-23 18:21:59 +01:00
LioncashandfearlessTobi 61eafcee98 common/thread: Remove unused CurrentThreadId()
This is an old function that's no longer necessary. C++11 introduced
proper threading support to the language and a thread ID can be
retrieved via std::this_thread::get_id() if it's ever needed.
2018-11-23 18:21:45 +01:00
LioncashandfearlessTobi 86c36cb176 kernel/shared_memory: Make Map() and Unmap() take the target process by reference rather than as a pointer
Both member functions assume the passed in target process will not be
null. Instead of making this assumption implicit, we can change the
functions to be references and enforce this at the type-system level.
2018-11-23 17:00:12 +01:00
LioncashandfearlessTobi 0f544af89a kernel/shared_memory: Add a const qualified member function overload for GetPointer()
Given this doesn't mutate instance state, we can provide a
const-qualified variant as well.
2018-11-23 16:38:18 +01:00
LioncashandfearlessTobi 1cb9bea504 kernel/shared_memory: Make data members private
Rather than allow unfettered access to the class internals, we hide all
members by default and create and API that other code can operate
against.
2018-11-23 16:20:18 +01:00
LioncashandfearlessTobi 662c3ff684 kernel/handle_table: Move private static functions into the cpp file
These don't depend on class state, and are effectively implementation
details, so they can go into the cpp file .
2018-11-23 15:58:12 +01:00
LioncashandfearlessTobi 83f6e9ea72 kernel/handle_table: Default destructor in the cpp file
We don't need to potentially inline the teardown logic of all of the
handle instances.
2018-11-23 15:58:07 +01:00
LioncashandfearlessTobi d37c826097 common/math_util: Simplify std::make_signed usages to std::make_signed_t
Gets rid of the need to use typename to access the ::type alias.
2018-11-23 15:01:05 +01:00
LioncashandfearlessTobi 8d169a4bfa common/math_util: Make Rectangle's constructors constexpr
Allows objects that contain rectangle instances to be constexpr
constructible as well.
2018-11-23 15:00:59 +01:00
LioncashandfearlessTobi bf8f7f0ab6 common/math_util: Remove unnecessary static from PI
const/constexpr variables have internal linkage by default.
2018-11-23 15:00:52 +01:00
LioncashandfearlessTobi 2787d1230b common/math_util: Remove unused IntervalsIntersect() function
This hasn't been used since the project started, so we may as well get
rid of it to keep it from bit rotting.
2018-11-23 15:00:47 +01:00
LioncashandfearlessTobi 39fcc3a589 service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
When yuzu is compiled in release mode this function is unused, however,
when compiled in debug mode, it's used within a LOG_TRACE statement.
This prevents erroneous compilation warnings about an unused function
(that isn't actually totally unused).
2018-11-17 16:41:10 +01:00
LioncashandfearlessTobi 41376cfa26 string_util: Remove ArrayToString()
An old function from Dolphin. This is also unused, and pretty inflexible
when it comes to printing out different data types (for example, one
might not want to print out an array of u8s but a different type
instead. Given we use fmt, there's no need to keep this implementation
of the function around.
2018-11-16 15:29:40 +01:00
LioncashandfearlessTobi cab8dc3824 string_util: Remove TryParse()
This is an unused hold-over from Dolphin that was primarily used to
parse values out of the .ini files. Given we already have libraries that
do this for us, we don't need to keep this around.
2018-11-16 15:27:35 +01:00
LioncashandfearlessTobi 3d0339659a string_util: Remove ThousandSeparate()
This is currently unused and doesn't really provide much value to keep
around either.
2018-11-16 15:27:29 +01:00
LioncashandfearlessTobi 9f6c1b058a CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-27 00:20:52 +02:00
LioncashandfearlessTobi a74d97b15f configure_system: Default initialize member variables
These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
2018-10-27 00:02:27 +02:00
LioncashandfearlessTobi 470cc66049 configure_system: Amend function casing 2018-10-27 00:00:43 +02:00
LioncashandfearlessTobi 97cdf44ddd configure_system: Add missing override specifier on the destructor 2018-10-26 23:59:18 +02:00
LioncashandfearlessTobi 452cfb46a9 configure_system: Make public slots private
These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
2018-10-26 23:58:37 +02:00
LioncashandfearlessTobi 027197cf1f bootmanager: Use QStringLiteral instead of std::string to represent the window title
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-26 23:56:04 +02:00
LioncashandfearlessTobi bf6dd78324 yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
2018-10-26 23:53:58 +02:00
LioncashandfearlessTobi f4bd5c3559 yuzu/configuration/config: Reorganize member variable and function layout
Makes the class layout consistent with the others.
2018-10-26 23:52:25 +02:00
LioncashandfearlessTobi 452ccf02a6 game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
2018-10-26 23:51:04 +02:00
LioncashandfearlessTobi 24b931eca1 CMakeLists: Remove EMU_ARCH_BITS definition
This was only ever used by the now-removed memory_util functions. Also,
given we don't plan to support 32-bit architectures, this is just a
leftover from citra at this point.
2018-10-26 23:40:08 +02:00
LioncashandfearlessTobi 0242d2b13a common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-26 23:39:08 +02:00
LioncashandfearlessTobi 6147bb622d CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the citra_qt target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-23 16:16:11 +02:00
LioncashandfearlessTobi 6fb6737642 core/CMakeLists: Make all web_service-related libraries private
Now that all external dependencies are hidden, we can remove
json-headers from the publically linked libraries, as the use of this
library is now completely hidden from external users of the web_service
library. We can also make the web_services library private as well,
considering it's not a requirement. If a library needs to link in
web_service, it should be done explicitly -- not via indirect linking.
2018-10-23 15:43:40 +02:00
LioncashandfearlessTobi 8b98560ebb web_backend: Make Client use the PImpl idiom
Like with TelemetryJson, we can make the implementation details private
and avoid the need to expose httplib to external libraries that need to
use the Client class.
2018-10-23 15:42:22 +02:00
LioncashandfearlessTobi 25038aeb0d telemetry_json: Use the PImpl idiom to avoid unnecessary dependency exposure
Users of the web_service library shouldn't need to care about an
external library like json.h. However, given it's exposed in our
interface, this requires that other libraries publicly link in the JSON
library. We can do better.

By using the PImpl idiom, we can hide this dependency in the cpp file
and remove the need to link that library in altogether.
2018-10-23 15:35:17 +02:00
LioncashandfearlessTobi 131ce59800 telemetry_json: Add missing override specifier to the destructor of TelemetryJson 2018-10-23 15:33:41 +02:00
LioncashandfearlessTobi 8747d93f6a telemetry_json: Take std::string parameters by value
Taking them by const reference isn't advisable here, because it means
the std::move calls were doing nothing and we were always copying the
std::string instances.
2018-10-23 15:33:34 +02:00
LioncashandfearlessTobi c9013c481a telemetry_json: Remove unnecessary includes
Removes unused includes. Also rectifies a missing <chrono> include.
2018-10-23 15:33:18 +02:00
LioncashandfearlessTobi 7142d3cf78 telemetry_session: Remove doxygen comment for a non-existent parameter
There's no "func" parameter, so this can just be removed.
2018-10-23 15:30:07 +02:00
LioncashandfearlessTobi 61627c2042 telemetry_session: Add missing includes
Prevents potential compilation issues in the future by including missing
headers for certain functions and types.
2018-10-23 15:28:50 +02:00
LioncashandfearlessTobi d5bb2a21aa telemetry_session: Remove unimplemented FinalizeAsyncJob prototype
This isn't implemented anywhere, so it can just be removed.
2018-10-23 15:27:05 +02:00
Lioncash 930abb4b5e svc: Correct vma_map boundary check within QueryProcessMemory
This should be using the process instance retrieved within the function,
and not g_current_process, otherwise this is potentially comparing
iterators from unrelated vma_map instances (which is undefined
behavior).
2018-10-21 22:00:12 -04:00
LioncashandfearlessTobi f56a840333 game_list_p: Take map iterator contents by const reference
We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
2018-10-20 16:31:35 +02:00
LioncashandfearlessTobi 52ec85be12 game_list_p: Amend typo in GameListItemCompat's constructor parameter
Adds a missing 'i' character that was missing in compatibility.
2018-10-20 16:31:35 +02:00
LioncashandfearlessTobi 230edc8c7c yuzu: Move compatibility list specifics to their own source files
Lets us keep the generic portions of the compatibility list code
together, and allows us to introduce a type alias that makes it so we
don't need to type out a very long type declaration anymore, making the
immediate readability of some code better.
2018-10-20 16:31:35 +02:00
lioncashandfearlessTobi 9238015dd4 yuzu: Move GameListWorker to its own source files
This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.

This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header).
2018-10-20 16:31:35 +02:00
LioncashandfearlessTobi 15ecc38ada citra_qt/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled()
Depending on whether or not USE_DISCORD_PRESENCE is defined, the "state"
parameter can be used or unused. If USE_DISCORD_PRESENCE is not defined,
the parameter will be considered unused, which can lead to compiler
warnings. So, we can explicitly mark it with [[maybe_unused]] to inform
the compiler that this is intentional.
2018-10-16 14:42:48 +02:00
LioncashandfearlessTobi 7ddfce4a87 citra_qt/main: Simplify OnMenuLoadFile()
We can utilize QStringList's join() function to perform all of the
appending in a single function call.

While we're at it, make the extension list a single translatable string
and add a disambiguation comment to explain to translators what %1
actually is.
2018-10-14 22:31:46 +02:00
LioncashandfearlessTobi cd7596e67e text_formatter: Avoid unnecessary string temporary creation in PrintMessage()
operator+ for std::string creates an entirely new string, which is kind
of unnecessary here if we just want to append a null terminator to the
existing one.

Reduces the total amount of potential allocations that need to be done
in the logging path.
2018-10-06 16:46:02 +02:00
LioncashandfearlessTobi 365d8c57c7 ui_settings: Place definition of the theme array within the cpp file
Placing the array wholesale into the header places a copy of the whole
array into every translation unit that uses the data, which is wasteful.
Particularly given that this array is referenced from three different
translation units.

This also changes the array to contain pairs of const char*, rather than
QString instances. This way, the string data is able to be fixed into
the read-only segment of the program, as well as eliminate static
constructors/heap allocation immediately on program start.
2018-10-06 16:22:28 +02:00
Mat MandGitHub b4b8c58f91 Merge pull request #4312 from wwylele/update-fmt
Update fmt to 5.2.1
2018-10-06 08:06:21 -04:00
Mat MandGitHub 5b7c4c0b2c Merge pull request #4313 from NeatNit/patch-1
CONTRIBUTING.md - remove note about casting numeric types
2018-10-06 07:32:41 -04:00
LioncashandfearlessTobi be534b9388 configure_audio: Move combo box index setting to their own functions
Keeps the individual behaviors in their own functions, and cleanly
separate. We can also do a little better by converting the relevant IDs
within the core to a QString only once, instead of converting every
string into a std::string.
2018-10-04 01:39:12 +02:00
LioncashandfearlessTobi 2a612f7bd4 configure_audio: Use QString::fromStdString() for converting audio device names
This ensures that the proper codec will always be used no matter what.
It also avoids relying on ASCII conversions.
2018-10-04 01:39:12 +02:00
LioncashandfearlessTobi 97e8354fb0 configure_audio: Add disambiguation comment for the volume percentage string
Disambiguates what the string represents to help translators more easily
understand what it is that they're translating. While we're at it, we
can move the code to its own function, so that we don't need to specify
the same string twice.
2018-10-04 01:39:12 +02:00
LioncashandfearlessTobi 00af9da245 configure_input: Make analog mapping strings translatable
These strings are user-facing, so they should be specified as
translatable with tr().
2018-10-04 01:39:12 +02:00
LioncashandfearlessTobi d64094a0d2 kernel/object: Remove unnecessary std::move from DynamicObjectCast()
boost::static_pointer_cast for boost::intrusive_ptr (what SharedPtr is),
takes its parameter by const reference. Given that, it means that this
std::move doesn't actually do anything other than obscure what the
function's actual behavior is, so we can remove this. To clarify, this
would only do something if the parameter was either taking its argument
by value, by non-const ref, or by rvalue-reference.
2018-09-29 23:14:10 +02:00
Lioncash e7c281bdaf travis: Make macOS' CI use Xcode 10
Keeps the toolchain used for CI up to date. Xcode 10 also brings in
better (but not complete) C++17 support on macOS. Notably it allows the
use of the <any>, <optional>, and <variant> headers that were introduced
in C++17, among other things. Now we can use the standard-provided
facilities instead of needing to rely on boost for these.
2018-09-25 15:16:11 -04:00
LioncashandfearlessTobi d2cd4a464d svc_wrap: Convert the PARAM macro into a function
This can just be a regular function, getting rid of the need to also
explicitly undef the define at the end of the file. Given FuncReturn()
was already converted into a function, it's #undef can also be removed.
2018-09-22 21:20:22 +02:00
LioncashandfearlessTobi b3221c3180 file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-09-22 21:18:56 +02:00
LioncashandfearlessTobi 46da908a00 service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
2018-09-22 16:14:10 +02:00
LioncashandfearlessTobi bcb1aaf05c cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
The parameter of the lambda was shadowing the variable that was being
assigned to.
2018-09-22 12:55:40 +02:00
LioncashandfearlessTobi 553bdb2ae4 audio_core/time_stretch: Silence truncation warnings in Process()
The SoundTouch API only accepts uint amount of samples.
2018-09-22 12:52:13 +02:00
LioncashandValentin Vanelslande 03908116ae game_list: Handle plurals within setFilterResult() better
Qt provides an overload of tr() that operates on quantities in relation
to pluralization. This also allows the translation to adapt based on the
target language rules better.

For example, the previous code would result in an incorrect translation
for the French language (which doesn't use the pluralized version of
"result" in the case of a total of zero. While in English it's
correct to use the pluralized version of "result", that is, "results"

---

For example:

English: "0 results"

French: "0 résultat" (uses the singular form)

In French, the noun being counted is singular if the quantity is 0 or 1.
In English, on the other hand, if the noun being counted has a quantity
of 0 or N > 1, then the noun is pluralized.

---

For another example in a language that has different counting methods
than the above, consider English and Irish. Irish has a special form of
of a grammatical number called a dual. Which alters how a word is
written when N of something is 2. This won't appear in this case with a
direct number "2", but it would change if we ever used "Two" to refer to
two of something. For example:

English: "Zero results"

Irish: "Toradh ar bith"

English: "One result"

Irish: "Toradh amháin"

English: "Two results"

Irish: "Dhá thorthaí" <- Dual case

Which is an important distinction to make between singular and plural,
because in other situations, "two" on its own would be written as "dó"
in Irish. There's also a few other cases where the order the words are
placed *and* whether or not the plural or singular variant of the word
is used *and* whether or not the word is placed after or between a set
of numbers can vary. Counting in Irish also differs depending on whether or not
you're counting things (like above) or counting people, in which case an
entirely different set of numbers are used.

It's not important for this case, but it's provided as an example as to why one
should never assume the placement of values in text will be like that of
English or other languages. Some languages have very different ways to
represent counting, and breaking up the translated string like this
isn't advisable because it makes it extremely difficult to get right
depending on what language a translator is translating text into due to
the ambiguity of the strings being presented for translation.

In this case a translator would see three fragmented strings on
Transifex (and not necessarily grouped beside one another, but even
then, it would still be annoying to decipher):

- "of"
- "result"
- "results"

There is no way a translator is going to know what those sets of words
are actually used for unless they look at the code to see what is being
done with them (which they shouldn't have to do).
2018-09-21 17:45:14 -05:00
LioncashandValentin Vanelslande 333b6a556a gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map()
This was very likely intended to be a logical OR based off the
conditioning and testing of inversion in one case.

Even if this was intentional, this is the kind of non-obvious thing one
should be clarifying with a comment.
2018-09-21 17:20:42 -05:00
LioncashandfearlessTobi 1cf3ef15b9 common/logging: Amend documentation comments
Multi-line doc comments still need the '<' after the ///, otherwise it's
treated as a regular comment and makes the original doc comment broken
in viewers, IDEs, etc. While we're at it, also fix some typos in the
comments.
2018-09-21 16:26:21 +02:00
Lioncash 5ddd382a9b kernel/svc: Do nothing if svcOutputDebugString's length is <= 0
While likely very uncommon, this sanitizes the input and does nothing in
the event of the length being equal to or less than zero, avoiding
constructing a std::string when there's no need to. It also avoids an
out-of-memory scenario, as a negative value would wrap around to its
equivalent unsigned representation in std::string's constructor.

e.g. If someone was silly and a length of -1 was specified, this would
make a string with a length of 0xFFFFFFFFFFFFFFFF on a 64-bit platform,
which will obviously eventually fail due to the allocation being way too
large.
2018-09-17 19:52:53 -04:00
LioncashandfearlessTobi ca3d9d659e kernel/thread: Include thread-related enums within the kernel namespace
Previously, these were sitting outside of the Kernel namespace, which
doesn't really make sense, given they're related to the Thread class
which is within the Kernel namespace.
2018-09-15 17:16:20 +02:00
LioncashandfearlessTobi 5dfa7b74b5 thread: Convert ThreadStatus into an enum class
Makes the thread status strongly typed, so implicit conversions can't
happen. It also makes it easier to catch mistakes at compile time.
2018-09-15 17:02:44 +02:00
LioncashandfearlessTobi d864d9bf03 game_list: Resolve variable shadowing within LoadCompatibilityList()
"value" is already a used variable name within the outermost ranged-for
loop, so this variable was shadowing the outer one. This isn't a bug,
but it will get rid of a -Wshadow warning.
2018-09-15 15:54:20 +02:00
LioncashandfearlessTobi 52f12e303a game_list: Use QJsonValueRef() within LoadCompatibilityList()
This way, we aren't constructing unnecessary QJsonValue instances.
2018-09-15 15:53:36 +02:00
LioncashandfearlessTobi 93bd630d40 audio_core/sink_details: Change std::string parameter into std::string_view
The given string is only ever used for lookup and comparison, so we can
just utilize a non-owning view to string data here
2018-09-15 15:48:24 +02:00
LioncashandfearlessTobi 83c32b8d22 common/logging/filter: Replace C-style case with C++ static_cast 2018-09-15 15:43:00 +02:00
LioncashandfearlessTobi 787fff9a64 common/logging/filter: Make constructor explicit
Implicit conversions aren't desirable here.
2018-09-15 15:41:51 +02:00
LioncashandfearlessTobi 3284bef360 string_util: Remove StringFromFormat() and related functions
Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-09-06 00:00:21 +02:00
LioncashandfearlessTobi 6c3737a786 bit_field: Convert ToBool() into explicit operator bool
Gets rid of a TODO that is long overdue.
2018-09-01 15:44:09 +02:00
LioncashandfearlessTobi 664e92d6ae common: Remove unused old breakpoint source files
These currently aren't used and contain commented out source code that
corresponds to Dolphin's JIT. Given our CPU code is organized quite
differently, we shouldn't be keeping this around (at the moment it just
adds to compile times marginally).
2018-09-01 00:04:25 +02:00
LioncashandfearlessTobi 893f6e9766 telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
Given these functions aren't intended to be used frequently, there's no
need to keep the std::string instances allocated for the whole lifetime
of the program. It's just a waste of memory.
2018-08-31 01:51:32 +02:00
LioncashandfearlessTobi 6d280cb49a gl_stream_buffer: Add missing header guard
Prevents potential compilation errors from occuring due to multiple
inclusions
2018-08-31 01:45:44 +02:00
LioncashandfearlessTobi d82ecb67f7 emu_window: Ensure WindowConfig members are always initialized
Previously we weren't always initializing all members of the struct.
Prevents potentially wonky behavior from occurring.
2018-08-31 00:55:04 +02:00
LioncashandfearlessTobi 8fa861c2c6 memory: Make prototype parameter names match their definitions
Keeps the code consistent.
2018-08-31 00:33:20 +02:00
LioncashandfearlessTobi 379b8c65b9 memory: Remove unnecessary const qualifiers in prototypes
These aren't necessary, as value-wise const only matters in the
definition.
2018-08-31 00:22:55 +02:00
LioncashandfearlessTobi c47e1db46d kernel/object: Tighten object against data races
Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.

Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
2018-08-31 00:14:48 +02:00
LioncashandfearlessTobi 8fbfd0f7fa logging/backend: Use const reference to refer to log filter
The filter is returned via const reference, so this was making a
pointless copy of the entire filter every time a message was being
pushed into the logger instance.
2018-08-31 00:13:15 +02:00
LioncashandfearlessTobi 0fbae792cf common/xbyak_abi: Mark defined functions in header as inline
Avoids potential One Definition Rule violations when these are used in
the future.
2018-08-31 00:08:42 +02:00
LioncashandfearlessTobi d6bf1b31c8 common/xbyak: Use nested namespace specifiers where applicable 2018-08-31 00:08:34 +02:00
LioncashandfearlessTobi ce472144ff CMakeLists: Add architecture detection for AArch64
We already have an equivalent in place for the 32-bit ARM architecture, so we
should also have one for the newer 64-bit ARM architecture as well.
2018-08-31 00:07:01 +02:00
LioncashandfearlessTobi ff1f7555de vector_math: Use variable template version of is_signed in Vec classes
Same behavior, less code
2018-08-30 23:38:32 +02:00
LioncashandfearlessTobi 91559bfdfe gdbstub: Use type alias for breakpoint maps
Rather than having to type out the full std::map type signature, we can
just use a straightforward alias. While we're at it, rename
GetBreakpointList to GetBreakpointMap, which makes the name more
accurate. We can also get rid of unnecessary u64 static_casts, since
VAddr is an alias for a u64.
2018-08-25 15:34:21 +02:00
LioncashandfearlessTobi 8a109333b7 gdbstub: Move all file-static variables into the GDBStub namespace
Keeps everything under the same namespace. While we're at it, enclose
them all within an inner anonymous namespace
2018-08-25 15:27:46 +02:00
LioncashandfearlessTobi db8ec37066 gdbstub: Replace PAddr alias with VAddr
In all cases, a virtual address is being passed in, not a physical one.
2018-08-25 15:25:12 +02:00